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Forums - Microsoft - Halo 5 sold 5 million in 3 months!

Swordmasterman said:
AsGryffynn said:

If so, then how do we break this down? How do we know how many copies were actually sold through? 

It was ready to launch two months ago when they demoed it during a weekend... 

I can only conclude one thing if we take this for granted: That Halo 5 did sell nearly half of it's numbers digitally as I claimed. It's the only explanation behind this and NPD numbers being the way they were. 

And if that is really the case, then the number is probably way beyond this now... 

This isn't the only explanation, Halo isn't more popular Out-side of the USA so  majority of the sales must be from USA, those 5 Millions can mean Shipped.

From the 440 Millions in the first week, The numbers of Microsoft's PR,  Can you explain this PR ? to achieve 440 Millions First week with a Legendary Edition costing 220US$ and a Bundle Costing 500US$,  they would need atleast 850.000+ Bundles, or 7.5 Millions of units sold (including some legendary editions), so those 440 Millions were Shipped numbers.

I can understand those, since they actually seem like what MS expects... 

captain carot said:
Actually, at least if we believe vgchartz Halo has become more popular in europe percentagewise. And that could be explained with european Xbox owners more being the core/fan audience than last gen.

It has become far bigger than it used to be here in Spain at least. Now almost anyone in this country who plays game will have played Halo at some point... 



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jason1637 said:
Swordmasterman said:

The PC version will not sell much if they lock it behind Windows 10 Store.

It will Halo is a big series and if its only on Windows Store it will sell well. 

If ti did sell 5ml in 3 months it should do 8ml lifetime.

I think you are underestimating PC gamers general love for Steam and general dislike for Microsoft's DRM/Store implementations.

Halo and Halo 2 sold poorly on Microsoft GFWL... Microsoft just doesn't get PC gamers.
Something like 70% of all Digital PC purchases are on Steam, The rest is split up between a few dozen other online stores, Windows Store included, it will never sell in any great amount if it doesn't support all expected PC features (Which UWP generally don't.)  and is exclusive to the Windows Store.




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trasharmdsister12 said:
DonFerrari said:

Sorry but we aren't allowed by forum rules to bring and name what happened in other threads. We can at most say what happened, so I won't bite.

I've discussed it with the other mods and we're going to allow you to list the users (preferably with post links) where they said they expected 10 million shipped in 3 months.

I didn't say anyone here said shipments in 3 months, where did you saw it?

I said a good number of people here were expecting 10M sales (didn't put any period on it, because those were LT expectations). But using the very bad search mechanism of VGC these were the links I found that gave close to 10M expectations

http://gamrconnect.vgchartz.com/post.php?id=6399195

http://gamrconnect.vgchartz.com/post.php?id=6399548

http://gamrconnect.vgchartz.com/post.php?id=6400015

http://gamrconnect.vgchartz.com/post.php?id=6400637

http://gamrconnect.vgchartz.com/post.php?id=6400701

http://gamrconnect.vgchartz.com/post.php?id=6401567

http://gamrconnect.vgchartz.com/post.php?id=6402731

http://gamrconnect.vgchartz.com/post.php?id=6402739

http://gamrconnect.vgchartz.com/post.php?id=6407574

 

And if you look at the thread you'll also see as I said here most didn't believe UC4 could possibly cross7 or 8M and a lot were expecting H5 closer to 10M.

Neodegenerate said:
DonFerrari said:

You can doubt all you want, but if you want to go back to the threads like the UC4  vs H5 you would see several instances of people expecting UC4 to not cross 8M and H5 to cross 10M.

Weren't these people all talking about LT sales?  Still way too early to judge LT sales for either game, especially UC4.

Yes they were... I don't know why thrashedarmsister and others are thinking about 3 months shipment.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I thought Halo would do 10M easily and boost Xbox Ones sales. It didn't but it wasn't out of the question to think that.

That famous 7.9M by the end of 2015 prediction was a bit riduclous though.



DonFerrari said:

Yes they were... I don't know why thrashedarmsister and others are thinking about 3 months shipment sales.

First, I fixed that for you. Secondly, they are harping on 3 months timeline because otherwise, who cares? This is what you posted first:

DonFerrari said:
Funny seeing some people saying those are very great numbers when months back they were basically expecting the double of it, and made several threads to say the numbers we had were a lot lower than reality... how quick are we to forget. Don't remember anyone of those guys saying 5M would be a success (and that is shipped, with no clear way to define the total sales number).

The only way to logically read this is that you saw some people in this thread saying these numbers are a success when in earlier threads they expected more in the same timeframe. Now that you've been called out for evidence, your proof basically amounts to other people saying what they expected lifetime. You linked 9 posts, only one of which was from someone who also posted in this thread, and he never said these sales are great.

So basically because some other people in another thread expected over 10 million lifetime, completely different posters in another thread cannot possibly think 5 million sales in 3 months is good. Gotcha. I mean, in that same thread one person predicted 27+ million sales for Uncharted 4. I guess I can go into any thread about Uncharted 4 sales and say it's funny that anyone is impressed by the sales until they cross 27 million?

They're talking about lifetime sales. This is 5 million after 3 months. Your post made no sense and was just trolling.



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Swordmasterman said:
Azzanation said:

5m is exactly what I thought the game was sitting on months ago if we included digital sales. With Halo 5 coming to PC (Rumours) and the amazing MP support that 343 keep delivering on. Halo 5 will no doubt hit 7m+ in its life time. Halo 6 is a long way off still so there really isn't a reason Halo 5 will stop selling anytime soon. PC + X1 versions could exceed up to 10m as a good possibility, I wouldn’t put that past a good Halo game.

