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Forums - Nintendo - Least favourite/most disliked Nintendo console?

 

So, which was it?

The NES. 29 3.98%
 
The SNES. 8 1.10%
 
The Nintendo64. 70 9.62%
 
The Gamecube. 73 10.03%
 
The Wii. 161 22.12%
 
The WiiU. 207 28.43%
 
The Nintendo Switch. 15 2.06%
 
Anything else not included above. 39 5.36%
 
Nintendo's toys in their Love Hotels. 23 3.16%
 
Show me the results! 103 14.15%
 
Total:728
KLXVER said:
oniyide said:

thats true, but for a lot of people it had a poor library when it came to core games. Especially compared to the competition when it missed out on alot of those games and if it did get them they were far worse versions. So its not hard to see why alot of people wrote it off, if they have to dig through the shovelware to get to the actual core games...thats a problem.

Its only a problem if you dont do any effort to find the core games. I did and found many great games. They obviously exist on the system. Even if all core games got a stealth release, they are still there.

thats the problem right there, one shouldnt HAVE to put in effort to find core games on a mainstream system. IMHO thats kind of a cop out, no other system had that issue. You can throw a dart and any PS, MS home console library and hit a core game. You cant say people wrote it off and then say they had to loo for it. Thats terrible, speaking from non forum goer perspective nobody got time for that, theyll just get another system where they dont have to look and thats pretty much what they did.



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oniyide said:

thats the problem right there, one shouldnt HAVE to put in effort to find core games on a mainstream system. IMHO thats kind of a cop out, no other system had that issue. You can throw a dart and any PS, MS home console library and hit a core game. You cant say people wrote it off and then say they had to loo for it. Thats terrible, speaking from non forum goer perspective nobody got time for that, theyll just get another system where they dont have to look and thats pretty much what they did.

I'm talking mainly from memory here, but I do remember effort in showing up core games too. There were all those adverts about Red Steel and people like acting they were slashing with a sword on TV, or the Twilight Princess marketing at all, just to name some examples I could remember right now.

I think MadWorld had kind of a push, too.



spurgeonryan said:
Many who pick n64 did not grow up with it.

PS may have won by a long shot, but N64 was that generations Xbox 360. Every one in America was at friends playing it . We played Goldeneye 64 and Perfect Dark for hundreds of hours each! Rare did not know how to make a bad game and neither did Nintendo back then.

Let's not forget 3D. Saturn looked horrible , computers were for Diablo gamers and PS was slow to doing it right. Nintendo came out the Gate running! You kids look at it now and compare it to visuals today and laugh. You leave out and give nes and snes a pass because they were different, not 3d. But younger generation does not realize how monumental all this was. Zelda, mario, etc in 3d with controls that were done well. While we are talking about controls, now days they seem horrible, but do you realize how great it was to play with a joystick? With a little practice you knew exactly how you were going to hold it. Rumble pack anyone?

So no, it has not aged well, but when those games came out you got some of the best experiences of your childhood in gaming. That is why older gamers still love OoT and many other n64 titles. We remember how epic these games were and know there was nothing to match it.

Yes the CD based ps sold more and had more games, etc but that does not make the system bad. Just its sales were another victim of poor Nintendo business practices.

I grew up with the nes, snes, and n64. None of them had the same impact on me that the n64 did.

The same goes for many more here I am sure.

im gonna have to agree especially with the first part



Wright said:
oniyide said:

thats the problem right there, one shouldnt HAVE to put in effort to find core games on a mainstream system. IMHO thats kind of a cop out, no other system had that issue. You can throw a dart and any PS, MS home console library and hit a core game. You cant say people wrote it off and then say they had to loo for it. Thats terrible, speaking from non forum goer perspective nobody got time for that, theyll just get another system where they dont have to look and thats pretty much what they did.

I'm talking mainly from memory here, but I do remember effort in showing up core games too. There were all those adverts about Red Steel and people like acting they were slashing with a sword on TV, or the Twilight Princess marketing at all, just to name some examples I could remember right now.

