Their expenses will be much lower with only one console to support and there is potential for greater software sales with combined markets. Ninty only needs 30 million to consider this thing a success, 50 million would be a hit 70+ would be a big hit.
Hoe much software they move 1st and 3rd party will really determine the success of the console. In order to move huge numbers (20 million copies for the top grossing games) they are going to need an install base of over 30 million, even with Nintendo's attach rate.
For third parties to see games selling 2m+ (which many of them see as the minimum "success" mark), we're looking at a healthy 40 million users.
Retro Tech Select - My Youtube channel. Covers throwback consumer electronics with a focus on "vid'ya games."
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