shikamaru317 said:
FunFan said:
On the other hand AMD haven't been doing that well in the performance-per-watt department for a while as both, intel and nvidia have been able to outperform AMD with more energy efficient designs. Things keeps geting more interesting
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That's true, the most powerful AMD APU currently available that uses the same amount of power as Tegra X1 (15 watts) is only 300 gflops to Tegra's 500 gflops. Maybe AMD has something secret in the works that combines some Zen based mobile CPU cores with some Polaris GPU cores.
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nVidia Flops doesn't equate to AMD's Flops.
And to be fair, AMD hasn't exactly debuted a low-power 14/16nm SoC yet either.
And for the record, AMD has APU's with a TDP of 15w and with (a pointless metric) 776 Gflop graphics processor, backed by four 2.7ghz - 3.6ghz Excavator cores, Carizzo has also shown us that AMD can be competitive as well.
AMD also has the upcoming Raven Ridge APU set to drop in 2017 derived from Zen, Graphics Core Next 4.0 and with DDR4 support and will likely scale down to similar power levels.
shikamaru317 said:
Xbox One S's power all comes from an overclock, nothing was changed aside from a die-shrink, so I'm pretty sure AMD isn't talking about it when they say they have 3 semi-custom design wins.
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There were a few changes in the video block on the Xbox One S though, enabling support for new shiny things like HEVC, so they did make some changes to that chip other than just the move to a smaller process and overclock it.
Not sure how Microsoft pulled off HDR either, whether that is done via fixed-function hardware etc'. Need more info on that point.
Soundwave said: Nvidia is generally better than AMD at everything. Performance per watt, bandwidth usage (hugely important for a portable), and Nvidia has better mobile chip knowledge with Tegra, AMD does not make anything that functions well in a fan-less form factor. The only thing is Nvidia charges more, but with Tegra they like were desperate and gave Nintendo a great deal so their only con is moot in this case.
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At the moment sure, nVidia certainly does have the edge in everything, except well... Price.
AMD has shown that it's hardware shines in more forward-focused games that utilise newer technology, like Async Compute.
Expect the landscape to change once Direct X 12 and Vulkan become more prevelent in games.
Miyamotoo said:
shikamaru317 said:
It's definitely possible. An AMD mobile chipset would probably be cheaper than Tegra since AMD is desperate for deals and Nvidia isn't.
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Actualy it seems that Nvidia is also desperate for win on console gaming market.
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I don't think nVidia is desperate for a design win.
But they really do wish to push Tegra harder so they can diversify and become less reliant on the PC for profits.
Game_God said:
It's from the Developper Interface from Nintendo post update... what is this Platform called 4K??? 1st time I hear of it!!!
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Playstation 4 the only console not to play back 4k Blu-Ray's confirmed? :P
Take that image with a pinch of salt though.
Miyamotoo said:
Game_God said:
The API, Vulkan is the same...
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API and Vulkan are not hardware architecture.
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Part of the entire point of an Abstraction layer (API) is to make the hardware architecture irrellevent.
It's how the PC has been able to retain backwards compatability with it's software despite multiple architecture paradigm shifts over the years.