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Forums - Nintendo - How do you feel Nintendo has treated their Wii U supporters?

 

Feelings.

Betrayed 150 26.22%
 
hurt 75 13.11%
 
meh 160 27.97%
 
happy 125 21.85%
 
other 19 3.32%
 
see results 34 5.94%
 
I want Bills Beard # twitter 9 1.57%
 
Total:572

far better than Sony has with their Vita supporters

Nintendo DOES deserve a little lenience in my opinion when considering that they have had the difficulty of carrying two systems practically on their own. as you can see with the Vita, its not something any company manages that well

and frankly the reality is you should never really buy a system (or any product for that matter) if you're not satisfied what's available at the time or purchase because the future is impossible to know



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fordy said:
Bad enough that I'll be waiting for the NX to get a decent library of games before I even consider purchasing it.

NX is rumored to have a pretty strong opening library so that may not be much of a wait. (i.e. especially since it seems heavily implied that Nintendo has been working MORE on NX software in the last year or two than they have on Wii U)



Jumpin said:
JRPGfan said:

So if something sells bad the solution is to not try and get more people to buy it?

I dont get this logic... or maybe Im just missing the sarcasm or whatever.

WAY to many resources? what?

Because the Wii U was a failure, it was never going to be a successful machine. There is nothing overly appealing about it. The offscreen play was extraordinarily limited to the room the console was in, the virtual console games weren't mapped to the Gamepad interface, and only one Gamepad could be used at a time, so multiplayer was garbage. Not to mention that the operating system was slow as hell. The Gamepad also jacked up the price of the Wii U, and since it was barely functional it wasn't used, and the Wii U became an overpriced low-end console.

Given that it was a commercial failure, Nintendo should have ended support Wii U a lot earlier and moved all the dev resources over to the NX as soon as they could, that way NX would have a lot more software available.

With GameCube, aside from Metroid Prime 2 (2004 release), all of their A-teams had switched to Wii development more than three years before launch, so Wii's first and second years were sizzling: Mario Galaxy, Metroid Prime 3, and Zelda: Twilight Princess in year 1, Mario Kart and Smash in the next few months after that. Other than MP2, the last 3 years of GameCube were all minor titles and spinoffs. Nintendo hasn't given NX as long of a runway.

 

Although, while I think Nintendo could have moved toward NX faster, I am still optimistic. Nintendo may have been cooking Mario Galaxy's successor since 2007 giving them years to prototype new mechanics, in the same way they did from 96 to 07 with Mario 128/Galaxy.

After Mario 64, Nintendo began working on a sequel codenamed Mario 128. It was effectively a test bed to see what sorts of mechanics would be fun. When Mario Suncube released, Nintendo made it clear that Mario 128 was still in development. A little over a decade after Mario 128 began development, we got the game in its final form: Super Mario Galaxy, arguably the masterpiece of the Super Mario franchise. But perhaps Nintendo has been cooking up a new masterpiece since then. Super Mario 3D World was more of a Sunshine style stop-gap game rather than a true sequel, and Galaxy 2 was more of a usage of the good mechanics and design that weren't quite ready for the first Galaxy. When NX launches in 2017, that will be around 9.5 years since Mario Galaxy launched in 2007, a similar timeframe for the Mario 128/Galaxy dev. I think it will be shown, but not released until the fall of 2017 during the "shopping season" which will be 1 decade exactly. Given that Mario Galaxy ended up being two phenomenal games, I don't think it is out of the question to think we'll see another two champions this coming generation.

I agree with this in some respects

while I don't think Nintendo has released a great library for the Wii U (no Metroid, no F Zero, no true 3D unique Mario, no Animal Crossing, no Pokemon home console game) they have tried decently to some level and you can only expect a company to put so much into a drowning ship

and to give Nintendo some credit they didn't really seem to abandon the console until the last year or so. They tried supporting strongly for a few years despite bad sales

I also will point out that generally speaking you need to have software planned and in development by the numbers wayyyy in advance. I think likely what happened is that Nintendo expected (after the blockbuster Wii) that the Wii U would get strong third party support and in terms of software there might be less pressure on them. So they DIDN'T start a lot projects exclusive eto the Wii U early enough and by the time they were a few years into the Wii U's lifecycle it was basically too late

bad planning by Nintendo, sure. Also Nintendo has seemed slow with adjusting with the fact that today's games generally have much longer development periods than a few generations ago. Hopefully they'll finally have grasped that for the NX and have already hired on a lot more software designs or acquired some more development teams (Nintendo's employee count is insanely low for the size of the company, just to give you a perspective Nintendo has a fraction of the employees that Ubisoft has despite being much larger)



They're in business to make money. The Wi iU didn't sell well, so they can't justify spending the resources necessary to make games just for one system with a small install base. It is largely their fault that the Wii U sold so poorly. But, that doesn't change the economics of the situation.



They're carrying those two systems on their own because they've failed to cultivate good relationships with third party developers.  So, its their own fault.  



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superchunk said:
I got excellent support and games for my WiiU.

WiiU will live on through NX via many features and digital game library.

If they get off Power PC and go to x86 or whatever we might not be able to transfer our games at least initially.  Just like Sony and Microsoft didn't allow game transfers to their new systems.  It would suck but perhaps they will do what they did with Wii U VC (have you pay a small amount to transfer it to Wii U menu instead of booting it up in Wii mode).  I never did that because it doesn't take that long to boot up Wii mode. 



While Iwata was alive they were treating it well. But after he died it has become appauling.



Realistically there's only so much support you can expect for a system that sells this poorly.

The Saturn and Dreamcast and Jaguar and 3DO didn't get more than 4 years of support (in real continuos way). Wii U wasn't going to either.

It's nothing personal. It's simply business, it's like being mad a theater company for pulling a movie out of the theater after 2 weeks because it's bombing and wanting to use that screen for something else.

Besides to be honest there were still a lot of Nintendo games released for the Wii U, and a lot of very good ones. It's not like they Virtual Boy-ed it. 

Systems that have trouble getting to even 15 million units sold will be phased out after 3 or 4 years. That's just how it goes in this industry, Nintendo is not a charity, they're a business. The whole "5 years or bust" thing only applies to system's that are actually successful in the first place. 



Soundwave said:

Realistically there's only so much support you can expect for a system that sells this poorly.

The Saturn and Dreamcast and Jaguar and 3DO didn't get more than 4 years of support (in real continuos way). Wii U wasn't going to either.

It's nothing personal. It's simply business, it's like being mad a theater company for pulling a movie out of the theater after 2 weeks because it's bombing and wanting to use that screen for something else.

Besides to be honest there were still a lot of Nintendo games released for the Wii U, and a lot of very good ones. It's not like they Virtual Boy-ed it. 

Systems that have trouble getting to even 15 million units sold will be phased out after 3 or 4 years. That's just how it goes in this industry, Nintendo is not a charity, they're a business. The whole "5 years or bust" thing only applies to system's that are actually successful in the first place. 

I actually would have been happy with just four years of proper support; it's not the lifespan that bothers me, it's the droughts, the delays, and the amount of safe/uninspired software.



I feel happy. I had many great games and now Nintendo is moving into a new console... and I want a new console!



Switch!!!