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Forums - Nintendo - Lets get real about the most likely scenario with NS.

bigtakilla said:
Miyamotoo said:

I think Switch i great name, simple and catchy and fits perfectly to whole concept, definitely miles better than Wii U.

I think that is crazy to say that is crazy to expect more than 3 hours battery. :)

To run graphics at high definition on a 720p tablet. I just don't think we are gonna get better battery life. Not that it's impossible but to simply expect it, I do feel it's crazy. Keep in mind the controllers need charging too. 3 hours is about all I see.

It's assumed that chip in Switch will work at lower clocks. 3 hours is definitely too low for devaice that need to act like real handheld also, I personally expecting 4-5 hours.



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bigtakilla said:
nuckles87 said:
There are a few assumptions here that I take some issue with, and one that is just plain wrong.

For one, you can't really make any meaningful predictions on its success without knowing it's exact price, specs, or level of support from third parties. You certainly can't seriously predict how it will perform against Scorpio, a console we know even less about.

Switch, as far as I'm co concerned, is a fine name. NS is a curious acronym. I was wondering how people would shorten it.

Never knock something until you try something. That includes the Switch's mini controllers.

And Nintendo has NOT ruled out the base boosting the system's power in some way. If you read their statement, they specifically say the base is not the CONSOLE, and that it's MAIN function is to provide power and a tv connection. Not it's only function.

We already know major third party games are not coming to the switch. Mass Effect, and Final Fantasy to name two.

As for the dock, if there were truly any performance boosting parts, I think sliding it in and out the the dock station would have some issues in running the game. It wouldn't be as smooth of a transition as it is, plus the danger of bricking the NS. A pc owner would never pull pieces of their pc out while running a game. Plus it would add to the cost considerably. Most likely it isn't going to have anything in the base. We'll see soon enough though.

Those two games don't really clue us in at the kinds of games Switch will or won't be getting, let alone its overall level of support, especially since ff15 never actually ruled out a Switch version.

The Switch isn't a PC, and it's the first gaming device ever DESIGNED to operate like this. I'm not really sure how you can infer on how a mobile device/game console would operate based on how a stock PC works. I'm also not sure how you can definitively say it would add to the cost considerably, when we don't know how much any of the components in this thing cost. Even if the base doesn't have anything, there are ways it's power can be improved while it is plugged into it. 

We've also had rumors from a very credible source (the same source that nailed other aspects of the Switch) that there is a power boost when docked. And in fact, she even explains the transition time :

https://twitter.com/LaurakBuzz/status/789131903622406144?ref_src=twsrc%5Etfw



I still think the dock is too bulky for just a stand. The screen is finger width thick and the dock on the bulky is two fingers thick, why the hell is that? Why would the dock occupy twice the space of the complete console itself?



Just a guy who doesn't want to be bored. Also

nuckles87 said:
bigtakilla said:

We already know major third party games are not coming to the switch. Mass Effect, and Final Fantasy to name two.

As for the dock, if there were truly any performance boosting parts, I think sliding it in and out the the dock station would have some issues in running the game. It wouldn't be as smooth of a transition as it is, plus the danger of bricking the NS. A pc owner would never pull pieces of their pc out while running a game. Plus it would add to the cost considerably. Most likely it isn't going to have anything in the base. We'll see soon enough though.

Those two games don't really clue us in at the kinds of games Switch will or won't be getting, let alone its overall level of support, especially since ff15 never actually ruled out a Switch version.

The Switch isn't a PC, and it's the first gaming device ever DESIGNED to operate like this. I'm not really sure how you can infer on how a mobile device/game console would operate based on how a stock PC works. I'm also not sure how you can definitively say it would add to the cost considerably, when we don't know how much any of the components in this thing cost. Even if the base doesn't have anything, there are ways it's power can be improved while it is plugged into it. 

We've also had rumors from a very credible source (the same source that nailed other aspects of the Switch) that there is a power boost when docked. And in fact, she even explains the transition time :

https://twitter.com/LaurakBuzz/status/789131903622406144?ref_src=twsrc%5Etfw

Plus the man above fails to think that the games were post rendered or pasted on the screens not the actual game footage so it wouldn't be as seemless as in the trailer so how the hell can you know the extra bulky dock has nothing in it



Just a guy who doesn't want to be bored. Also

I think they might be able to port FF15 to NS ... but you'd have to accept several compromises. Likely a fairly big decrease in graphics quality, lighting/shading effects cut down, and maybe a resolution of 540-600p. I guess for Square-Enix, is that worth it ... probably because of the Japanese market and how enthusiastically they'll accept a portable platform like the Switch. Most Western devs though won't bother. 

I don't think there is any real hardware inside that dock. All that happens in "dock mode" is the system can likely operate at full clock and power consumption (probably in the 20 watt range, just like the Nvidia Shield console). 



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I have no doubt the Nintendo will always have their core fans from one generation to the next. But unfortunately the mainstream will always gravitate to the hype of what's most popular. We will just have to see.



internet would not be complete without ninty doom and gloom threads



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spemanig said:
bigtakilla said:

Fair enough, but you talk about Wii syndrom, people picking it up as their second console. I just don't think if this is the case that those expansive cinematic experiences people are going to opt for the NX version. 

