Mr.GameCrazy said:
It's not just that, though. The Last of Us on the PS4 Pro is also having frame rate drops that the regular and Slim PS4 didn't have. |
While pushing 3-6M more pixels (60fps and 30fps modes respevtively) as opposed to the 2M pixels being pushed on the regular PS4. That seems to be a little detail people seem to omit.
Its not surprising some will want to blow this outta proportion, sad when u consider that this isn't happening with all games that has a Pro patch and even DF made that clear pointing out that the majority of the games are all round better. This is a small incident and something that realistically we can write off as teething issues with new hardware and these things will get ironed out soon.
I mean it's obvious these devs don't even know what a "Pro" mode should entail yet with RotTR being the one standout game that seems to have it figured out yet so far.










