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Forums - Nintendo - Digital Foundry takes a closer look at Breath of the Wild

Goodnightmoon said:
DonFerrari said:

What isn't true? No game close to what Zelda have would run on PS360? What is your evidence for that?

What is yours for sayintg the opposite? 

Mine is my eyes and a good memory, because most people seem to have a terrible amnesia when it comes to remember graphics of last gen games, the only open world game that cames remotely close to this one in Ps360 is GTAV, the most expensive game ever, and yet, it doesn't look as good as this on those consoles and it runs at 20fps half of the time, hopefully this will have a mostly stable framerate in release. Tachikoma made an analysis about XCX and she concluded that the game was not possible on Ps360 at least without making huge downgrades in some areas. This looks better than XCX and has a way more complex Physics sytem and AI so I can easily conclude with no, Ps360 could not run this game.

Sorry, but the burden is on the one that claim it's impossible... or you want me to say TLOU would be impossible on WiiU because we never saw a game that have a close similar to it on WiiU?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Vodacixi said:
shikamaru317 said:
It is pretty impressive on Wii U. Can't wait to see the NX version, hoping for 1080p, 60 fps, and better anti-aliasing at the very least. Hopefully they'll manage to improve a few other things in the NX version as well, such as draw distances or textures.

If Wind Waker and TP remasters didn't have 60fps I doubt the NX version of Breath of the Wild will.

To be fair, those weren't developed in tandem with the original games.  This is a main Zelda team game on both platforms, or if anything the Wii U version is getting what would usually be labeled the "port" team.

 

It comes down to how powerful the NX is.  I could see it going for 60fps if it can keep it stable, since Nintendo has done 60fps before with "1080"p games on the Wii U.  But looking at the XBO as a benchmark, I think it'll be 1080/30 realistically.  I just think your reasoning behind why it probably won't is a bit flawed.



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!

DonFerrari said:
Hynad said:

What is your evidence that such a game would run on the PS360?

Visually, a lot of things would have to be scaled back to be possible on the PS360. With all the physics in place, all the dynamic elements, and the polygon count, I really don't see a game doing all this at once for the PS360. 

Considering we had Skyrim, GTA V on PS360 I see little reason to say Zelda wouldn't be possible on then. And the bigger evidence that it would be possible is that WiiU isn't really stronger than any of them. And certainly no matter the case you would have to make adequations for any platform you release.

And the guy saying it's impossible is the one that must prove his claim, not reversing the burden of proof.

Skyrim in consoles doesn't come even close to this, GTAV already looks miles better and you are wrong, WiiU is indeed more powerfull than those consoles in theory, how big is the difference is still in debate, but is pretty much accepted that is stronger.

As for your last statement, doesnt makes sense, so if you told me that Uncharted 4 is possible in WiiU and I say is not, you are right until I can prove you wrong? I would not be able to contradict yourself because it has never been done, so we'll never know the truth, we would have to accept that Uncharted 4 is able to run in WiiU then, what a trap.



DonFerrari said:
Hynad said:

What is your evidence that such a game would run on the PS360?

Visually, a lot of things would have to be scaled back to be possible on the PS360. With all the physics in place, all the dynamic elements, and the polygon count, I really don't see a game doing all this at once for the PS360. 

Considering we had Skyrim, GTA V on PS360 I see little reason to say Zelda wouldn't be possible on then. And the bigger evidence that it would be possible is that WiiU isn't really stronger than any of them. And certainly no matter the case you would have to make adequations for any platform you release.

And the guy saying it's impossible is the one that must prove his claim, not reversing the burden of proof.

Skyrim doesn't work in your favor.  I played it on console and PC and tinkered with the graphics a lot and the console Skyrim had major compromises.  For one, the grass in all versions of Skyrim is not as dense as Zelda's.  Second, shadows are significantly lower detail and draw distance for them is shorter.  Third, shadows in Skyrim do not cast on grass while Zelda's do.  All textures in Zelda are superior or equal (most look to be superior).  The physics are far better.  LOD in Skyrim on consoles had a massive drop in detail over long distances, looking from Solitude to The Throat of the World and said mountain was astoundinglying basic and low poly.  Zelda, meanwhiletc, retains good detail as far as they eye can see while rendering details Skyrim'so LOD leaves out, like trees which Skyrim stops rendering about halfway acrosso the map.  Oh and Zelda'sworld is larger so there'sthat.  And the lighting and use of effects in Zelda is vastly superior to Skyrim.  

