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Forums - Nintendo - Zelda BotW reactions from EB Expo 2016 in Sydney

They somehow managed to make a game that isn't a traditional 3D Zelda, into a game that is the most "Zelda" of any of the entries, if that makes sense. I can't wait for this game. And for the record, Zelda is an Action RPG. Or maybe even an Action Adventure RPG. It's a weird genre.



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StarOcean said:
Vodacixi said:

Everytime someone says Zelda games are RPGs, I die a little.

Well I'd argue Zelda 2 is an RPG. And it is undeniable there are a lot of RPG elements in the games, especially newer ones. BOTW seems to be the most RPG-like Zelda since 2. I'm not saying it is one, but there are reasons why I could see some mistake it for an RPG

It has all the things that make a game a RPG. It should be an RPG.

CaptainExplosion said:
XanderXT said:
Man, I wish there was a Nintendo store in the Philippines!

I wish there was one in Toronto (Unless there already is).

There's no Nintendo stores in Canada?



I doubt Zelda had very much overt influence on RPGs. The clear influence on early RPGs would be fantasy novels, Dungeons & Dragons, the first computer RPGs, and, obviously, Final Fantasy and Dragon Quest. Of course, there could have been personal influences on individual developers, such as Ico being an influence on the writer for Half Life, but that does not seem to be what the person in question is saying, so I'll disregard that.

The argument for later RPGs turning to Zelda for action combat, as kind of a convergent evolution situation, makes more sense. However, I'd argue that parallel evolution is just as likely. Perspectives aren't invented, they're discovered--or, more accurately, they're first used by the people who have the necessary technology and skill and, even then, popular games are given credit over smaller games that did something first.

Of course, incidental influence happens all the time. Developers do not live in a vacuum. Elements are borrowed back and forth often. But Zelda making RPGs what they are today? I don't believe that. I think RPGs now would be roughly the same had Zelda not existed.



So.. about that release date..?



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Platina said:
So.. about that release date..?

Uh-huh, the distinct lack of a month is very telling. I smell a third delay, probably to holiday 2017, meaning it will be a full two years late.



curl-6 said:
Platina said:
So.. about that release date..?

Uh-huh, the distinct lack of a month is very telling. I smell a third delay, probably to holiday 2017, meaning it will be a full two years late.

Well we dont have date because game is tied for NX launch, and for NX still we have just few infos. Delay for Zelda BotW is possible only if NX is delayed too, because its certain that Zelda BotW is launch title for NX.



Miyamotoo said:
curl-6 said:

Uh-huh, the distinct lack of a month is very telling. I smell a third delay, probably to holiday 2017, meaning it will be a full two years late.

Well we dont have date because game is tied for NX launch, and for NX still we have just few infos. Delay for Zelda BotW is possible only if NX is delayed too, because its certain that Zelda BotW is launch title for NX.

If NX/Zelda don't make the March window that would just be embarrassing. 



Lawlight said:
Nuvendil said:

Well that right there will effect your evaluation, what you call an RPG.  I do consider souls an RPG more than an Action game due to it's emphasis on player-guided and pseudo-class based progression. 

I would say that it had considerable impact on guiding where RPGs went, though perhaps not inspiring the features specifically.  I would say the popularity - though not the existence -  of action combat in popular RPGs - most notably, of course, The Elder Scrolls - would be tied to the influence the success of Ocarina of Time, Majora's Mask, Wind Waker, and Twilight Princess had on gamers' taste.  Also, of course, the emphasis on exploration in Zelda from the start has no doubt helped build up the consumers who now seek that in more substantial games, like RPGs.  Many people who played Zelda 1 and Zelda 3 and of coures OoT and MM are now older gamers who moved to other systems or at least bought them alongside Nintendo hardware and would be drawn to a more RPG-element heavy game that reminded them of Zelda in terms of its real time combat and exploration focus, not an RPG with turn based or real time battle systems.  And of course, there comes the fact that many developers of RPGs do outright state the first Zelda and the third Zelda as inspirations when constructing their large explorable worlds. 

So yes, Souls is the most obvious and most easily recognized Zelda-inspired RPG, but I would say it is a reasonable conclusion to come to that Zelda has influenced the flow of the RPG market fairly well.  And in a variety of ways at a variety of points, Zelda is very old.

I disagree. I think the only thing in common between Zelda and the Souls game is that the characters hold a sword. Zelda has no RPG elements, is not a combat driven game and has puzzles.

The Elder Scrolls are based on the Ultima games basically.

If that's all you see in common, then we have a far different definition of what the phrase "in common" means.  In Souls games you use either a hub world or overworld to reach dungeons or dungeon-esque areas that you then traverse while unlocking shortcuts to allow you to more easily return to areas previously reached.  At the end of these areas is a boss using unique tactics with specific weaknesses and these bosses ultimately serve as milestones of progress.  The combat system uses the exact same principles, with a lock on, dodge, and role setup just with more weapons.  Frankly, I identified the similarities years ago when I had only a little experience with Zelda.  And as another poster pointed out, the devs of the Souls series openly acknowledge the similarities.

Also, there's a difference between a thing being the progenitor and something being a major influence.  Hydlide did Zelda before Zelda did but no one with most of their brains in their skull regards Hydlide as the greater influencer of action games.  That's why I said Zelda influenced the direction RPGs took.  Because while Ultima was the progenitor  (sorta.  Kinda.) And Square did lots of RPG things, Zelda's influence on gamers and gaming as a whole no doubt helped influence the rise of action-combat, open world RPGs to topple the domminant turn based RPGs of the past.



XanderXT said:
Man, I wish there was a Nintendo store in the Philippines!

I wish there was one in Romania, too.



                
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