Not to say anything you've writen so far is wrong. I think Nintendo should be pushing for third parties in exactly how you mentioned gives them the best shot they got. But a lot of people who narrative driven expansive games don't mind waiting to get to their house to play it. Not to mention the exact audience that eats up their handheld offerings, are the same ones who enjoy those colorful, e rated japanese games. It's a catch 22 in a lot of cases. The people who also get their handhelds do so thanks to a low price of entry. When their handheld cost $300 no one was biting. So which way do they go with NX. 

Low specs and price are the better gamble to get people on board. That said, they stand to lose the hardcore crowd because even the base Xbone and PS4 will likely be lower in price, not to mention 4k players and streaming 4k as well as 4k gaming will be dabbled in in the coming years. Therefore again, they need to cater to those who get their handhelds, which means more e rated japanese games. 

Not sure how the commercials are going to look, or who the marketing will cater to a year from now. It'll be interesting to see it unfold.

I think most of those people will totally opt for that version. Let's say Tomb Raider 3 comes out on all three. That's a pretty cinematic game. There's a compelling argument to be made for someone to have the option to play that game on the go, especially since the trade-off in fidelity won't be that noticeable to most people. Remember, most people who play games are casual gamers. Most people who bought the first two rebooted Tomb Raider games are casual gamers. There are a lot of people who are going to see the trade off as a non-issue. And remember, the game will still be playable on a TV. The benefit is flexibility explicitely. It's having the option to take the game away from the TV.

You're totally right, there definitely are a lot of people who won't mind waiting, but I think that there are unquestionably more who'd rather not be forced to wait if they don't have to, and the Switch gives them that. You could play Tomb Raider 3 on your Switch exclusively docked the whole time, but just knowing that you're not tethered to your TV is going to be compelling for most consumers. It's not just playing on your TV either. It's playing in your bed. Like I said, most people with laptops don't take them out of their house. They use it at home without being shackled to a monitor. So it's not just playing it at work that's valuable, but playing in your bed, in your bathroom, etc. And again, it's not those things specifically that make the Switch versions of multiplats desirable, it's just the fact that you have that flexibility at all.

The Switch isn't a handheld, so it's really not a catch 22. Remember, Switch is not a hydrid. It's something else entirely. The same way the smartphone audience doesn't effect laptops, the handheld audience doesn't effect the Switch.

There frankly aren't enough hardcore gamers for losing to be an issue. Most people don't even know what framerate is, and can't tell the difference between 1080p and 720p. You tell people that the Switch will play someones favorite multiplats in HD wherever they go, and they'll be sold. Like I said, the only people who buy desktops anymore are professionals and enthusiast. For everyone else, the power found in laptops, and even tablets now, is enough. The flexibility of mobility they provide make them the clear superior option for those people. With good 3rd party support and a $249-$299 price tag, the same will be true of the Switch.

---

SPECULATION: I also think that there will be a "Switch Pro" and a "Switch Lite" in the future that is marketed towards hardcore gamers and people who want a pocket-sized handheld specifically. If you look at Apple as an example, and you should, Nintendo's Switch is like if Apple fused their Macbook and iPad lines into one product. Apple still has the Mac Pro on the higher end and the iPhone on the lower end. I see Nintendo doing something similar. I think they'll make a powerful $350-$400 home console that can only play Switch games at home, and a $150-$200 pocket-sized handheld that can only play Switch games on the go. In that way, Nintendo is using this OG Switch to trojan-horse this "Switch" platform. The only thing they need to really think about is getting the Switch Pro to talk to the original Switch's dock, because people who already own a Switch will still want to dock their Switch into their TV, and having two systems connected to a TV would be a bad deal. Maybe the Switch Pro will just be is a beefier dock, and you'll have the option to either dock it or pop the card into the Pro itself for more power. Maybe the Switch Pro will be that SDK and it will just connect to the dock itself. Maybe it'll be more seemless. Maybe I'm crazy. I dunno.

I hope your right.



PwerlvlAmy said:
internet would not be complete without ninty doom and gloom threads

I'm  not entirely sure you understand what a doom and gloom thread is.



Eagle367 said:
nuckles87 said:

Those two games don't really clue us in at the kinds of games Switch will or won't be getting, let alone its overall level of support, especially since ff15 never actually ruled out a Switch version.

The Switch isn't a PC, and it's the first gaming device ever DESIGNED to operate like this. I'm not really sure how you can infer on how a mobile device/game console would operate based on how a stock PC works. I'm also not sure how you can definitively say it would add to the cost considerably, when we don't know how much any of the components in this thing cost. Even if the base doesn't have anything, there are ways it's power can be improved while it is plugged into it. 

We've also had rumors from a very credible source (the same source that nailed other aspects of the Switch) that there is a power boost when docked. And in fact, she even explains the transition time :

https://twitter.com/LaurakBuzz/status/789131903622406144?ref_src=twsrc%5Etfw

Plus the man above fails to think that the games were post rendered or pasted on the screens not the actual game footage so it wouldn't be as seemless as in the trailer so how the hell can you know the extra bulky dock has nothing in it

Why didn't the videos show enhanced graphics when they did switch?