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mutantsushi said:

Point is they are saving much on develoment costs by ceasing parallel development on dissimilar architectures.
Question is also on game pricing, if Switch is Wii level prices rather than 3DS than each sale is more profitable.
They seem keen on licencing IP to allow 2nd party dev of concepts, aiming for higher quality, conducive to higher price.
I would also peg it at 60m as a marginal success if they can achieve higher profits/unit, 75m+ for solid success,
Yeah sure they will still exist at 40m or even 30m, but "success" is a higher bar than "survive".

There's no point in saving money on developement if your games sell less, dude. In order for games to sell, they need install base. Nintendo was clear that the Wii U/3DS installed base wasn't enough. It's not suddenly going to be so just because the teams are consolidated now. 60m would be a significant loss because less people would be buying their games. 30m would be devastating.