the more you launch something the less exciting each launch gets. Consoles should preserve their big leaps by waiting at least 5 years. This is the end of consoles this strategy.
I am Iron Man
the more you launch something the less exciting each launch gets. Consoles should preserve their big leaps by waiting at least 5 years. This is the end of consoles this strategy.
I am Iron Man
with the way they market it the scorpio isn't really a console its a standard pc that is supported by microsoft and can play old xbox games, altough im not sure if it has a blue ray drive, hope so, it might be a good fit for people wanting the true 4k or vr experience, but that wont be cheap, so im pretty sure most of those people will just buy a high end pc....
Twitter @CyberMalistix
Darc Requiem said:
Optimization is already dicey. It's going to get worse. |
Relative to the hardware, optimization is mostly fine. No generation showed its full potential in the first 3 years.
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BraLoD said:
Sony is hiding shipments numbers? Doing constant price cuts? Is the PS4 Neo killing the PS4? |
Okay, its just that your bias is showing by calling it nothing more than a failed product.
When make a statment like that dont be surprised to get a response.
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Mr Puggsly said:
Unless optimization gets really bad for original specs, it doesent really matter. |
If they are going for a smartphone-like model, optimization is the least of our problems. Market fragmentation will cause games to be hold back for more years by the lowest speced machines, say goodbye to action games with more characters on screen, more immersive open world, better I.A. etc. All we're going to get is higher res and more fps.
BraLoD said:
I said I wouldn't answer anymore, but please, stop being ridiculous and calling me biased because of that. |
I dont think its a failure because its not.
How many units need to sell to cross the line into success?
If MS threw in the towel right now, then it would be fair to call it a failure.
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Fei-Hung said: On a similar note, they said 320GB/s bandwidth. The PS4 is around 176GB/s I think. Can anyone guess any RAM specs from this? |
There are variuos roads that lead to that value. Coincidentally, the NVidia 1080 has a 256bit wide GDDR5X bus that leads to that value. Being the next generation, I'd suppose MS would want to add some more memory than the existing 8G. So you can get to the 320GB/s using a 320bit GDDR5 bus or a 384bit GDDR5 bus. The first option gets you to 10GB of memory, the second one gets you to 12GB of memory. At some point you pay too much for chips and die space for the gddr5 interface (which is very hard to shrink, and look at the space it takes on the PS4 die!) so I'd guess a 512bit bus is off limits.
My second guess is that the 320GB/s bus excludes any further use of embedded esram as that would be wasted space and costs on the die.
JRPGfan said: Because they re hopeing to stop people buying PS4 neo's. |
It's not just the Slim console or the Scorpio that does this though,I was thinking back over it, basically the MS show looked great but if you think about what happened on stage.
- They revealed the X1 - S really beautiful looking piece of hardware, great design, nice (but chunky) controller remodel and a price that anyone can jump in at.
- They then went on to show about 1 straight hour of Windows 10 PC games, which would also be compatible with the X1 (clearly everything being shown on stage was PC hardware versions of those games and not the non inferior X1 power) So slightly stabbing the X1S in the back here, but still... at $299 it's a cheap way to get access to PC games on the TV scree.
- End the show... Okay the X1S gets a bullet in the head in 18 months time, absolutely going to be dead in the water, to even believe that a game designed for a machine with the levels of power in the Scorpio would run in any capacity on the X1 or X1S I mean, you would be looking at running software around the 5-10fps mark if at all with that power gap, it would the the equivilent of buying a new PC game right now and installing it in a Pentium 4, sure... it might start up and get to the menu, but would it be playable or enjoyable, of course not.
So yeah... showed the X1S, great pop from the crowd, then just shot it twice in the back over the next hour, such a shame really when you look at the show as a whole.
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drkohler said:
There are variuos roads that lead to that value. Coincidentally, the NVidia 1080 has a 256bit wide GDDR5X bus that leads to that value. Being the next generation, I'd suppose MS would want to add some more memory than the existing 8G. So you can get to the 320GB/s using a 320bit GDDR5 bus or a 384bit GDDR5 bus. The first option gets you to 10GB of memory, the second one gets you to 12GB of memory. At some point you pay too much for chips and die space for the gddr5 interface (which is very hard to shrink, and look at the space it takes on the PS4 die!) so I'd guess a 512bit bus is off limits. My second guess is that the 320GB/s bus excludes any further use of embedded esram as that would be wasted space and costs on the die. |
Don't forget as well that it won't be appearing for another 18 months, they could well be just putting down a plan of specs on a sheet of paper right now (along with some fancy cgi images of a PCB lol) but yeah there is every likelyhood that they're not intending to get that level of power and bandwidth with the very best of what there is on offer in 2016 but more likely they'll aim to achieve it with middle of the road tech in 2017.
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SvennoJ said:
Or in my case tempted by the XBox One S... |
Thats true, its good for the consumer