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Forums - Nintendo - Nintendo: "You shouldn’t assume what you saw on the video represents actual Switch game footage"

nuckles87 said:
TheLastStarFighter said:
Kart and Sploon were most likely just mock-ups, Skyrim too. That should be obvious.

No it shouldn't, given that both Splatoon and Mario Kart featured never before seen assets, including new hair styles, multiplayer map, and kart racer. That's a lot of trouble to go through for "mock-ups" when they have just as easily (and much more cheaply) used pre-existing game footage. This basically just sounds like typical corporate speak companies use when they don't want to talk about something yet.

They are just giving an idea of the type of games you can expect to experience.  MK is undoubtedly coming, that may have even been the true game.  Rumors are strong of an updated port of MK8.  But they didn't announce any games.   Everything shown was just a teaser on the NS concept.



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onionberry said:
potato_hamster said:

That's not how it works. Running a game in debug mode on a dev kit vs running it in retail mode is literally a matter of a setting on the dev kit/deployment tool. Also, running a game in debug mode typically displays all kinds of debug information on the screen so you can see things like frame rate, and memory allocations in real time as the game does its thing in real time. We don't see that here. It normally doesn't run the game slower unless you specifically set it to run slower for debugging purposes. That's the main reason why dev kits are more powerful than retail kits - so the debug tools can be run on top of the game itself running at normal speed, using all of the resources it would be using as if it was running on retail hardware . There is no reason for this game to be running at 12 fps just because it's a pre-release build of the game.

This game is already in beta. It's at the polishing/finishing touches point. This game should be running at at 24-26 frames per second at minimum at this stage in development. Not 12 fps.


It's true what you say, but even the e3 footage was running on debug consoles, confirmed by digital foundry. a debug console functions like a normal console to test the state of the game. and the game was not running at 12fps, I said that because looks slower. Basically what I'm saying is, the footage is a game in development that was not running on the final product and was edited for the switch trailer.

There is no such thing as a "debug console".

There is a "developer kit" which is a console that is much more capable than a retail console, allows you to deploy development builds of the game from your PC to your kit, and will run these unsigned (not retail copy) games. These kits also feature the ability to display debug information and allow developers to access debug menus while testing the game to gather/tweak all kinds of stuff to make the game better.

Then there is a "test kit". This is mostly what the QA department uses. Picture them as a practically identical to a retail console, except these kits are capable of running basic debug menus, and running development build of the games, or other media. These normally look physically different than the retail console. Nintendo probably took one of these and made it look exactly like a retail console for this ad.

My main point being. If this game was running at 12 fps, that had to do with how the commercial was shot, likely not because of the hardware used.



potato_hamster said:
onionberry said:

It's true what you say, but even the e3 footage was running on debug consoles, confirmed by digital foundry. a debug console functions like a normal console to test the state of the game. and the game was not running at 12fps, I said that because looks slower. Basically what I'm saying is, the footage is a game in development that was not running on the final product and was edited for the switch trailer.

I know that you're saying and I understand how it works, anyways

this is my main point too so I don't even know why we are arguing.


My main point being. If this game was running at 12 fps, that had to do with how the commercial was shot, likely not because of the hardware used.



onionberry said:
potato_hamster said:

This is 100% nonsense. Do you mean the game isn't signed to run on a retail console yet?If so, sure. Do you mean that Nintendo is using a 100% legimate retail console in this video? Because that is almost assuredly not the case. In fact I would not be surprised at all if all of the video shown in the ad is a playback of a pre-recorded video.

Nintendo could feasibily have made development/test kits by now that look almost identical to retail kits, and it would be very easy for Nintendo to make one look identical to one for the purposes of this ad. If this is a test kit in this ad, then it absolutely could run an unsigned version of this game.

god, the thing is not running anything, was a commercial with a simulated screen that's all.

Yes, but it's a bit silly to say "they are not going to put a game in development inside a cartridge just for 10 seconds of advertisement."

