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Forums - Nintendo - Nintendo's Biggest Issue & How the NX might solve it- Opinion

 

Will a shared library improve Nintendo's software and hardware output?

Yup 36 83.72%
 
Nope 1 2.33%
 
Sega does what Nintendon't 6 13.95%
 
Total:43
KLAMarine said:
Nintendo has to, absolutely HAS TO, combine both their platforms into one. Sony and Microsoft have the luxury of having to support only one platform respectively, Nintendo's gotta make that transition as well.

 

But Sony supports both the Playstation 4 and the PSVit- lol nevermind!



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KLAMarine said:
Nintendo has to, absolutely HAS TO, combine both their platforms into one. Sony and Microsoft have the luxury of having to support only one platform respectively, Nintendo's gotta make that transition as well.

Exactly. Well said. Going off of Wii U I wondered what NIntendo could do next that's different, this should suffice and work wonders for their internal teams and for consumers.

pokoko said:

First, that was a good article. Nice job, though I don't quite agree with everything.

"Nintendo having a shared library theoretically doubles the output of Nintendo's first party software."

While having a shared library will certainly help, the net doesn't seem like it would be double. Aren't some of the biggest games on both just versions of one another?

Also, assuming that Nintendo produces roughly the same type of content for the NX as on the 3DS+Wii U, it still fails to address Nintendo's main problem, which is creating new consumers.  The number of people who are interested in the Nintendo brand is probably at an all-time low (given that we won't know about mobile yet). They've lost a staggering amount of market share relative to home consoles while the handheld market continues to shrink.

Amiibo was an attempt to fix that but, last I heard, it wasn't working out exactly as Nintendo hoped.

Granted, there will be people who will pull the trigger on NX because they were on the cusp already and just needed a little more. It will be interesting to see how many.

By the way, what unique properties and franchises on Nintendo handhelds will translate into selling points for people who are looking at the NX as a home console?

Thanks, glad you liked it. And it's okay to disagree, how else will discussion be made?

As for increasing software output, sure it won't actually double but the key word there is theoretically. I highly doubt we'd get 2 Mario Karts like we did with 7 and 8 but we'd probably get new IP to compensate. And that gives Nintendo IP more time to breathe and gives each next installment new meaning rather than them pulling a Mario 3D Land/World translation. And regarding your concern for creating new customers, I think that new IP is the way to approach that. I give Splatoon as an example but NIntendo has the man power and know how to make new and engaging IP which I hope is what they'll seize NX's premise, in order to achieve.

Amiibo, while still relatively huge, is slowing down and it is to me, a fad. I don't own a single amiibo because I really don't see the use. Just fancy DLC that works across multiple games. Working across multiple games is what cheapens and lessens the use of amiibo. Amiibo should have been a 1 time thing that worked with 1 game that incorporated nintendo's IP into one game. Kind of like Skylanders, but to a greater extent. Not to say that Amiibo hasn't accomplished what Nintendo has set out to do but it isn't going to last much longer with its current selling point.

As for you last question, I don't think it's a matter of seeing which games will appeal to what type of gamer because if the rumors are true, Nintendo isn't creating a successor to handhelds or home consoles but both. So the possibilities are infinite. I think one of the limiting factors of the rumored NX is that it is a handheld so naturally handheld games are going to translate well to NX, but it's also supposed to be played on the big screen. So I think more than anything, NX is more of a handheld than a home console based on the Eurogamer rumors. Then again we don't have much info on the NX docking station or what it might add to NX so, this could go anywhere.

I think in order for NX to succeed, they need their traditional IP of course, but new reasons for customers to pick up the NX.



JRPGfan said:
Random_Matt said:
I'm worried on the cartridge side, not going to be very big games.

Honestly todays games arnt that much bigger (gameplay or world wise) than the games of yester years, they they are many times bigger in size.

Its mostly because they dont even try anymore, to keep sizes down.

 

FFX (ps2) is like 3.8gb

Why today must games be 50+ gb ?

Its not like graphics have improved 10x or more, or the game world & gameplay time is 10 times larger/longer.

I think 32gb should be enough for most games.

And whos to say they wont make 64gb cartridges?

 

I hope they dont have a HDD inside the NX.

Instead they sell you a Cartridge that you can write too, and read from. Which you would use when your downloading digital games.

Remove the HDD from the console, remove the DVD drive,.... price of console should drop alot.

Just play games directly from the cartridges.

Lol Are you serious? Do you have any idea how game development actually works? 



"Say what you want about Americans but we understand Capitalism.You buy yourself a product and you Get What You Pay For."  

- Max Payne 3

pokoko said:

First, that was a good article. Nice job, though I don't quite agree with everything.

"Nintendo having a shared library theoretically doubles the output of Nintendo's first party software."

While having a shared library will certainly help, the net doesn't seem like it would be double. Aren't some of the biggest games on both just versions of one another?

