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Forums - Sales - May 2016 NPD Thread! Hardware and software numbers up!

iTzCharlie said:
The best selling Uncharted game did in 20 days almost the same the worst selling Halo game did in a week, considering also the 2x instal base. Halo 5 it's considered a flop, Uncharted 4 a success. Now hate on me I don't care, but watching the same people who say the halo franchise died, saying that Uncharted 4 is a great success (I think both are) is ridiculous.

Halo 5 released near Christmas. Uncharted released near... a typically stagnant month. 

 

Beyond that, Uncharted has grown with every entry. So relatively speaking that is a success where many games experience franchise fatigue by the fourth entry.

Halo 5 sold less than half of what the last few entries have, a straight nosedive relatively speaking. Not hard to see where everyone's coming from with this

 

On one last note Uncharted is a single player driven experience that offers multiplayer while Halo is a multiplayer driven experience that offers single player.  The only reason people can even compare them is because they're both premier 1st party titles. Not the same genre, not the same focus, and one sells globally while one sells nationally (+the Uk). Why are you so upset?

 



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Mazzy said:
aLkaLiNE said:

Nice, I calculated 1.13mil first month for NA right before requesting uncharted numbers from you in this very thread. Maybe I wouldn't be so bad at data extrapolation.

To calculate 30% digital, you wouldn't multiply by 1.3, you would divide by .7

I see many people do this, and these give two very different numbers..

In this instance, 1143k vs. 1256k

Edit: 

Maybe you're just including non-bundle sales in calcs, but just wanted to clear this up as I see people do this quite often. 

Why on earth are you quoting me? My estimate included digital and bundles btw, and to calculate 30% you would multiply by .3



aLkaLiNE said:
iTzCharlie said:
The best selling Uncharted game did in 20 days almost the same the worst selling Halo game did in a week, considering also the 2x instal base. Halo 5 it's considered a flop, Uncharted 4 a success. Now hate on me I don't care, but watching the same people who say the halo franchise died, saying that Uncharted 4 is a great success (I think both are) is ridiculous.

Halo 5 released near Christmas. Uncharted released near... a typically stagnant month. 

 

Beyond that, Uncharted has grown with every entry. So relatively speaking that is a success where many games experience franchise fatigue by the fourth entry.

Halo 5 sold less than half of what the last few entries have, a straight nosedive relatively speaking. Not hard to see where everyone's coming from with this

 

On one last note Uncharted is a single player driven experience that offers multiplayer while Halo is a multiplayer driven experience that offers single player.  The only reason people can even compare them is because they're both premier 1st party titles. Not the same genre, not the same focus, and one sells globally while one sells nationally (+the Uk). Why are you so upset?

 

No one's upset. People are just starting to notice that the goalposts are shifting a bit as people try to tell themselves these numbers are great, while completely ignoring the context of Uncharted 4 receiving the largest marketing push in PlayStation history, the team size nearly doubling from UC3, the story being entirely rewritten, and a long dev time. PS4 is not weak in US like PS3 was, and even at Uncharted's absolute peak in dev size and the biggest marketing push in history can't even outperform Halo at it's absolute lowest after a massive fall from grace and ~70% sales decline from previous Halo games. 

At this rate, it will be difficult for Uncharted 4 to outsell TLoU, a new IP with a comparatively much smaller marketing budget, dev time, and team size. 

Just food for thought. 



aLkaLiNE said:

Why on earth are you quoting me? My estimate included digital and bundles btw, and to calculate 30% you would multiply by .3

That's not true, this is basic math. If digital is 30% of total sales, then you divide by .7

When companies say digital is 25% of sales or whatnot, they aren't saying that digital is 25% of what physical sales are, they are saying it represents 25% of total sales. 



 

Mazzy said:
aLkaLiNE said:

Halo 5 released near Christmas. Uncharted released near... a typically stagnant month. 

 

Beyond that, Uncharted has grown with every entry. So relatively speaking that is a success where many games experience franchise fatigue by the fourth entry.

