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Forums - Microsoft Discussion - Bungie Opens Up About Halo 2 Hurdles

http://www.next-gen.biz/index.php?option=com_content&task=view&id=9778&Itemid=59

By Kris Graft

 "Halo 2 wasn't a very efficiently developed game, and we wasted a lot of time up front," Halo 3 cinematic director CJ Cowan has told Next-Gen. Speaking in an interview published Monday, Cowan admitted that disorganization reigned during certain parts of Halo 2's development, as Bungie tried to create a blockbuster game while simultaneously coping with exploding studio growth.

“On Halo 2 we had no idea what our schedule was like or if we were on schedule or how far behind schedule we were," he said. "...Up until Halo 3’s pre-production we were still in the mindset of guys in a basement trying to make games even though we’d ballooned to like 60 or 70 dudes. We still had that idea that ‘hey we can make this work,' but it just wasn’t realistic anymore."

Today, Bungie lays claim to around 115 employees, including 14 full-time producers, compared to the single dedicated producer during Halo 2's development.

Once Halo 3 development began to wrap up, Bungie seemed to have everything sorted out.

“Halo 3 had a really defined pre-production stage, so the whole team had a confident, shared vision of what the game was going to be before the real work even started. It sounds like common sense but Bungie didn’t used to work that way. We used to be ‘seat of your pants just make it happen.'

“Halo 3 was a much easier game to make in terms of the stress level and crunch. The team still worked their asses off but it wasn’t that 18 months of dread and ‘Oh my god, are we ever going to get this game done?' I just don’t think we ever hit that stage.”

For more from Cowan about development of the Halo franchise, read the Next-Gen interview, What Bungie Did Next.

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...I liked Halo 2 better than Halo 3...maybe they should have gone through that stress stage?



 

 

Yes alot of hurdles indeed. I however think that Halo 2 was not as good as Halo and Halo 3 was not as good as 2. Maybe all those extra staff were more of a hindrance.



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Why does a company that basically puts out one game at a time and downloadable content in between have so many producers?



Legend11 said:
Why does a company that basically puts out one game at a time and downloadable content in between have so many producers?

Yeah, it seems pretty strange. Do they ever do any PC things? Or perhaps help other teams?



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Nevertheless it is my favorite Halo.



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I still prefer good old Halo 1



Snesboy said:
I still prefer good old Halo 1

halo 1 is kind of a seperate series from halo 2 & 3. if you wanted to say, halo 2 and 3 were "tacked on" halo 1 is one of the best single player fps's, but there with COD 1.

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Don't forget Half Life 2