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Swordmasterman said:
captain carot said:

Random PC game minimum vs. medium vs. maximum settings.

Just that those settings will likely be set by default.

Let's say Frostbyte Engine games run at 720p medium on Xbone and 900p medium on PS4, which is more or less the case. PS4 Neo could run at 1080p high and Scorpio either at ultra settings or at high with slightly higher resolution.

It's not about exclusives. It would even be the exact same version of a game.

The difference is that they would need to make a game for a Console 4.5x weaker and it need to run nice on that console,  they would not have time or aim for the Scorpio so the Resolution and the Frame Rate would be the only things that would change. Like the Neo, the thing can be different for the Neo if the focus is just 1080p 60fps and not 4K.

No they wouldn't. They make one version of the game, which is a lead platform, typically the PC, then they scale it downwards for less powerfull platforms like the Playstation 4 and Xbox One.

Neo and Scorpio, will take advantage of higher graphics that have already been made for the PC version.

Pretty much every Frostbite powered game is Medium/high equivalent PC settings at 720P/900P on console, there is a pretty big graphics difference when compared to a PC's full 1080P, 60fps, ultra settings.

Swordmasterman said:
maxleresistant said:
If there is something we learned a few times in gaming, is that nobody owns the market forever. And with Microsoft new strategy of ending the generation tradition, Microsoft could very well sold a lot more Xbox with scorpio, and all the while, Sony could still sell a lot of PS4/neo.

I think that the Neo and the Scorpio will be too much expensive to become popular, both companies are saying that their games will run on the normal PS4 and Xbox One, this means that those consoles will be the Top-Line version of PS4 and Xbox One, Microsoft, and Sony, will price it pretty high.

Agreed. They will be sold as a "premium" product for awhile, whilst the vanilla Xbox One/S and Playstation 4 target more price sensitive users/markets, it makes good business sense.

Cloudman said:
DonFerrari said:

yes it can, but they expect it to not be so great, since you would need 120fps and 1080p to have a good experience, and ps4 can only do that for graphics a lot lower than we have been used to.

I thought those were rumors that were debunked by the guys at Sony. Though, if it was true, then that would imply that'd you would need a Neo to have a good experience with VR, and.. that would be pretty terrible.

There are a few limitation's to Sony's approach to VR, that makes it less than ideal.
For starters it's resolution is low, it's not much of a problem on a TV watching it from several meters away, but these things will only be a few inches away from the eyes.
It's framerate is also only 60fps, they will then create a fake frame between every real frame to fake 120fps (They are advertising this as "Reprojection". - It's similar to the "motion" tech in many TV's, it comes with some other caveats too, It's simply inferior to a native 90fps solution or even 120fps.

Neo in theory could completely solve those issues.

captain carot said:
Swordmasterman said:

The difference will not be big because developers still need to support the original PS4 and Xbox One, I think that not even for Exclusives the power of the Scorpio will be used since Microsoft said that all their games will launch on the normal Xbox One.

Random PC game minimum vs. medium vs. maximum settings.

Just that those settings will likely be set by default.

Let's say Frostbyte Engine games run at 720p medium on Xbone and 900p medium on PS4, which is more or less the case. PS4 Neo could run at 1080p high and Scorpio either at ultra settings or at high with slightly higher resolution.

It's not about exclusives. It would even be the exact same version of a game.

Agreed!




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