I think MadWorld had kind of a push, too.

they didnt get nowhere near the push as the WiiTitles, exercise games, dancing, etc. Hence the sales and having to "look" for core games. lets call a spade a spade the WIi was pushed as a family friendly, arcadey, motion control system with actual core games being not a big priority. It was what it was.

Edit: not saying that was a bad thing, but if you were someone who cared about video games you most likely didnt own JUST a Wii.



oniyide said:
KLXVER said:

Its only a problem if you dont do any effort to find the core games. I did and found many great games. They obviously exist on the system. Even if all core games got a stealth release, they are still there.

thats the problem right there, one shouldnt HAVE to put in effort to find core games on a mainstream system. IMHO thats kind of a cop out, no other system had that issue. You can throw a dart and any PS, MS home console library and hit a core game. You cant say people wrote it off and then say they had to loo for it. Thats terrible, speaking from non forum goer perspective nobody got time for that, theyll just get another system where they dont have to look and thats pretty much what they did.

No, Im saying that people shouldnt write it off as a casual only system when there are many core games on it. Sure it sucks when the core games doesnt get the sales they deserve, but thats partly because the people who complain about it being for casuals only, didnt bother to buy them.

Did it seem like the Wii was mainly for casuals? Yes

Was it? No

People didnt bother with it because they only saw casual games and shovelware. Thats fine, but its not true.



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KLXVER said:
oniyide said:

thats the problem right there, one shouldnt HAVE to put in effort to find core games on a mainstream system. IMHO thats kind of a cop out, no other system had that issue. You can throw a dart and any PS, MS home console library and hit a core game. You cant say people wrote it off and then say they had to loo for it. Thats terrible, speaking from non forum goer perspective nobody got time for that, theyll just get another system where they dont have to look and thats pretty much what they did.

No, Im saying that people shouldnt write it off as a casual only system when there are many core games on it. Sure it sucks when the core games doesnt get the sales they deserve, but thats partly because the people who complain about it being for casuals only, didnt bother to buy them.

Did it seem like the Wii was mainly for casuals? Yes

Was it? No

People didnt bother with it because they only saw casual games and shovelware. Thats fine, but its not true.

It had more casual games that core, that is true. So it was a system for mainly casuals. 

Edit: the system was clearly aimed at the casual demograph, just by adverts and the games being pushed and sold.



oniyide said:
KLXVER said:

No, Im saying that people shouldnt write it off as a casual only system when there are many core games on it. Sure it sucks when the core games doesnt get the sales they deserve, but thats partly because the people who complain about it being for casuals only, didnt bother to buy them.

Did it seem like the Wii was mainly for casuals? Yes

Was it? No

People didnt bother with it because they only saw casual games and shovelware. Thats fine, but its not true.

It had more casual games that core, that is true. So it was a system for mainly casuals. 

Edit: the system was clearly aimed at the casual demograph, just by adverts and the games being pushed and sold.

It was aimed at everyone. Nobody would have put core games on it if it was only markeded as a system for casuals. It was easy and cheap to make games for, so it got alot of shovelware. Its not like every casual game did great and every core game did bad.



Gamecube by far.

The hardware itself was superb; small, quiet, powerful, affordable, and reliable.

Unfortunately, it's first party software, which is the main draw of any Nintendo console, fell short of the mark. Franchises like 3D Mario, Zelda, and Starfox that were epic and amazing on N64 were neutered and lame on GCN.

Overall, I rank them SNES > Wii > N64 > Wii U > NES > GCN



curl-6 said:

Gamecube by far.

The hardware itself was superb; small, quiet, powerful, affordable, and reliable.

Unfortunately, it's first party software, which is the main draw of any Nintendo console, fell short of the mark. Franchises like 3D Mario, Zelda, and Starfox that were epic and amazing on N64 were neutered and lame on GCN.

Overall, I rank them SNES > Wii > N64 > Wii U > NES > GCN

Twilight Princess is basically Ocarina of Time on a grander scale. It's a better game, no doubt about it. The only thing Ocarina of Time did better was the intro. Wind Waker is one of the most gorgeous games of the generation and I also consider it to be better than Ocarina of Time. Majora's Mask is hard to place for me, but it's one of my favorite Zelda titles.

