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Forums - Gaming - Opinion: No man's sky has the potential to surpass even Minecraft.

Yeah it certainly has massive potential, like you mention, Minecraft was an empty shell once upon a time, the beauty of games like Minecraft and No Man Sky is that it is SO easy to add content that massively increases the depth, and fun of the game. You already have an infinite randomly generated world as a base, so you can just focus on adding features and expanding the variety and content in the world. You can make a few little changes, and then that change can be dispersed randomly over the entire universe.



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Barkley said:
Yeah it certainly has massive potential, like you mention, Minecraft was an empty shell once upon a time, the beauty of games like Minecraft and No Man Sky is that it is SO easy to add content that massively increases the depth, and fun of the game. You already have an infinite randomly generated world as a base, so you can just focus on adding features and expanding the variety and content in the world. You can make a few little changes, and then that change can be dispersed randomly over the entire universe.

I played minecraft in its beginning. It was far from an empty shell.
It got its content from you being abe to build almost anything. It made amazing use of its players creativity.

What does NMS have that could tap into player crativity? A crafting and mining system doesn't make it any similar to minecraft if you can't be creative yourself in it.
I'm sure NMS has a different appeal than player creativity, just saing that it's not, and probably never will be a minecraft. Because it's fundamentally different.



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No way. Its far too expensive compared to Minecraft and it would have to sell over 100m units.



zero129 said:

The way it is ATM they really need more content big time.
What id like
*Fractions*
More then one fraction on the worlds.
Ground battles for fraction control points on planets.
What this means if the is more then one fraction on a planet them two fractions could be at war. If they are you can join a side and fight ground battles on planets to take control of that planet.

*Fracton Leaders*
Each fraction should have a leader on their Homeworld that you can enter diplomacy with for trade agreements, control points etc kinda like how it is in 4x games.

*Colony's*
You should be able to start a colony or a number of them on different worlds.
You can help and watch your colony grow by bringing it the things it needs.
people will come and join your colony and you can also go to war with other leaders colonys.

*Crafting*
A Deep crafting system like in minecraft.

*Animals&Plants*
Allow us to bring animals&Plants from different planets to other ones.
Allow us to mix Animal DNA to come up with new animals.
Allow us to make animals smarter and evolve into a new race.

*Planets/Universe*
Have dead planets with no life or air.
Allow you to tarraform them dead planets by bringing new life and plants etc to them from other planets.
You can also start a new fraction on one of them planets by evolving life that you find or by bringing them to it.
Ring Worlds, Worlds with Twin Suns etc.

*Story*
Get someone to start adding proper lore and a story to the game.
Its so big they should get people to add a number of different storys that you can take part in.

This is all i can think of for now but its just some of the things i would love to see in the game.


This game never really interested me in the slightes, but if they add just a part of what yu said, then I am in.



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jason1637 said:
No way. Its far too expensive compared to Minecraft and it would have to sell over 100m units.

WHat are you talking about, this game started as a 4 man team and dint expand to like 20 until after sony got their hands on and was nearly complete by then. Its alll random gererated stuff so its not as hard as current games. Yes its still a risk and will cost, but not as much as you think and there is potential.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

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KungKras said:

I played minecraft in its beginning. It was far from an empty shell.
It got its content from you being abe to build almost anything. It made amazing use of its players creativity.

What does NMS have that could tap into player crativity? A crafting and mining system doesn't make it any similar to minecraft if you can't be creative yourself in it.
I'm sure NMS has a different appeal than player creativity, just saing that it's not, and probably never will be a minecraft. Because it's fundamentally different.

The first time I saw minecraft was a short youtube video without any fancy sound or nice camera angles. Probably no editing at all, actually ^^ The player spawned, walked up to a tree and punched out a block. Walked towards a small hill, punched out a dirt block. Then he placed those blocks back on the ground. I lost my shit, I was convinced that this would be a maaaaaaaaassive hit and I bought it right away. Spent thousands of hours on it (mods kept it going for me, singleplayer vanilla just got lonely :c)

No Man's Sky has nothing of that at this moment, and its already out. This isn't the alpha, this is 1.0 (and beyond). They'd have to add another game's worth of content on top of it to reach Minecraft levels of success, IMO. And probably cut the price in half, at least ^^ Minecraft's low price helped a lot.



It won't surpass minecraft. Its less child-friendly and it also has a ton of negativity on the internet, reviews that where made last week will still influence sales down the line, it launched with almost no content, sure, they can make this game great but at the time it finally reaches that peak many players who tried it at the beginning or where hyped will have long stopped caring about this game.

Minecraft also runs on almost anything, tablets, old generation consoles even the PSVita version (which sold well).

Its going to be a long-burner and have success with patches and DLC but in the end minecraft is untouchable for no mans sky.




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That analogy/prediction doesn't make any sense.

(see some posts above for the exact reasons)



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eva01beserk said:
jason1637 said:
No way. Its far too expensive compared to Minecraft and it would have to sell over 100m units.

WHat are you talking about, this game started as a 4 man team and dint expand to like 20 until after sony got their hands on and was nearly complete by then. Its alll random gererated stuff so its not as hard as current games. Yes its still a risk and will cost, but not as much as you think and there is potential.

Saying this game will surpass Minecradt a game that haa sold over 100m units is like also saying it will surpass COD,GTA,Pokemon, Wii Sports at $60 i just cant see it happening.



Nope. In a year, nobody will care about NMS anymore while Minecraft will still sell like crazy.