zorg1000 said:
all 3 are PowerPC, and Wii U was designed to be easy to port to from PS3/360. |
While 360 & Wii U could be seen broadly as having similitudes in their CPU config (3PPC), CELL was something else, not to mention very different GPUs & different philosophies, PS3 relied more on the CPU with a weaker GPU, 360 relied more on its good GPU & Wii U was all-round weaker on the paper but about optimization & clever avoidance of bottlenecks with heavy customization, most of which we don't know yet as of today. Again the architectures of the consoles couldn't be more different one from another! Saying that they have same architecture is like saying a car has the same architecture of a plane & a bike because they all have wheels...

https://www.youtube.com/watch?v=n29CicBxZuw
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