The GC also had two great Metroid Prime titles which is a lot better than no Metroid games on the N64.

Paper Mario: The Thousand Year Door is a more fleshed out RPG than Paper Mario on the N64. Bigger and better on every level.

Super Smash Bros. Melee is also considered to be vastly superior to the original.

Mario Kart: Double Dash is again much better than Mario Kart on the N64. Better racing mechanics, better battle mode and I loved the two racers per kart and the unique item weapons that came with them. It also had 4-player splitscreen running on 60FPS.

Fire Emblem: Path of Radiance is one of the best Fire Emblem games and the N64 didn't even have any entry in the Fire Emblem series.

The GC also had great horror games like Resident Evil 4 and Eternal Darkness. I don't remember any decent horror games on the N64.

F-Zero GX was also a pretty good racer game. I don't remember an F-Zero game on the N64, but I could be wrong.

As for new Nintendo IPs we had Pikmin and Animal Crossing on the GC versus Super Smash Bros. on the N64.

The GC also had decent third party support like Tony Hawk Pro Skater, SSX, The Lord of the Rings: Return of the King, Viewtiful Joe, Resident Evil remakes, Metal Gear Solid remake, Resident Evil 4, Soul Calibur 2, Prince of Persia: Sands of Time, Star Wars Rogue Leader: Rogue Squadron, etc.

N64's third party support was crap. And Star Fox isn't a great franchise anyway, who cares if the GC ones weren't as good as the one on the N64.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Alkibiádēs said:
curl-6 said:

Gamecube by far.

The hardware itself was superb; small, quiet, powerful, affordable, and reliable.

Unfortunately, it's first party software, which is the main draw of any Nintendo console, fell short of the mark. Franchises like 3D Mario, Zelda, and Starfox that were epic and amazing on N64 were neutered and lame on GCN.

Overall, I rank them SNES > Wii > N64 > Wii U > NES > GCN

Twilight Princess is basically Ocarina of Time on a grander scale. It's a better game, no doubt about it. The only thing Ocarina of Time did better was the intro. Wind Waker is one of the most gorgeous games of the generation and I also consider it to be better than Ocarina of Time. Majora's Mask is hard to place for me, but it's one of my favorite Zelda titles.

The GC also had two great Metroid Prime titles which is a lot better than no Metroid games on the N64.

Paper Mario: The Thousand Year Door is a more fleshed out RPG than Paper Mario on the N64. Bigger and better on every level.

Super Smash Bros. Melee is also considered to be vastly superior to the original.

Mario Kart: Double Dash is again much better than Mario Kart on the N64. Better racing mechanics, better battle mode and I loved the two racers per kart and the unique item weapons that came with them. It also had 4-player splitscreen running on 60FPS.

Fire Emblem: Path of Radiance is one of the best Fire Emblem games and the N64 didn't even have any entry in the Fire Emblem series.

The GC also had great horror games like Resident Evil 4 and Eternal Darkness. I don't remember any decent horror games on the N64.

As for new Nintendo IPs we had Pikmin and Animal Crossing on the GC versus Super Smash Bros. on the N64.

The GC also had decent third party support like Tony Hawk Pro Skater, SSX, The Lord of the Rings: Return of the King, Viewtiful Joe, Resident Evil remakes, Metal Gear Solid remake, Resident Evil 4, Soul Calibur 2, etc.

N64's third party support was crap. And Star Fox isn't a great franchise anyway, who cares if the GC ones weren't as good as the one on the N64.

Twilight Princess was great, (though not quite as great as Ocarina) but Wind Waker was just awful. The sailing was coma-inducing, the dungeons were mediocre, the Triforce shard fetch quest was a nightmare, and the art style was hideous.

And in my book, Paper Mario, Melee, Animal Crossing, and Double Dash are all severely overrated.

As for 2nd/3rd party support, Rare's output alone puts N64 above GCN.