Miyamotoo said:
Well one of reasons why Wii U failed is 3DS, after not so good 3DS launch they moved their all strength in order to save it, thats why had one fast price cut na couple of big hits just around 6 months after launch. Problem is that they were saving 3DS in same time when they were preparing Wii U launch, basically in one moment they moved almost all their resources from Wii U and they had whole focus on 3DS in order to save it. Nintendo managed to save 3DS but Wii U beacuse of that suffer greatly. Thats one of reason why they right after Wii U launch in January talked about plans for unifed platform. |
That's somewhat true but the reality is that they had numerous opportunities to improve the Wii U's fortunes after the 3DS was all set. 2014 was the biggest one. Nintendo had everything that could go right go right for them: the Big 3 of the 3rd parties all disappointed in their launch state (Titanfall, Watch Dogs, and Destiny) thus derailing a lot of hype trains, Mario Kart 8 was a great success and caused sales to surge and keep them ahead of Xbone for the entire summer, Halo 5 and Uncharted 4 both turned out to miss 2014 and land in later dates, and they had two Game of the Year contenders as exclusives in the last third of the year. There was no excuse - NO excuse - for Nintendo to not maintain the number 2 spot in the console race and have a hugely successful holiday. But they then went and did almost everything possible to completely screw it up. Hyrule Warriors and Bayonetta 2 got only limited marketing and no bundles of any kind, limited or otherwise. Smash didn't get a bundle, limited or otherwise. Mario Kart 8 didn't even get a wide spread bundle for the holidays. Their only widespread bundle was the Super Mario 3D World bundle - a game that was a year old, with all hype long dead. The Wii U didn't get a price cut, didn't get a temporary price reduction, there weren't even any exceptional black friday deals. And to top it all off, no system focused ads to play up the backlog. Nintendo had a chance in 2014 to change the Wii U's course and right the ship and they completely and utterly failed.










