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Forums - Nintendo - Ubisoft just announced Just Dance for the NX, and that makes me nervous.

At this point I believe NX should have more announcements.

PSVR has already many more titles for its lineup than NX.



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


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midrange said:
RolStoppable said:

I didn't talk about it being a secondary console. Additional option means that consumers should decide between the three what their console of choice would be. Since Nintendo's sales pitch for the Wii U was "we have all the big third party games now", third parties pulling out after pledging support initially meant that they could kill the platform.

With regards to the additional console thing, I misunderstood.

With regards to their pitch, it was and has always been about the gamepad. Nintendo has never heavily advertised a third party game as much as Xbox one or ps4. Xbox one made a huge effort to secure third party exclusives like sunset overdrive, titanfall, dead rising 3, tomb raider, and ryse. In comparison, the wii u had bayonetta 2, Devils third, sonic boom, and hyrule Warriors (pretty weak list aside from bayo). When it came to games like black ops 2, the wii u barely had dlc (one measely map 2 years late). Aside from Ubisoft, everyone hesitated to bring stuff to the wii u. Nintendo knew this after they created a console with complex architecture and weak gpu. Their pitch was the gamepad since day 1

Wii U was a family console through and through. Look at every launch window advertisement from Nintendo, it's families playing together. 

https://www.youtube.com/watch?v=GBnq3IOTEws

It was never aimed to be a third party box, that was just a bullet point that Nintendo threw out as a bonus like "hey now we have some of these PS3/360 games". 

Scorpio/PS4 are systems that are aimed 100% at third parties, contrast their marketing and their unveils to the Wii U and it's night and day. The Scorpio announcement is basically "we gave third parties whatever they wanted". 



Soundwave said:
midrange said:

With regards to the additional console thing, I misunderstood.

With regards to their pitch, it was and has always been about the gamepad. Nintendo has never heavily advertised a third party game as much as Xbox one or ps4. Xbox one made a huge effort to secure third party exclusives like sunset overdrive, titanfall, dead rising 3, tomb raider, and ryse. In comparison, the wii u had bayonetta 2, Devils third, sonic boom, and hyrule Warriors (pretty weak list aside from bayo). When it came to games like black ops 2, the wii u barely had dlc (one measely map 2 years late). Aside from Ubisoft, everyone hesitated to bring stuff to the wii u. Nintendo knew this after they created a console with complex architecture and weak gpu. Their pitch was the gamepad since day 1

Wii U was a family console through and through. Look at every launch window advertisement from Nintendo, it's families playing together. 

https://www.youtube.com/watch?v=GBnq3IOTEws

It was never aimed to be a third party box, that was just a bullet point that Nintendo threw out as a bonus like "hey now we have some of these PS3/360 games". 

Scorpio/PS4 are systems that are aimed 100% at third parties, contrast their marketing and their unveils to the Wii U and it's night and day. The Scorpio announcement is basically "we gave third parties whatever they wanted". 

Yes, you are right. That is why I am more optimistic of the Scorpio being a success over the NX. Rol was claiming that by giving third parties too much power, your console becomes vulnerable to failure. I'm claiming the opposite. Not giving third parties enough support was one of the biggest reasons why the wii u failed and why the Xbox one is still in the fight



About HW, third parties just want its power to be not too different from competition, so that porting to a platform doesn't add unnecessary difficulties due to HW limitations. About gimmicks, they just want them to be easy to program and replaceable with other devices porting a game to another platform.
Probably what really makes many third parties hate, or at least dislike Ninty, is its policy of doing anything possible to keep an overwhelming leadership in SW sales on its platforms, MS and Sony concede a lot more space to third parties on theirs.



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Hiku said:
Wyrdness said:
If you recall Ubisoft announced Rayman Legends before the U was official and NDAs were still in place it's something they just seem to keep doing.

I can see this happening if Ubisoft didn't have WiiU and NX dev kits at the time of the announcements. But what are the odds of Ubisoft not having NX dev kits today?

They have them it's pretty much a given they just tend to announce things for platforms that aren't even official yet, I think they also announced Watch Dogs for PS4 and X1 before those platforms were official as well.