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Forums - Gaming - Scorpio's power is irrelevant, Neo is where it counts. Here's why...

captain carot said:
Swordmasterman said:

The difference is that they would need to make a game for a Console 4.5x weaker and it need to run nice on that console,  they would not have time or aim for the Scorpio so the Resolution and the Frame Rate would be the only things that would change. Like the Neo, the thing can be different for the Neo if the focus is just 1080p 60fps and not 4K.

Wrong. That work is done. At least with every multiplat that releases on PC. Also, it's the GPU that is up to 4.5 times more powerful. So basically the first console says 'i'm a Scorpio' and the game says 'fine, here's your high res textures and that shiny shader effect, please render' while on the other hand the second console says 'i'm old and weak but they don't pay my pension' and the game says 'ok, take that low res framebuffer, medium size textures and don't do that shiny stuff'.

Devs might take higher resolution only, it's not that difficult to add detail, especially if all that work is done for PC already.

Devs don't make the PC version this way, they make avaliable a lot of Setting options for the user to chose what will use but they need to hit in the Exactly perfect Resolution/frame/text/shadows/light if they want to use Scorpio's power, If something don't work on the PC the user will just drop the text/resolution/shadow, this is not possible on the Console market neither the console owners would like to have to change settings.



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Swordmasterman said:
captain carot said:

Random PC game minimum vs. medium vs. maximum settings.

Just that those settings will likely be set by default.

Let's say Frostbyte Engine games run at 720p medium on Xbone and 900p medium on PS4, which is more or less the case. PS4 Neo could run at 1080p high and Scorpio either at ultra settings or at high with slightly higher resolution.

It's not about exclusives. It would even be the exact same version of a game.

The difference is that they would need to make a game for a Console 4.5x weaker and it need to run nice on that console,  they would not have time or aim for the Scorpio so the Resolution and the Frame Rate would be the only things that would change. Like the Neo, the thing can be different for the Neo if the focus is just 1080p 60fps and not 4K.

No they wouldn't. They make one version of the game, which is a lead platform, typically the PC, then they scale it downwards for less powerfull platforms like the Playstation 4 and Xbox One.

Neo and Scorpio, will take advantage of higher graphics that have already been made for the PC version.

Pretty much every Frostbite powered game is Medium/high equivalent PC settings at 720P/900P on console, there is a pretty big graphics difference when compared to a PC's full 1080P, 60fps, ultra settings.

Swordmasterman said:
maxleresistant said:
If there is something we learned a few times in gaming, is that nobody owns the market forever. And with Microsoft new strategy of ending the generation tradition, Microsoft could very well sold a lot more Xbox with scorpio, and all the while, Sony could still sell a lot of PS4/neo.

I think that the Neo and the Scorpio will be too much expensive to become popular, both companies are saying that their games will run on the normal PS4 and Xbox One, this means that those consoles will be the Top-Line version of PS4 and Xbox One, Microsoft, and Sony, will price it pretty high.

Agreed. They will be sold as a "premium" product for awhile, whilst the vanilla Xbox One/S and Playstation 4 target more price sensitive users/markets, it makes good business sense.

Cloudman said:
DonFerrari said:

yes it can, but they expect it to not be so great, since you would need 120fps and 1080p to have a good experience, and ps4 can only do that for graphics a lot lower than we have been used to.

I thought those were rumors that were debunked by the guys at Sony. Though, if it was true, then that would imply that'd you would need a Neo to have a good experience with VR, and.. that would be pretty terrible.

There are a few limitation's to Sony's approach to VR, that makes it less than ideal.
For starters it's resolution is low, it's not much of a problem on a TV watching it from several meters away, but these things will only be a few inches away from the eyes.
It's framerate is also only 60fps, they will then create a fake frame between every real frame to fake 120fps (They are advertising this as "Reprojection". - It's similar to the "motion" tech in many TV's, it comes with some other caveats too, It's simply inferior to a native 90fps solution or even 120fps.

Neo in theory could completely solve those issues.

captain carot said:
Swordmasterman said:

The difference will not be big because developers still need to support the original PS4 and Xbox One, I think that not even for Exclusives the power of the Scorpio will be used since Microsoft said that all their games will launch on the normal Xbox One.

Random PC game minimum vs. medium vs. maximum settings.

Just that those settings will likely be set by default.

Let's say Frostbyte Engine games run at 720p medium on Xbone and 900p medium on PS4, which is more or less the case. PS4 Neo could run at 1080p high and Scorpio either at ultra settings or at high with slightly higher resolution.

It's not about exclusives. It would even be the exact same version of a game.