Just wanted to add. People seem to be taking these type of things way to seriously. There’s a lot of down playing in these type of threads. Regardless if you want to justify sales to a T. 5m are great numbers for any game. I know there are many in here wanting Halo to be unsuccessfully, I’m sure they were wishing that back in 2000. Halo is a great franchise and 5m and possibly end with a good 7m on X1 alone is quite an achievement since many gamers are boycotting the X1, due to hate and unknown reasons. I will say "Well done Halo 5 for putting the haters to rest, Keep up the good work. 5m are great numbers and I’ll be looking forward to playing Halo 6 in 1 to 2 years’ time."

Halo doesnt seem like a dead franchise now, does it.

The PC version will not sell much if they lock it behind Windows 10 Store.

Think your underestimating brand power here. This is Halo where talking about. Gamers wont care what Store it's on. They would be more then thankful that they can atleast play the game instead of missing out all togother. This will be locked down on Windows 10 Store garenteed, if gamers dont want to bite the bullet and use the simple store then buy Halo 5 on the Xbox One. Its pretty simple really, and the game will sell on PC, it wont outsell the console version but it could possibly add another million ontop of that 5m+.

I predict Halo 5 will end on 7m for X1 and 2m for PC at the end of its life.



LudicrousSpeed said:
DonFerrari said:

Yes they were... I don't know why thrashedarmsister and others are thinking about 3 months shipment sales.

First, I fixed that for you. Secondly, they are harping on 3 months timeline because otherwise, who cares? This is what you posted first:

DonFerrari said:
Funny seeing some people saying those are very great numbers when months back they were basically expecting the double of it, and made several threads to say the numbers we had were a lot lower than reality... how quick are we to forget. Don't remember anyone of those guys saying 5M would be a success (and that is shipped, with no clear way to define the total sales number).

The only way to logically read this is that you saw some people in this thread saying these numbers are a success when in earlier threads they expected more in the same timeframe. Now that you've been called out for evidence, your proof basically amounts to other people saying what they expected lifetime. You linked 9 posts, only one of which was from someone who also posted in this thread, and he never said these sales are great.

So basically because some other people in another thread expected over 10 million lifetime, completely different posters in another thread cannot possibly think 5 million sales in 3 months is good. Gotcha. I mean, in that same thread one person predicted 27+ million sales for Uncharted 4. I guess I can go into any thread about Uncharted 4 sales and say it's funny that anyone is impressed by the sales until they cross 27 million?

They're talking about lifetime sales. This is 5 million after 3 months. Your post made no sense and was just trolling.

You're exactly right. He came right in here with that bull



I think I was a little harsh on first statement. I would still say that the 3 month data is shipped plus digital which is quite good on current install base.



LudicrousSpeed said:
DonFerrari said:

Yes they were... I don't know why thrashedarmsister and others are thinking about 3 months shipment sales.

First, I fixed that for you. Secondly, they are harping on 3 months timeline because otherwise, who cares? This is what you posted first:

DonFerrari said:
Funny seeing some people saying those are very great numbers when months back they were basically expecting the double of it, and made several threads to say the numbers we had were a lot lower than reality... how quick are we to forget. Don't remember anyone of those guys saying 5M would be a success (and that is shipped, with no clear way to define the total sales number).

The only way to logically read this is that you saw some people in this thread saying these numbers are a success when in earlier threads they expected more in the same timeframe. Now that you've been called out for evidence, your proof basically amounts to other people saying what they expected lifetime. You linked 9 posts, only one of which was from someone who also posted in this thread, and he never said these sales are great.

So basically because some other people in another thread expected over 10 million lifetime, completely different posters in another thread cannot possibly think 5 million sales in 3 months is good. Gotcha. I mean, in that same thread one person predicted 27+ million sales for Uncharted 4. I guess I can go into any thread about Uncharted 4 sales and say it's funny that anyone is impressed by the sales until they cross 27 million?

They're talking about lifetime sales. This is 5 million after 3 months. Your post made no sense and was just trolling.

So you saying H5 will sell 10M LT? Because 5M shipment+digital after 3 months and no certainty of how much overshipped it was isn't usually leading to 10M LT.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

LudicrousSpeed said:
DonFerrari said:

Yes they were... I don't know why thrashedarmsister and others are thinking about 3 months shipment sales.

First, I fixed that for you. Secondly, they are harping on 3 months timeline because otherwise, who cares? This is what you posted first:

DonFerrari said:
Funny seeing some people saying those are very great numbers when months back they were basically expecting the double of it, and made several threads to say the numbers we had were a lot lower than reality... how quick are we to forget. Don't remember anyone of those guys saying 5M would be a success (and that is shipped, with no clear way to define the total sales number).

The only way to logically read this is that you saw some people in this thread saying these numbers are a success when in earlier threads they expected more in the same timeframe. Now that you've been called out for evidence, your proof basically amounts to other people saying what they expected lifetime. You linked 9 posts, only one of which was from someone who also posted in this thread, and he never said these sales are great.

So basically because some other people in another thread expected over 10 million lifetime, completely different posters in another thread cannot possibly think 5 million sales in 3 months is good. Gotcha. I mean, in that same thread one person predicted 27+ million sales for Uncharted 4. I guess I can go into any thread about Uncharted 4 sales and say it's funny that anyone is impressed by the sales until they cross 27 million?

They're talking about lifetime sales. This is 5 million after 3 months. Your post made no sense and was just trolling.

Guys lets have calm debate, and not accuse each other of trolling.

If you beleive someone is trolling, report!



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