Veknoid_Outcast said:
How did the "casual" Wii ruin Nintendo's image? It opened up the beauty and joy of video games for millions who were either lapsed players or brand new ones. Maybe its success offended self-described hardcore players, who are historically inflexible and parochial. And maybe that's what all this is about, in this thread and elsewhere. Some folks are so threatened and insecure about the success of a modestly-powered system with a silly motion controller that blew past the "hardcore" competition. I guess the WiiU's relative failure was celebrated as Nintendo's comeuppance for daring to disrupt the industry and invite in so many filthy casuals, kids, parents, and grandparents. I guess for some gaming is just an exclusive club full of the hardest of hardcore who wouldn't be caught dead waggling a plastic remote at a bunch of cartoon mascots. |
And don't forget about not wanting touch controls and mobile gaming without a dedicated device as well.
The hardcore, as the stereotype, will be the result of any industry dying out. I am a huge comic book and video game nerd. Love them both dearly. However, generally speaking, the most toxic portions of the fanbase for both are the most loyal. In comics to do anything new to attempt to get new readers is "selling out" and "pandering" and "not worth reading" and thus doesn't sell well enough to continue. As a result, with few exceptions, the market has shrunk annually in the past 20 years. Video games these days are showing the same signs. Motion controls? For casuals, don't buy Wii or Kinect! Mobile gaming? For noobs! I would never buy a mobile game!
Sad really.










