curl-6 said:
Asriel said: For all the ambition, it's also quite clearly a mid-tier game in terms of budget, it's not had the kind of resources thrown at it that Breath of the Wild is receiving, for example. |
Yeah it's definitely not a AAA game in terms of budget, and one could almost say it reaches too far and stretches its resources a bit thin, but I have to admire the sheer balls they had, trying to make a game of this scope and complexity on low end hardware with a mid-tier budget.
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If this is what resources stretched thin looks like, Ubisoft, EA, and many other "AAA" game developers need to take some notes. Cause XCX pulls off a ton with its budget that many "AAA" publishers seem to think you can't doo with how scores of millions of dollars spent and hundreds of developers working overtime to accomplish.
Of course, this shouldn't surprise people who have studied business organization. Smaller teams and less resources efficiently used is vastly superior to bloated, oversized teams working at maximum inefficiency. I mean, the budget behind The Witcher 3 isn't nearly as high as many of the WB, EA, Activision, and Ubisoft games of smaller size. The problem those monstrous companies have is they are breeding grounds of gross inefficiency.