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Forums - Nintendo - Bloodstained: Ritual of the Night delayed, now targeted for the first half of 2018

Jon-Erich said:

It isn't so much restrictive controlling. It's stupid decision making. Konami had a good Castlevania team. They then decided to give Castlevania to a western developer because they felt it could be their next Metal Gear Solid. Since that happened, the series has gone down in quality. The same thing happaned with Silent Hill. Good management isn't about being strict or relaxed. It is about knowing when to interveine and knowing when to leave everyone alone. There is no reason why the Castlevania team should have had the series taken away from them and then a prominent producer like Koji Igarashi be put in charge of obscure mobile projects.

Both Silent Hill: Origins and Shattered Memories were better than Silent Hill 3 and The Room in many aspects. Switch to the western developers can be good: see Climax Studio. Downpour and Book of Memories were mistake.

 

WIthout publisher many talented japanese developers are useless.



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Damn it, I should have expected this to happen. Meh, I will just buy it for the PS4 or NX instead.



                
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BasilZero said:
This is the other game made by the Mighty No 9 guy right?



oooooooooooh boy - this game will get Mighty No 9'd l0l

Lol, don't worry Basil kun. Inafune isn't part of this project, but this is Iga's.

 

This is his 1st project on kickstarter, so there is hope for his team to deliver something good.



 

              

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I'm not that worried. It's probably a good idea they delayed it. We're already into the 2nd half of this year, and with the amount of things they need to do for the game, there was no way they were going to release a quality product by early next year. It just wasn't happening. The delay is sad, but as usual, it needs to happen to make sure we get something good.

(....Though with MN9, I dunno what the heck happened there...)



 

              

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Calm down people, we won't get Bloody #18.



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Wow, a delay that targets the game over 1.5 years into the future! And for a 2D platform game!

I love this, this is really a realistic and mature way to look at development, and also a serious way to treat your customers.



Looks promising, but the Wii U will be basically be done by then at the rate things are going...



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The game was delayed due to the mixed response to E3 demo release. It was not bad, but it wasnt great or even good. Personally, it felt too empty to me and difficulty was lacking. C'mon, it Castlevania, its needs to have a good challenge. The Presentation could use a little more life as well.



Jon-Erich said:
Boberkun said:

Source:

http://nintendoeverything.com/bloodstained-ritual-of-the-night-delayed-now-targeted-for-the-first-half-of-2018/

I bet Wii U version will be cancelled. I'm not really surprised, this MightyBlood №10 was bad idea from the start. 

And people still shits on Konami or any other publisher for their strict control over developers.

It isn't so much restrictive controlling. It's stupid decision making. Konami had a good Castlevania team. They then decided to give Castlevania to a western developer because they felt it could be their next Metal Gear Solid. Since that happened, the series has gone down in quality. The same thing happaned with Silent Hill. Good management isn't about being strict or relaxed. It is about knowing when to interveine and knowing when to leave everyone alone. There is no reason why the Castlevania team should have had the series taken away from them and then a prominent producer like Koji Igarashi be put in charge of obscure mobile projects.

Lets be honest.

Castlevania hadn't really taken any major steps since Symphony of the Night while under Igarashi. Just more of the same, with nifty gimmicks. What KONAMI intended to do was refresh the series by giving other untired minds a shot and of course, increase its western appeal like SotN did before it. I think Aria of Sorrow was the last million selling Castlevania before MoS

EDIT - I'm wrong, SotN was the last million selling Castlevania, though Lament of Innocence came close. SotN was a long time ago... 



Kickstarter game getting delayed?

Oh no...



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