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Forums - Gaming - Rocket League's next update is locking some new items behind a RNG paywall

Crates and Keys and Esports Too

As  Rocket League’s competitive scene continues to grow, our support for its players need to grow with it. With that in mind, the Rumble patch will introduce an all-new “Crates and Keys” system that will help fund our upcoming esports events and prize pools.

The system itself is pretty straightforward, as random Crates will occasionally drop in addition to the normal post-game item rewards in Online matches. Players will then have the option to purchase Keys that will allow them to access the contents of the Crates, where they can find random, but exclusive, Garage items that are unique to the Crate they’ve chosen.

These Crate items (or their duplicates) can be kept or traded with other players after a mandatory trade-hold, and include everything from new “Import” Battle-Cars (i.e. new-look vehicles that have the same hit-boxes, physics, and turning radii as their original inspirations) to unique animated Decals, Exotic Wheels, and other cool Garage accessories.

You will always be able to view the possible contents of a crate prior to opening it and should you decide not to use a Key at all, you can always trade either the unopened Crates or Keys themselves to other players on both PlayStation 4 and Steam PC (please note: we have reached out to Microsoft about implementing key trading on Xbox One).

Keys can be purchased individually or in bundles and, as mentioned earlier, a portion of the proceeds will go towards funding future esports events and prize pools. Here is how the pricing will shake out in North America (but you can expect regional equivalents in other territories)

Keys will be available for $1.49 individually, or in bundles of 5 for $5, 10 for $10, or 20 for $20.

If the Crates and Keys system isn’t for you, then you can turn it off with a prompt the first time a Crate is dropped in-game or at any time via the Options menu. Should you decide to opt out, you will still receive random Crates when they occur, but you will not be notified, nor will they be displayed in your inventory unless you choose to turn the system back on.

More about the upcoming update: http://www.rocketleaguegame.com/news/2016/09/rumble-update/



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Smart business practice, cannot blame them.



 

While stupid people will buy this they will make them....



Vote the Mayor for Mayor!

That negative title though
The majority of the RL community are fucking hyped, myself included.



Thats a shit thing to do.



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ktay95 said:
That negative title though
The majority of the RL community are fucking hyped, myself included.

If people wanna pay for something without knowing what that something exactly is, be my guest, but this is where I stop supporting Psyonix. Things like these are nothing but a scummy practice IMO, and I personally can't think of any other game besides CSGO which does this (although I'm sure there are other games).

And this isn't the first scummy thing Psyonix has done. Remember when they decided to launch the physical edition, including some cars which were temporary exclusive to the physicical edition? That was another big fuck you to the already established community.



poklane said:
ktay95 said:
That negative title though
The majority of the RL community are fucking hyped, myself included.

If people wanna pay for something without knowing what that something exactly is, be my guest, but this is where I stop supporting Psyonix. Things like these are nothing but a scummy practice IMO, and I personally can't think of any other game besides CSGO which does this (although I'm sure there are other games).

CSGO does this, TF2 does this, Cod does this, would not be surprised if Overwatch also has something similar. 

Worse versions of this exist as well, in sports games mainly. 



 

Welp, now Jim Sterling needs to remake his Top 10 Games of 2015 video and take away Rocket League's award. On the bright side, nos Xenoblade Chronicles X can be upgraded from Honorable Mention go Award :P



Wonder what Jim will be like on hearing this, he tried to rip into Overwatch and a bit on PVZ.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Acevil said:
poklane said:

If people wanna pay for something without knowing what that something exactly is, be my guest, but this is where I stop supporting Psyonix. Things like these are nothing but a scummy practice IMO, and I personally can't think of any other game besides CSGO which does this (although I'm sure there are other games).

CSGO does this, TF2 does this, Cod does this, would not be surprised if Overwatch also has something similar. 

Worse versions of this exist as well, in sports games mainly. 

CoD doesn't do is. There's 0 difference between Supply Drops you earn and Supply Drops you buy in CoD. Can't speak on any of the other games you've listed since I don't play those. Also, TF2 is F2P, quite the difference.

What I wish Psyonix would have done is simply release a few new dozen items once in a while and put those items and all items with rarities (Uncommon, Rare and Super Rare) in crates and also keep the way you earn them now. That way you can pay if you wanna get more items, but you can also still earn them for free by playing.