By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - How Much Does the Switch Need to Sell to be Considered a Success?

 

How Much Does the Switch Need to Sell to be a Success?

Below 10 million LT 1 0.58%
 
10-20 million LT 4 2.31%
 
20-30 million LT 15 8.67%
 
30-40 million LT 25 14.45%
 
40-50 million LT 37 21.39%
 
50-60 million LT 48 27.75%
 
60-70 million LT 13 7.51%
 
70-80 million LT 17 9.83%
 
80-90 million LT 3 1.73%
 
Greater than 90 million LT 10 5.78%
 
Total:173
mutantsushi said:

Point is they are saving much on develoment costs by ceasing parallel development on dissimilar architectures.
Question is also on game pricing, if Switch is Wii level prices rather than 3DS than each sale is more profitable.
They seem keen on licencing IP to allow 2nd party dev of concepts, aiming for higher quality, conducive to higher price.
I would also peg it at 60m as a marginal success if they can achieve higher profits/unit, 75m+ for solid success,
Yeah sure they will still exist at 40m or even 30m, but "success" is a higher bar than "survive".

There's no point in saving money on developement if your games sell less, dude. In order for games to sell, they need install base. Nintendo was clear that the Wii U/3DS installed base wasn't enough. It's not suddenly going to be so just because the teams are consolidated now. 60m would be a significant loss because less people would be buying their games. 30m would be devastating.



Around the Network

50-60m is my guess as well.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

I'm predicting it will sell around 40m units. But to be considered a success I think it needs to crack 50m.



Hard to say. I mean is the 3DS considered a success? Is the XB1? Depends on what it means to the company I guess.



well if it does 40m I think that'd be pretty good. Mobile shrinking and WiiU selling less than 15m means that's a pretty darn good climb percentage wise though of course nothing compared to Wii and DS gen



I am Iron Man

Around the Network

45-50 million all things considered would be a reasonably passable.

DS did not have to compete with tablets/smartphones, and 3DS also was able to get by a couple of years before smartphone gaming and cheap tablets accessible to kids exploded.

Even comparing to the 3DS in some ways is unfair, Switch has a much steeper mountain to climb.



Less than the Playstation 4, more than the Xbox One.



50M? Depends on how much they are selling this for, and whether it will replace the 3DS as well



NintenDomination [May 2015 - July 2017]
 

  - Official  VGChartz Tutorial Thread - 

NintenDomination [2015/05/19 - 2017/07/02]
 

          

 

 

Here lies the hidden threads. 

 | |

Nintendo Metascore | Official NintenDomination | VGC Tutorial Thread

| Best and Worst of Miiverse | Manga Discussion Thead |
[3DS] Winter Playtimes [Wii U]

I think the NS is going to be faced with two questions. And how it answers them will determine its level of success.

Is it a home console or is it a mobile handheld. If it's lends itself more to one than the other then it will alienate the others user base and support.

Basically, the NS has to be the jack of all trades and master of both. Be a great handheld and be a great console. That's the only way I see it being successful. Should be interesting.



Anything below 50m will show the continuing decline of Nintendo.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.