Soundwave said:
A big part of the problem is effectively having to support two consoles (yes, Nintendo portables basically became their own consoles the moment they needed to have their own Mario Kart, 2D Mario, 3D Mario, Animal Crossing, Smash Brothers, etc. done by the main EAD teams). Now that that issue is put aside, they can probably have a lot more software ready. Taking Zelda: BoTW from the Wii U basically gifts them a free big launch title too. |
When looking at Mario 3D Land vs Mario 3D World, and then Smash Brothers for both WiiU and 3DS, it was clear their next move was a single platform.
This will save them some development time. But may also reduce some extra sales (people who would buy all titles).