Also, assuming that Nintendo produces roughly the same type of content for the NX as on the 3DS+Wii U, it still fails to address Nintendo's main problem, which is creating new consumers.  The number of people who are interested in the Nintendo brand is probably at an all-time low (given that we won't know about mobile yet). They've lost a staggering amount of market share relative to home consoles while the handheld market continues to shrink.

Amiibo was an attempt to fix that but, last I heard, it wasn't working out exactly as Nintendo hoped.

Granted, there will be people who will pull the trigger on NX because they were on the cusp already and just needed a little more. It will be interesting to see how many.

By the way, what unique properties and franchises on Nintendo handhelds will translate into selling points for people who are looking at the NX as a home console?

Nintendo output on NX might not equel their output on 3DS+Wii U but regardless it should be comfortably larger than either of them individually.

Also other than Smash Bros, what 3DS/Wii U games were just different versions of one another?

Thats assuming that Nintendo just releases the same content going forward, having all their resources on one platform will allow them to cut down on redundant titles. Mario Kart 7/8, New Island/Woolly World, 3D Land/3D World, NSMB2/NSMBU, Smash 3DS/U, DKC Returns/Tropical Freeze, Xenoblade 3D/Xenoblade X, OoT 3D/MM 3D/WW HD/TP HD, etc.

Nintendo has the potential to diversify their software alot by releasing all games on a single platform.

As for handheld games that could translate to console sales, a console mainline Pokemon has been requested for years. Some other games released on 3DS that could have helped Wii U are Kid Icarus Luigi's Mansion, Animal Crossing, Monster Hunter, Dragon Quest, Final Fantasy Explorers, Bravely Default, Fire Emblem, Link Between Worlds, Federation Force, Shin Megami Tensei, Etrian Odyssey, Kingdom Hearts, etc.



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zorg1000 said:
pokoko said:

First, that was a good article. Nice job, though I don't quite agree with everything.

"Nintendo having a shared library theoretically doubles the output of Nintendo's first party software."

While having a shared library will certainly help, the net doesn't seem like it would be double. Aren't some of the biggest games on both just versions of one another?

Also, assuming that Nintendo produces roughly the same type of content for the NX as on the 3DS+Wii U, it still fails to address Nintendo's main problem, which is creating new consumers.  The number of people who are interested in the Nintendo brand is probably at an all-time low (given that we won't know about mobile yet). They've lost a staggering amount of market share relative to home consoles while the handheld market continues to shrink.

Amiibo was an attempt to fix that but, last I heard, it wasn't working out exactly as Nintendo hoped.

Granted, there will be people who will pull the trigger on NX because they were on the cusp already and just needed a little more. It will be interesting to see how many.

By the way, what unique properties and franchises on Nintendo handhelds will translate into selling points for people who are looking at the NX as a home console?

Nintendo output on NX might not equel their output on 3DS+Wii U but regardless it should be comfortably larger than either of them individually.

Also other than Smash Bros, what 3DS/Wii U games were just different versions of one another?

Thats assuming that Nintendo just releases the same content going forward, having all their resources on one platform will allow them to cut down on redundant titles. Mario Kart 7/8, New Island/Woolly World, 3D Land/3D World, NSMB2/NSMBU, Smash 3DS/U, DKC Returns/Tropical Freeze, Xenoblade 3D/Xenoblade X, OoT 3D/MM 3D/WW HD/TP HD, etc.

Nintendo has the potential to diversify their software alot by releasing all games on a single platform.

As for handheld games that could translate to console sales, a console mainline Pokemon has been requested for years. Some other games released on 3DS that could have helped Wii U are Kid Icarus Luigi's Mansion, Animal Crossing, Monster Hunter, Dragon Quest, Final Fantasy Explorers, Bravely Default, Fire Emblem, Link Between Worlds, Federation Force, Shin Megami Tensei, Etrian Odyssey, Kingdom Hearts, etc.

My mistake, I thought the Mario Kart games used the same assets.

Pokemon will obviously be a draw, and it looks like people who want JRPGs will be interested (that's my reason).  I think it will do very well in Japan, again for obvious reasons, but I'm not sure if most of those games will have much impact in terms of bringing in new consumers.

Honestly, though, like the OP said, I think it's going to come down to new IP and whether or not they can offer something different.  



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I think more time for new IPs is the best aspect about all this. Imagine if Nintendo can pull numerous Splatoons on the NX! 



                
       ---Member of the official Squeezol Fanclub---

The problem to me has never been output as lets face it most hardcore Nintendo fans buy both their systems.

Consolidated library will not fix the issue as we already seen it this gen with multiple games on both systems and people still wanting more.

The problem is variety and lack of games for adults. You will never win new customers without them. There is only so many mario themed games you can play before you want something else.

As much has people hate 3rd parties they fill voids for xbox one and ps4. However we know Nintendo can't win them so their only choice is expansion of new studios and fill these gaps with genres that Nintendo console lack.