As for GTA V, it suffers from a lot of those same issues except world size to lesser degrees, though it sacrifices performance stability to accomplish higher end visuals.  

The Wii U is about 50% more powerful than the PS3 technically, iirc.  So Zelda,falling just a mild cut above Skyrim and company makes perfect sense.  It could run on the 7th gen with a lot of tweaks, yes, but then so could a lot of PS4 games.  Which we know, since there were many very good looking cross gen games made early on.



Goodnightmoon said:
DonFerrari said:

Considering we had Skyrim, GTA V on PS360 I see little reason to say Zelda wouldn't be possible on then. And the bigger evidence that it would be possible is that WiiU isn't really stronger than any of them. And certainly no matter the case you would have to make adequations for any platform you release.

And the guy saying it's impossible is the one that must prove his claim, not reversing the burden of proof.

Skyrim in consoles doesn't come even close to this, GTAV already looks miles better and you are wrong, WiiU is indeed more powerfull than those consoles in theory, how big is the difference is still in debate, but is pretty much accepted that is stronger.

As for your last statement, doesnt makes sense, so if you told me that Uncharted 4 is possible in WiiU and I say is not, you are right until I can prove you wrong? I would not be able to contradict yourself because it has never been done, so we'll never know the truth, we would have to accept that Uncharted 4 is able to run in WiiU then, what a trap.

Not even in theory we are certain because no hard numbers were ever compared... just some devs "information" that it was stronger. And if PS4 is 30%-50% stronger than X1 and X1 can play the same games, unless you can say WiiU is a lot stronger than PS360 for certain than your point isn't proven.

How doesn't it make sense? You are saying Zelda isn't possible on PS360 because you from memory haven't seen a game like it on PS360, so I say that since I haven't seem an Uncharted or TLOU or Halo or GoW (you really don't have anything similar on WiiU) then it's uncapable of doing it. II just used the same "proof" you used. Uncharted 4 could be run in WiiU if the made a last gen port of it cutting a lot of the effects.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Nuvendil said:
DonFerrari said:

Considering we had Skyrim, GTA V on PS360 I see little reason to say Zelda wouldn't be possible on then. And the bigger evidence that it would be possible is that WiiU isn't really stronger than any of them. And certainly no matter the case you would have to make adequations for any platform you release.

And the guy saying it's impossible is the one that must prove his claim, not reversing the burden of proof.

Skyrim doesn't work in your favor.  I played it on console and PC and tinkered with the graphics a lot and the console Skyrim had major compromises.  For one, the grass in all versions of Skyrim is not as dense as Zelda's.  Second, shadows are significantly lower detail and draw distance for them is shorter.  Third, shadows in Skyrim do not cast on grass while Zelda's do.  All textures in Zelda are superior or equal (most look to be superior).  The physics are far better.  LOD in Skyrim on consoles had a massive drop in detail over long distances, looking from Solitude to The Throat of the World and said mountain was astoundinglying basic and low poly.  Zelda, meanwhiletc, retains good detail as far as they eye can see while rendering details Skyrim'so LOD leaves out, like trees which Skyrim stops rendering about halfway acrosso the map.  Oh and Zelda'sworld is larger so there'sthat.  And the lighting and use of effects in Zelda is vastly superior to Skyrim.  

As for GTA V, it suffers from a lot of those same issues except world size to lesser degrees, though it sacrifices performance stability to accomplish higher end visuals.  

The Wii U is about 50% more powerful than the PS3 technically, iirc.  So Zelda,falling just a mild cut above Skyrim and company makes perfect sense.  It could run on the 7th gen with a lot of tweaks, yes, but then so could a lot of PS4 games.  Which we know, since there were many very good looking cross gen games made early on.

Thank you for agreeing with me... I'm not even pointing out that the game would be the same playing on PS360, some aspects would be better and other would be worse as is normal with multiplats. And I put Skyrim and GTA V because those are the general open world games people go to. And considering both are multiplats with several polishing issues we can be certainly say that if they were exclusive like Zelda is they could make then similarly good to Zelda (not equal, similar).

