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Forums - Nintendo - Reggie Defends Motion Controls in Youtube Video

Aeolus451 said:
curl-6 said:

Argumentum ad populum would have us believe that Twilight and Fifty Shades of Grey are great books.

So in other words, Argumentum ad populum would have us believe that the wii was a great console. /s

The popularity of something just means it was popular or well liked but with products, that's all that matters. Popularity typically translates directly into sales for the one who made the product or who owns it. Twilight and Fifty Shades of Grey sold well. To the fans of the books, they're great but greatness is entirely subject and a moot point. 

"Motion controls are bad because they're not the popular method today" is argumentum ad populum, and argumentum ad populum is a logical fallacy.



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Reggie and many Nintendo casual are not hardcore gamers. They don't care about things like responsive and precise controls.

Hardcore nintendo gamers are sadly a minority.



Nem said:
Reggie and many Nintendo casual are not hardcore gamers. They don't care about things like responsive and precise controls.

Hardcore nintendo gamers are sadly a minority.

If hardcore gamer means being dismissive of "casual" fans and suspicious of new ways to experience games, then count me proudly outside of the hardcore cabal.



curl-6 said:
midrange said:

No, people rag on the motion controls because they are infuriating to use over traditional controls (especially in the competitive).

They're inaccurate due to drift and they're uncomfortable by design. It's not a bandwagon when there are legitimate reasons for not liking motion controls.

Not for everyone. I find the Wiimote + Nunchuk one of the most comfortable controllers I've used, and games like Mario Galaxy 1/2, Resident Evil 4 Wii Edition, Metrod Prime 3, etc, never infuriated me.

I agree, it was a great controller combo, and VERY underrated on this forum.



I describe myself as a little dose of toxic masculinity.

Reggie is basically confirming and letting you all know to get ready for more motion control gimmicks.



PC I i7 3770K @4.5Ghz I 16GB 2400Mhz I GTX 980Ti FTW

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curl-6 said:
Aeolus451 said:

So in other words, Argumentum ad populum would have us believe that the wii was a great console. /s

The popularity of something just means it was popular or well liked but with products, that's all that matters. Popularity typically translates directly into sales for the one who made the product or who owns it. Twilight and Fifty Shades of Grey sold well. To the fans of the books, they're great but greatness is entirely subject and a moot point. 

"Motion controls are bad because they're not the popular method today" is argumentum ad populum, and argumentum ad populum is a logical fallacy.

In a business sense, "motion controls are bad because they're not the popular method today" is true. Not many people are interested in it. We're not talking about what's right and wrong but about the features of products. Popularity is king. 

If you owned a candy store and hardly anyone buys the licorice candy, are you gonna order a bunch of licorice candy each month? No. Is it gonna be featured in your advertising? No. You're gonna order the more popular candies to sell if you want to make any money. Licorice is a bad product to a business because it sells like crap. 

On the polar opposite of argumentum ad populum, the lack of popularity in something doesn't make it good or true.  In other words, the lack of popularity of motion controls doesn't make it good either.



midrange said:

You're right, I'm not trying to continue this debate. Like I said many times, each of us contains a different definition of traditional and it's pointless to keep this up.

From my point of view, putting a window on a door that is traditionally all wooden doesn't make it traditional. It would make it modern. Same with glass doors or metal doors.

You can certainly argue that functionality wise it is traditional, but I can also make the claim that the asthetic and material makes it modern.

 

 

You're making no sense and contradicting yourself, as me being right means you are still continuing the debate, and then you blatantly lie as you are clearly still going.

Oh no I am not getting into what defines a door with you! I mean "traditional door," who the heck even says that!? The answer is yes it's still a door in every way shape and form, it still opens and closes, just like the gamepad still plays traditional games the same. That's the point I was making there.

Then like I said, you're also claiming that no controller since the NES is traditional, that's the big flaw with your definition a.k.a. appearance matters more than function despite function being what defines products that are all obviously gonna look different from one another. People don't call the Wii U a video game system because it looks like a rectangle, people don't call a TV a TV because it looks like a rectangle, and people don't call doors doors because they look like rectangles.

 

 

curl-6 said:

It's hardly "secondary" when they are the default controls in many games, like Splatoon. That makes it the non-motion controls that are secondary.

 

Are you really trying to argue that Nintendo still treats motion controls as the primary control scheme, really? Also what's that other word I used with secondary that you conveniently keep ignoring despite being the most important word in this entire discussion?



Einsam_Delphin said:

Are you really trying to argue that Nintendo still treats motion controls as the primary control scheme, really? Also what's that other word I used with secondary that you conveniently keep ignoring despite being the most important word in this entire discussion?

Motion controls are the primary controls in games like Splatoon.

 

 

Aeolus451 said:
curl-6 said:

"Motion controls are bad because they're not the popular method today" is argumentum ad populum, and argumentum ad populum is a logical fallacy.

In a business sense, "motion controls are bad because they're not the popular method today" is true. Not many people are interested in it. We're not talking about what's right and wrong but about the features of products. Popularity is king. 

If you owned a candy store and hardly anyone buys the licorice candy, are you gonna order a bunch of licorice candy each month? No. Is it gonna be featured in your advertising? No. You're gonna order the more popular candies to sell if you want to make any money. Licorice is a bad product to a business because it sells like crap. 

On the polar opposite of argumentum ad populum, the lack of popularity in something doesn't make it good or true.  In other words, the lack of popularity of motion controls doesn't make it good either.

So you see the pointlessness of even bringing up popularity. It's like saying black and white movies are shit because not many are made any more.



curl-6 said:

Motion controls are the primary controls in games like Splatoon.

 

No they are optional, now stop strawmaning and just accept that motion controls are no longer Nintendo's main focus.

EDIT: Off tangent but Splatoon is hardly a motion control focused game anyway when it's only half used for used for aiming and literally everything else is done with traditional controls.



Einsam_Delphin said:
curl-6 said:

Motion controls are the primary controls in games like Splatoon.

No they are optional, now stop strawmaning and just accept that motion controls are no longer Nintendo's main focus.

Motion controls are the default and hence primary controls for Splatoon.