Because they don't need to do that. Deploying a game directly to a test kit takes like 10-12 minutes. I highly doubt the test kits require cartridges in order to play the game when they can just do what Sony did on the vita dev kits, and just let you deploy the game to the dev/test kit's internal storage. They could easily be showing actual gameplay in this commerical if the game were ready.



Its very easy, focus of this video were not games, they were just used to show concept of Switch,but of course all those games will come on Switch.



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potato_hamster said:
onionberry said:

god, the thing is not running anything, was a commercial with a simulated screen that's all.

Yes, but it's a bit silly to say "they are not going to put a game in development inside a cartridge just for 10 seconds of advertisement."

Because they don't need to do that. Deploying a game directly to a test kit takes like 10-12 minutes. I highly doubt the test kits require cartridges in order to play the game when they can just do what Sony did on the vita dev kits, and just let you deploy the game to the dev/test kit's internal storage. They could easily be showing actual gameplay in this commerical if the game were ready.

Even if they did have the games ready to run they would probably not be doing it for various reasons. First of wich is that filming running screens is hard work.

You have to sync up your camera to the refresh rate of the screen and film from certain angles, otherwise you get big dark bars running over it, wierd moiree effects ans screen glare.

Also, gamexplain did an interview with one of the actors from the ad, who told them about Nintendos brutal NDAs (in as vague terms as possible), can you imagine the NDA nightmares it brings to have actors have access to menus and games still under developement?

Whatever nintendo means by this statement they made, they would never have filmed live footage of off the actual device, when there's a quicker more convinient and cleaner solution to getting game footage in the ad.



Its a standard practice that commercials never use actual video running on whatever device is being shown. Its always adding in during editing. So I don't understand why people are like, whaaaaa?



Didn't they say the same thing about Wii U ... those weren't actual games (NSMBU and Nintendo Land's mini-games and Wii Sports Club) ... but they basically did turn into actual games, lol.

NBA 2K and Skyrim are the two that may or may not happen because it's up to a third party.



WagnerPaiva said:
You guys remember that footage of Link vs. a giant spider in the WiiU reveal. That game never happened, most games they showed never happened. Also, Legged Freaks became ZombiU and so on and on an on...

That was just Tech Demo not real game, here we saw real games.

 

 

kitler53 said:


however,.. they are also making promises via these images. to hear Bethesda come out and say skyrim is not confirmed for NS is really weird. if the final product doesn't get these games or look drastically different then displayed,... nintendo is going to have hell to pay to customer expectations.

shikamaru317 said:

Had a feeling the Skyrim footage was faked once Bethesda said they couldn't confirm Skyrim was coming to Switch. Nintendo should have been upfront and put a disclaimer on the video. Either "screen footage simulated" or "not representative of final gameplay" or both.

Basically not one game from partners from list of Switch partners is not announced or confirmed, that goes for all games that are shown in Switch trailer (including Mario Kart and Splatoon) expect Zelda. It's obvious that Nintendo is keeping all games announcements for another opportunity (full reveal) when they will talk about games.

 

dark_gh0st_b0y said:
sounds like the system could very well be delayed and not release in March, since they obviously haven't got any 10 second 'close to final' game footage to show in the trailer, and hesitate to reveal anything but a concept trailer

And yet at end of trailer you have March 2017 release date. There is no chance they will again confirmed March like release date if there is just small chance of delay.



Soundwave said:
Didn't they say the same thing about Wii U ... those weren't actual games (NSMBU and Nintendo Land's mini-games and Wii Sports Club) ... but they basically did turn into actual games, lol.

NBA 2K and Skyrim are the two that may or may not happen because it's up to a third party.

Why would at all showed at all NBA 2k and Skyrim running at Switch if they don't coming on Switch. There is zero sense, not to mention that both Bethesda and 2K confirmed support of Switch.