zorg1000 said:
Im not talking about total software sales, i mean individual sales of Nintendo franchises. You said "anything less than 70 million means Nintendo continues to decline in relevance" so if their actual games remain stable or even increase than would that still be a decline in relevance? Mario Kart has sold about 14 million on 3DS & 8 million on Wii U, what if it sells 18 million on Switch? Smash Bros has sold about 8 million on 3DS & 5 million on Wii U, what if it sells 12 million on Switch? 2D Mario & 3D Mario have each sold about 10 million on 3DS & 5 million on Wii U, what if they each sell 13 million on Switch? Splatoon is going to sell about 5 million on Wii U, what if it sells over 8 million on Switch? Skyward Sword sold less than 5 million, what if Breath of the Wild supasses that? Neither Xenoblade nor Xenoblade X sold over 1 million, what if Xenoblade 3 sells 1.5 million? Pikmin has never sold over 2 million, what if Pikmin on Switch does? The Fire Emblem games on 3DS are the best selling in franchise history, what if the next entry continues to increase the franchises popularity? None of the Kirby games released this generation passed 2 million, what if it does on Switch? You get the picture, even if Switch sells less than 3DS+Wii U would we still say Nintendo is becoming less relevant if their games sell better? |
I'm not sure if selling just your own software on your own hardware is sustainable on this scale. I mean if it is, good for them, but if they need additional support from 3rd parties, those don't give a shit about how much Nintendo games sell if the install base is low.
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