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Again, I do not mean release everything day one. I just want it's first year, and all years really, to be droughtless, and to do that, they're gonna need a lot of games. I'm not confident they'll be able to that while supporting another system given their track record.
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That is a fair concern to have, but like I said, the support they're providing for 3DS is absolutely minimal in terms of resources. Grezzo are a small and surprisingly productive studio, having worked on (developed and co-developed) Ocarina 3D, Majora 3D, Four Swords Anniversary Edition, Flower Town, Legend of Legacy, Tri-Force Heroes and finally Ever Oasis over a 6 year period, which is quite impressive, really. Add to that Pikmin being outsourced to the Yoshi New Island studio and two titles being ports etc, it is a very minimal investment so it shouldn't have much impact on NX software. Nintendo need to have teams working on a cycle, so these teams will be free to launch new games any time in the next two (at most three) years as they wrap up their final 3DS projects. The vast majority of EPD's staff (the combined EAD/SPD studios, somewhere near 1000 staff) will be working on mobile and NX products, with only the Wii U version of Breath of the Wild and the latest Mario Party (which we can assume is wrapped up or just about wrapped up) not targeting mobile or NX.
On top of that, NX is the first system to benefit from Nintendo's internal restructuring. We don't yet know how that will work out, but the theory and the intention is more Nintendo software, more often. I think your concerns are rational, but--and I stress this--in theory, if NX is a single system taking advantage of the restructuring at Nintendo, there's some room for optimism. The proof will be in the pudding, of course, but in the face of their business model falling apart, Nintendo have restructured their company and their development practices. That should change things. We just don't know until NX is revealed, and even then, Nintendo could (presumably will) keep the lid on some software. In theory, the majority of Nintendo's development resources will have NX projects either close to completion (teams like Retro, who haven't released a game since early 2014) or under way (like the Splatoon team, who largely wrapped up development last year).