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Forums - Gaming - Sony Tries to Downplay Microsoft’s Project Scorpio Hardware Power

You guys have to give Sony more credit. They're responsible for the PS1 and PS2.

They know power isn't everything. Why would they sacrifice a huge head start, a cheaper price and million of dollars (which it'd take to change its specs) just to make up for a 30% GPU difference?

The only they need to concern themselves for is the CPU. If the competitor can  push out 60fps on games where your system is just about managing a stable 30, then you have an issue. 



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I don't believe Sony is worried. More TFLOPS and more RAM bandwidth cost $$$. It seems to me Sony designed the Neo below the typical $400 barrier, giving what most of the people are asking for: 1080p - 60fps. 4K/UHD is raising but it isn't there. And still many people will prefer to save $100-150 and get the base model.

Because power did matter when the generation launched, there was the 1080p60fps dogma, but above that is useless for many. And I say this typing from a Retina display. If I could save 200€ getting a 1080p display instead of 1600p I would have been much happier.



Seems like goatseye forgot Sony didn't talk about how much more powerfull PS4 is over X1 even once during the gen, while MS was on full defense. So how exactly have the shoes changed??? If anything perhaps you are going to change from power being meaningless to now being everything.

And Shaw said power isn't everything (and experience shows that) while MS tried to deny there was a gap. So you are pretty off on this.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

nanarchy said:
Pemalite said:

No it isn't all that we have to go on... And even if it was, it's about as accurate as using the shader counts to gauge the performance of a part.

As for Wikipedia. There are citations, use them, they are accurate, they are there for a reason.


Awesome so what is the other information we have to go on?

The GPU's in these consoles are derived from PC hardware.
We have had benchmarks for a long time now with Polaris at all sorts of clocks.




www.youtube.com/@Pemalite

Goatseye said:

This week at E3 Microsoft officially confirmed they are working on a more powerful Xbox One currently called Project Scorpio. This Xbox One will allow full native 4K gaming at 60fps thanks to its 6 TFLOPs GPU. For those who don’t know much about GPU horsepower, that’s roughly equivalent to the highest end PC graphics cards available at the moment (think a Nvidia 980 or 1080).

Sony has been working on a more powerful PS4 codenamed “Neo”. However, this new PS4 likely won’t be able to pull off full native 4K gaming due to the current rumor that the system won’t come close to 6 TFLOPs (current rumor is about 4 TFLOPs). In an interview with Time, it appears that Sony is aware of this and Sony’s Shawn Layden tries to deflect the narrative away from console power:

“Is that going to be the end-all, be-all of the gaming experience? No,” he said. “I think more than anything else today, we’re seeing the power of narrative move the gaming business forward more than ever before.”

This is pretty hilarious as over the past three years all gamers have heard is how much more powerful the PlayStation 4 is over the Xbox One. Now that the tables have turned, and Microsoft has a Xbox One that will be more powerful than the new PS4, Sony is talking more about game narrative than hardware power.

Source: http://furiousfanboys.com/2016/06/sony-tries-downplay-microsofts-project-scorpio-hardware-power/

http://search.time.com/?q=Layden&site=time

Not like a GTX 1080, a 1080 is 9 TFlops, a 1070 is 6.5, a 980 is 5 Tflops.

So the new xbox gpu will be between a 980 and 1070

 



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padib said:
Zanten said:

Eh, but sometimes the medium just doesn't go in the direction we want to. It's unfortunate when it happens, and honestly I think everyone has some small wish when it comes to where the market would go- ('Down With Sports Games! GO DO IT OUTSIDE! More spaceships!')- but it would be literally impossible to keep everyone happy. =P For every person getting what they want, there are going to be a few who wanted something else, and like any business, most publishers are going to follow the money. Put as delicately as possible, Nintendo has opted to do its own thing with the Wii U and cater only to its traditional crowd, and that hasn't exactly gone... swimmingly, this generation.

Anyway, my tastes are pretty broad, as I enjoy my narrative-focused games as well as my mechanically-fun-but-narratively-shallow titles. Hell, I loved playing Nidhogg competitively and it is one of the simplest videogames I've ever played. xP And I loved Thomas Was Alone and that's all about the emotional journey of geometrical shapes. So with the exception of a few genres like sports, most racing and military shooters, I'm actually pretty content. (: I think I'd get bored if all the games I played were JUST adventure games, JUST roleplaying games, JUST serious, JUST colorful, whatever. I like to mix it up! :3

I might go play some Nom Nom Galaxy later. xP

No-no, of course of course of course.

But if you look at the top games selling nowadays, and the industry direction, most games are similar, and that is kinda boring for me. Not only it's not a type I like, but it's madly popular.

That's why like you I nitpic in games that are different, often indie games. ;)

This isn't true, it may be true for EA or Activision but isn't for the industry, The industry have a lot of sucess in different genres.



Sharpryno said:

I honestly believe Sony cut the PS: Neo reveal from their conference after MS announced. They are now going to wait to find out the specs they are going to have to compete with. Kind of bogus on their part imo. IIRC their 2016 presentation was 78min give or take. As their show last year, 2015, was over 90min.

there is rumored that Rock Star was to attend to Sony's conference to announce Read Dead Redemption 2 but they changed the plans in the last second.



Goatseye said:

This week at E3 Microsoft officially confirmed they are working on a more powerful Xbox One currently called Project Scorpio. This Xbox One will allow full native 4K gaming at 60fps thanks to its 6 TFLOPs GPU. For those who don’t know much about GPU horsepower, that’s roughly equivalent to the highest end PC graphics cards available at the moment (think a Nvidia 980 or 1080).

4K @ 30 is more likely. Both GPUs you are talking about aren't capable of pushing 4K and 60 fps. You still have to use SLI/Crossfire to get that. Neo will, at least in most cases, upscale the games. Scorpio will probably also upscale a fair bit of it, but from a higher res framebuffer.

And please, stop with this tflops nonsense. It's even more ridiculous when comparing AMD and Nvidia since these numbers never match real performance. It's starting to look like Dragon Ball power levels.



If it can play 4k 60fps it also mean it will be as overpriced as the PS3 since launch, if not more.
Everything come with a price. The xbox one is underpower but it's CHEAPER.
The PS4 is more power but it's MORE EXPENSIVE!
Things are begun to changing tho, that's without a doubt.



Ppl are still acting like the Neo x Xcorpio even matters. they will both be super expensive and rather pointless, even the PS and MS CEOs are confirming they are targetting the high end market with these. Only a handfull of ppl will even care about them, the Scorpio can be the second coming of the messiah and the Neo a massive pile of turf, it won't change the pverall landscape of this gen at all.