Agreed!




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Depends on if you want to play 4k gaming. At the moment the Neo's specs will struggle running 4k/30 frames while the Scorpio will definitely run 4k/30 atleast. The Neo will have outsell the cheaper X1S which will be the cheapest 4k player on the market.

 

This thread is exactly what i would expect now that the shoe is on the other foot. When fans were pixel counting the difference between 1080p vs 900p and now pixels dont matter because MS new machine will be pushing 4x the pixels as the Neo. Truth is the only boasting were those claiming how good 1080p was.

Trying to justify this matter is funny. 1080p is soooo last gen, 1080p hurts my eyes, its too blurry.. sound familiar? ;)



I don't know... a ton of people went out and bought Playstation 4s and I'm sure a chunk of those used to own Xbox 360s, but maybe Scorpio will be just what people were waiting for. I think Neo will move some units too, but it just seems there is a bigger need for a stronger Microsoft console.



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DonFerrari said:
Cloudman said:

I thought those were rumors that were debunked by the guys at Sony. Though, if it was true, then that would imply that'd you would need a Neo to have a good experience with VR, and.. that would be pretty terrible.

They would have a very small marketshare if they done it.

Yeah, I imagine it would be. I figure PSVR would be fine on the standard PS4, though it'll likely be more ideal on the Neo.

 

 

Swordmasterman said:
Cloudman said:

I thought those were rumors that were debunked by the guys at Sony. Though, if it was true, then that would imply that'd you would need a Neo to have a good experience with VR, and.. that would be pretty terrible.

I don't think that you will need to purchase the Neo to have a decent experience with VR, Sony is letting people test VR with the normal PS4, if VR was so bad on the normal PS4 people would talk about it.

Yeah, I was thinking the same thing. Unless they were secretly using Neos to demo VR, it looks like it runs fine. VR will likely be fine without Neo.

 

 

Pemalite said:
Swordmasterman said:

The difference is that they would need to make a game for a Console 4.5x weaker and it need to run nice on that console,  they would not have time or aim for the Scorpio so the Resolution and the Frame Rate would be the only things that would change. Like the Neo, the thing can be different for the Neo if the focus is just 1080p 60fps and not 4K.

No they wouldn't. They make one version of the game, which is a lead platform, typically the PC, then they scale it downwards for less powerfull platforms like the Playstation 4 and Xbox One.

Neo and Scorpio, will take advantage of higher graphics that have already been made for the PC version.

Pretty much every Frostbite powered game is Medium/high equivalent PC settings at 720P/900P on console, there is a pretty big graphics difference when compared to a PC's full 1080P, 60fps, ultra settings.



Cloudman said:

I thought those were rumors that were debunked by the guys at Sony. Though, if it was true, then that would imply that'd you would need a Neo to have a good experience with VR, and.. that would be pretty terrible.

There are a few limitation's to Sony's approach to VR, that makes it less than ideal.
For starters it's resolution is low, it's not much of a problem on a TV watching it from several meters away, but these things will only be a few inches away from the eyes.
It's framerate is also only 60fps, they will then create a fake frame between every real frame to fake 120fps (They are advertising this as "Reprojection". - It's similar to the "motion" tech in many TV's, it comes with some other caveats too, It's simply inferior to a native 90fps solution or even 120fps.

Neo in theory could completely solve those issues.

Yeah, I figure VR will run better on the Neo, but hopefully it runs fine on just standard hardware.



 

              

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Azzanation said:

Depends on if you want to play 4k gaming. At the moment the Neo's specs will struggle running 4k/30 frames while the Scorpio will definitely run 4k/30 atleast. The Neo will have outsell the cheaper X1S which will be the cheapest 4k player on the market.

 

This thread is exactly what i would expect now that the shoe is on the other foot. When fans were pixel counting the difference between 1080p vs 900p and now pixels dont matter because MS new machine will be pushing 4x the pixels as the Neo. Truth is the only boasting were those claiming how good 1080p was.

Trying to justify this matter is funny. 1080p is soooo last gen, 1080p hurts my eyes, its too blurry.. sound familiar? ;)

So you think that a console which only is popular in 2 countries with a Un-popular console, Neo and Scorpio are Un-popular because they are Premium versions, will outsell a Console that is Popular Worldwide since the first version ?.



There is barely any visual difference between PC now and the PS4/XB1. What the odds that there is a big difference between the Neo and the Scorpio? Let me tell you - 0.



Swordmasterman said:
Azzanation said:

Depends on if you want to play 4k gaming. At the moment the Neo's specs will struggle running 4k/30 frames while the Scorpio will definitely run 4k/30 atleast. The Neo will have outsell the cheaper X1S which will be the cheapest 4k player on the market.

