By using this site, you agree to our Privacy Policy and our Terms of Use. Close
KungKras said:

I played minecraft in its beginning. It was far from an empty shell.
It got its content from you being abe to build almost anything. It made amazing use of its players creativity.

What does NMS have that could tap into player crativity? A crafting and mining system doesn't make it any similar to minecraft if you can't be creative yourself in it.
I'm sure NMS has a different appeal than player creativity, just saing that it's not, and probably never will be a minecraft. Because it's fundamentally different.

The first time I saw minecraft was a short youtube video without any fancy sound or nice camera angles. Probably no editing at all, actually ^^ The player spawned, walked up to a tree and punched out a block. Walked towards a small hill, punched out a dirt block. Then he placed those blocks back on the ground. I lost my shit, I was convinced that this would be a maaaaaaaaassive hit and I bought it right away. Spent thousands of hours on it (mods kept it going for me, singleplayer vanilla just got lonely :c)

No Man's Sky has nothing of that at this moment, and its already out. This isn't the alpha, this is 1.0 (and beyond). They'd have to add another game's worth of content on top of it to reach Minecraft levels of success, IMO. And probably cut the price in half, at least ^^ Minecraft's low price helped a lot.