etking said: The many similarities to Skyrim make me worry because the game could have no story at all. Exploration in Skyrim was great but the story, fighting and dungeons were extremely weak and boring. The key to success for Japanese games is not to copy western games but to combine the best of both worlds, which means that strong storytelling through long cut scenes should not be absent. |
Well from what we're seeing, the dungeon bit probably isn't worth concern. They look to be very much Zelda dungeons. The combat also is miles ahead of Skyrim which while I felt was perfectly sufficient to that specific game, was not very deep and certainly clunky. As for Story, that's the only part we *don't* know about. I will say the few cutscenes we've seen are well directed but we've only seen the very first glimpses. As for the story itself, I'm hopeful but we'll have to wait and see. Also, for all the similarities to Skyrim, there are many things I've seen that I wish Skyrim had. Environmental interactions (fire propogation, use of wind, use of updrafts from fires, how wind and fire interact, the use of the runes to traverse the game etc), the ability climbing and other enhanced traversal mechanics. Not to say all is guaranteed, but what we have seen imo looks promising on those fronts you mentioned.