 

This thread is exactly what i would expect now that the shoe is on the other foot. When fans were pixel counting the difference between 1080p vs 900p and now pixels dont matter because MS new machine will be pushing 4x the pixels as the Neo. Truth is the only boasting were those claiming how good 1080p was.

Trying to justify this matter is funny. 1080p is soooo last gen, 1080p hurts my eyes, its too blurry.. sound familiar? ;)

So you think that a console which only is popular in 2 countries with a Un-popular console, Neo and Scorpio are Un-popular because they are Premium versions, will outsell a Console that is Popular Worldwide since the first version ?.

So your saying all the 20million X1s sold are only on 2 countries? Haha yeah ok. Xbox is big in Australia which is all i care about. In saying that, just because your system doesnt sell aswell as its competitors world wide does not mean it never will. 

I am loving this thread. Alot of famailer names in here were boasting 1080p gaming and how it makes all the difference only to back pedal now because a newer system is coming out that will push more pixels.

Also for the OP. If games run at full 1080p/60 or 4k/30 on the Neo then expect the Scoprio to boost 4k on a regular basis plus a crap ton more effects and higher grade textures etc. Power isnt always about Resolution and frame rate. In other words what ever the rumoured Neo offers the Scorpio will do it better.

Because the X1 uses the same API as PCs with DX12, expect many games to be built with PC and Xbox in mind. 



Cloudman said:
Pemalite said:

No they wouldn't. They make one version of the game, which is a lead platform, typically the PC, then they scale it downwards for less powerfull platforms like the Playstation 4 and Xbox One.

Neo and Scorpio, will take advantage of higher graphics that have already been made for the PC version.

Pretty much every Frostbite powered game is Medium/high equivalent PC settings at 720P/900P on console, there is a pretty big graphics difference when compared to a PC's full 1080P, 60fps, ultra settings.



There are a few limitation's to Sony's approach to VR, that makes it less than ideal.
For starters it's resolution is low, it's not much of a problem on a TV watching it from several meters away, but these things will only be a few inches away from the eyes.
It's framerate is also only 60fps, they will then create a fake frame between every real frame to fake 120fps (They are advertising this as "Reprojection". - It's similar to the "motion" tech in many TV's, it comes with some other caveats too, It's simply inferior to a native 90fps solution or even 120fps.

Neo in theory could completely solve those issues.

Yeah, I figure VR will run better on the Neo, but hopefully it runs fine on just standard hardware.

No reason why it won't run fine on a standard PS4. All comes down to the Developers though.

Lawlight said:
There is barely any visual difference between PC now and the PS4/XB1. What the odds that there is a big difference between the Neo and the Scorpio? Let me tell you - 0.




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Cloudman said:
DonFerrari said:

They would have a very small marketshare if they done it.

Yeah, I imagine it would be. I figure PSVR would be fine on the standard PS4, though it'll likely be more ideal on the Neo.

Swordmasterman said:

I don't think that you will need to purchase the Neo to have a decent experience with VR, Sony is letting people test VR with the normal PS4, if VR was so bad on the normal PS4 people would talk about it.

Yeah, I was thinking the same thing. Unless they were secretly using Neos to demo VR, it looks like it runs fine. VR will likely be fine without Neo.

Pemalite said:

No they wouldn't. They make one version of the game, which is a lead platform, typically the PC, then they scale it downwards for less powerfull platforms like the Playstation 4 and Xbox One.

Neo and Scorpio, will take advantage of higher graphics that have already been made for the PC version.

Pretty much every Frostbite powered game is Medium/high equivalent PC settings at 720P/900P on console, there is a pretty big graphics difference when compared to a PC's full 1080P, 60fps, ultra settings.



There are a few limitation's to Sony's approach to VR, that makes it less than ideal.
For starters it's resolution is low, it's not much of a problem on a TV watching it from several meters away, but these things will only be a few inches away from the eyes.
It's framerate is also only 60fps, they will then create a fake frame between every real frame to fake 120fps (They are advertising this as "Reprojection". - It's similar to the "motion" tech in many TV's, it comes with some other caveats too, It's simply inferior to a native 90fps solution or even 120fps.

Neo in theory could completely solve those issues.

Yeah, I figure VR will run better on the Neo, but hopefully it runs fine on just standard hardware.

Considering most people capability to tell the difference and the novelty of PSVR I guess people will find PSVR on PS4 fine enough at the start, but PS4Neo will be were it will be better... but of course we will probably take another 2 gen to have really great VR.



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