And yes, most games of gen 8 could be ported to gen 7 to some degree or another. And considering Neo and Scorpio rumours that will be show this gen.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Goodnightmoon said:

Skyrim in consoles doesn't come even close to this, GTAV already looks miles better and you are wrong, WiiU is indeed more powerfull than those consoles in theory, how big is the difference is still in debate, but is pretty much accepted that is stronger.

As for your last statement, doesnt makes sense, so if you told me that Uncharted 4 is possible in WiiU and I say is not, you are right until I can prove you wrong? I would not be able to contradict yourself because it has never been done, so we'll never know the truth, we would have to accept that Uncharted 4 is able to run in WiiU then, what a trap.

Not even in theory we are certain because no hard numbers were ever compared... just some devs "information" that it was stronger. And if PS4 is 30%-50% stronger than X1 and X1 can play the same games, unless you can say WiiU is a lot stronger than PS360 for certain than your point isn't proven.

How doesn't it make sense? You are saying Zelda isn't possible on PS360 because you from memory haven't seen a game like it on PS360, so I say that since I haven't seem an Uncharted or TLOU or Halo or GoW (you really don't have anything similar on WiiU) then it's uncapable of doing it. II just used the same "proof" you used. Uncharted 4 could be run in WiiU if the made a last gen port of it cutting a lot of the effects.

Like 99% of games today, but then they would look much worse and the comparison makes little to no sense, I find impressive that the game as it is and it looks right now is able to run in the WiiU, I'm talking about the actual game as it is, not about a heavily downgrade version of it.

And when WiiU is running some games that ps360 would not be able to run without remarkable downgrades because they are more demanding is pretty logic that it would be able to run any ps360 game, included tlou, because they aren't that demanding.



Goodnightmoon said:
DonFerrari said:

Not even in theory we are certain because no hard numbers were ever compared... just some devs "information" that it was stronger. And if PS4 is 30%-50% stronger than X1 and X1 can play the same games, unless you can say WiiU is a lot stronger than PS360 for certain than your point isn't proven.

How doesn't it make sense? You are saying Zelda isn't possible on PS360 because you from memory haven't seen a game like it on PS360, so I say that since I haven't seem an Uncharted or TLOU or Halo or GoW (you really don't have anything similar on WiiU) then it's uncapable of doing it. II just used the same "proof" you used. Uncharted 4 could be run in WiiU if the made a last gen port of it cutting a lot of the effects.

Like 99% of games today then, but then they would look much worse and the comparison makes little to no sense, I find impressive that the game as it is and it looks right now is able to run in the WiiU, I'm talking about the actual game as it is, not about a heavily downgrade version of it.

And when WiiU is running some games that ps360 would not be able to run without remarkable downgrades because they are more demanding is pretty logic that it would be able to run any ps360 game, included tlou, because they aren't that demanding.

Much worse? Does X1 version of PS4 games look much worse?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

There's AA x2 then AA x8 (rip HW) hopefully the NX version will be a clear difference visually.



DonFerrari said:
Goodnightmoon said:

Like 99% of games today then, but then they would look much worse and the comparison makes little to no sense, I find impressive that the game as it is and it looks right now is able to run in the WiiU, I'm talking about the actual game as it is, not about a heavily downgrade version of it.

And when WiiU is running some games that ps360 would not be able to run without remarkable downgrades because they are more demanding is pretty logic that it would be able to run any ps360 game, included tlou, because they aren't that demanding.

Much worse? Does X1 version of PS4 games look much worse?

In the case you exposed, games like Uncharted 4 on last gen consoles would look much worse, yes, and you still dont understand that we are talking of  the game as it is right now, maybe a 240p version of this game with no AA, shorter drawn distance, a simplified physics system, and downgraded lighting and textures will work fine on PsVita... but that's not the version of the game we are talking about, that's not the version of the game that has impressed even Digital Foundry, is this one, the game as it si right now is impressive for a WiiU, compared to all game I have played on the system this looks beyond what the console looked capable of.

Also the comparison XBO-Ps4 is a bit different, they can always lower the resolution of the xbo version to balance the difference, in the case of Ps3 -WiiU however to lower the resolutiobn would result in a sub-hd game, and that difference is remarkable, would this game be able to run in Ps3 at 480p? I guess so, but again, that's not the version we are impressed about, that does not make the WiiU version less impressive for the hardware than it is.