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Forums - Gaming - My biggest issue with No Man's Sky is the extremely limited inventory

 So I got to try out the game on pc for a few hours, runs like absolute shit on my gtx 670/i7 6700k/ddr4 ram

The planet I landed on was a terrible first experience with the game. It was a cold planet, minus 66.6 degrees (da devil) so without having the chance to figure anything out, my life meter bars were running out. Died like 3 times in the first 30 minutes because it's too cold and drones are flying everywhere prohibiting me from shooting rocks. Tried to erase my save file, couldn't find it. Uninstall and reinstalled the game, still put me on the same planet. But eventually figured things out, found the resources I needed, upgraded my rifle, took off and discovered new planets with new minerals etc. Only problem: my inventory keeps getting full. Between the things you need for your life support, the fuels for your ship and gun, you have the tiniest amount of space for random things to collect or sell. In the few hours I played I found my constantly juggling items between my exosuit and ship.

The main problems for me are:

-runs like shit

-smallest inventory ever

-police drones everywhere

-life and shield bars being exhausted so fast and the annoying voice you hear notifying you of the percentage every minute

And I dunno how long the grinding/collecting/crafting experience will stay fresh for me.



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With suit inventory, find the drop boxes and you can start to increase it for 10k each time. But yes I think its missing the ability to create some kind of small base/storage units to put the junk in.



Making an indie game : Dead of Day!

What kinda PC pairs a 670 with a i7 6700k??



The initial grind is pretty annoying. But you only really need a stack of plutonium (to recharge life support, weapon/tool and launch thrusters) as its the most efficient and some carbon to talk to aliens. Iron is also useful for bypass chips (to use those orange beacons to find interesting locations) but it's so easy to find you don't need to maintain any inventory of it. You initially need some other stuff to fix the ship yet beyond that you might as well swap your tools for better ones while exploring instead of looking for materials to add upgrades yourself. They're not transferable and trading up to a better multi-tool and ship is more productive.

Best bet is to collect words early on, they don't take up space :) Sell the rest for money, don't wander too far from the ship for protection and to recharge. If you get hostile ships in space, boost down to a planet or into the space station to get rid of them. Sentinels won't follow you inside structures or you can fight them off while popping back in the ship for a quick shield recharge. You can also lose them in caves.

Later on when you have some room to store things you can start maintaining stock of different mats for crafting. The need for more space never goes away though. My 48 slot ship is already almost full again, 15 slots used for engines, weapons and upgrades, 31 slots used for stuff, 2 free :/ Upgrading the exosuit for more space atm, it can also go up to 48. (only 19 so far)



Inventory management just isn't fun, especially when it is as clunky as No Man Sky's inventory management.



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Teeqoz said:
What kinda PC pairs a 670 with a i7 6700k??

Interim card until I get a 1070 sometime next month, it's just barely becoming available, waiting for amazon prices to go down a bit.



Altough I did increase my inventory space (ive played for about 10 hours I think) quite a lot by finding the upgrade spots that allow you to upgrade for cash, its still limited, the easiest way for the developers to make this game 10 times better is to increase the STACK amount significantly.

I think the base stack size is 250 in suit and 500 in ship, this should just be 1000 and 2000, it makes sense you cannot carry every mineral ever with you from the get-go but when you drain a few recources they will take up multiple slots, which is horrible.

 

PS: runs like shit for me too 770GTX (4GV version) 16GB Ram & 4.0 ghz 2600K i7 (its just because its a bad port)




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malistix1985 said:

Altough I did increase my inventory space (ive played for about 10 hours I think) quite a lot by finding the upgrade spots that allow you to upgrade for cash, its still limited, the easiest way for the developers to make this game 10 times better is to increase the STACK amount significantly.

I think the base stack size is 250 in suit and 500 in ship, this should just be 1000 and 2000, it makes sense you cannot carry every mineral ever with you from the get-go but when you drain a few recources they will take up multiple slots, which is horrible.

 

PS: runs like shit for me too 770GTX (4GV version) 16GB Ram & 4.0 ghz 2600K i7 (its just because its a bad port)

Once you very a bigger ship you'll be fine. I can go on for ages mining stuff with a 28 slot suit and a 25 slot ship. In saving up for a 34+ slot ship now 



Yep, gotta agree. Ive got 35 slots in suit and 30 in spaceship so im doing fine now, but in early stages of the game that was freaking annoying.



Agreed! I also don't like its ps2 textures and draw distance... PCs have CPUs/GPUs that are freakishly faster than ps4 yet we seem to be stuck with the same draw distances...

I also don't think the animals are varied enough. Sure most are unique in their looks but as far as what they do goes, its pretty similar. Feels like Spore all over again.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850