Didnt know Zelda and gears of war 4 are running on a PS4 too.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
Didnt know Zelda and gears of war 4 are running on a PS4 too.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
| MohammadBadir said: Uhh, What did you expect? Them running on a Neo when it's not even announced? |
several of the games looked much better than what we are used to seeing with the PS4 (outside of U4, SW:Battlefront), so I understand the concern
and Horizon and TLG clearly had superior image quality to previous showings, which would be easy to achieve when running them on 2x as capable HW that can render above 1080p/use higher AA factors
GoW looks amazing because of 3 reasons ;
1. PS4 regular can handle this shit
2. It's a Santa Monica game
3. IT'S FUCKING SANTA MONICA!

Lafiel said:
several of the games looked much better than what we are used of seeing with the PS4 (outside of U4, SW:Battlefront), so I understand the concern and Horizon and TLG clearly had superior image quality to previous showings, which would be easy to achieve when running them on 2x as capable HW that can render above 1080p/use higher AA factors |
Yeah, this was my concern. Would be great if what we just saw really is base PS4 performance, though.

I guess i underestimated Santa Monique
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m
Considering the fact the ps4 ran unchRted 4 the way it did..... there is no suprise

Neo stackable on top of old PS4 CONFIRMED!
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
| Aerys said: I guess i underestimated Santa Monique |
Why did you though? There games have always pushed hardware to limits, both PS2 and PS3. This should have been a no brainer.
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