Halo 5 sold less than half of what the last few entries have, a straight nosedive relatively speaking. Not hard to see where everyone's coming from with this

 

On one last note Uncharted is a single player driven experience that offers multiplayer while Halo is a multiplayer driven experience that offers single player.  The only reason people can even compare them is because they're both premier 1st party titles. Not the same genre, not the same focus, and one sells globally while one sells nationally (+the Uk). Why are you so upset?

 

No one's upset. People are just starting to notice that the goalposts are shifting a bit as people try to tell themselves these numbers are great, while completely ignoring the context of Uncharted 4 receiving the largest marketing push in PlayStation history, the team size nearly doubling from UC3, the story being entirely rewritten, and a long dev time. PS4 is not weak in US like PS3 was, and even at Uncharted's absolute peak in dev size and the biggest marketing push in history can't even outperform Halo at it's absolute lowest after a massive fall from grace and ~70% sales decline from previous Halo games. 

At this rate, it will be difficult for Uncharted 4 to outsell TLoU, a new IP with a comparatively much smaller marketing budget, dev time, and team size. 

Just food for thought. 

The irony being that you're moving goal posts? Trying to say that 2.7 million units sold first week was somehow bad, yeah I remember that discussion. You also couldn't prove that naughty dog doubled in size from uncharted 3, but that's not relevent as we know they have two teams that don't work ok the same projects. One worked on Uncharted 3, the other worked on the last of Us. Team A) started Uncharted 4, team B) has their next game well underway. 

Enlighten me how anyone has ignored the marketing budget of uncharted 4. Please. And then, let's move the goalposts where they were originally set - worldwide because Sony is an international brand. The only time the US became the focus of the series sales happened when people like you wanted to come downplay but the facts are

1. Fastest selling first party title ever for Sony

2. Biggest marketing budget

3. 2.7million sell through first week

4. Critically acclaimed

 

somehow you expected more. That doesn't even make sense, this game is literally the fastest selling title Sony has ever had. How exactly can you expect more? Oh, and it did outperform halo (: by an extremely large margin. But let's just focus globally in the US. Moving goalposts eh? 



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Mazzy said:
aLkaLiNE said:

Halo 5 released near Christmas. Uncharted released near... a typically stagnant month. 

 

Beyond that, Uncharted has grown with every entry. So relatively speaking that is a success where many games experience franchise fatigue by the fourth entry.

Halo 5 sold less than half of what the last few entries have, a straight nosedive relatively speaking. Not hard to see where everyone's coming from with this

 

On one last note Uncharted is a single player driven experience that offers multiplayer while Halo is a multiplayer driven experience that offers single player.  The only reason people can even compare them is because they're both premier 1st party titles. Not the same genre, not the same focus, and one sells globally while one sells nationally (+the Uk). Why are you so upset?

 

No one's upset. People are just starting to notice that the goalposts are shifting a bit as people try to tell themselves these numbers are great, while completely ignoring the context of Uncharted 4 receiving the largest marketing push in PlayStation history, the team size nearly doubling from UC3, the story being entirely rewritten, and a long dev time. PS4 is not weak in US like PS3 was, and even at Uncharted's absolute peak in dev size and the biggest marketing push in history can't even outperform Halo at it's absolute lowest after a massive fall from grace and ~70% sales decline from previous Halo games. 

At this rate, it will be difficult for Uncharted 4 to outsell TLoU, a new IP with a comparatively much smaller marketing budget, dev time, and team size. 

Just food for thought. 

Mazzy just quit it. Your baiting comments are the reason people don't care what you say.

 

We know Uncharteds first week sales and that doesn't change because Uncharted sold under 1M in US alone. 2.7M are the week one sales if you like it or not. This beats any other PS exclusive week one by almost  1m even in a quiet month. US makes up 30% of PS4 sales and Uncharted is strong in Europe. Uncharted right now is probably sitting at 4M WW with digital. 



The only goalpost shifting is you-

http://gamrconnect.vgchartz.com/thread.php?id=216229&page=82



Formerly ilovegirls69  :(

Has anyone else noticed the distinct lack of PR this month? And especially from Sony. I think its kinda humble to withhold PR when you are winning 2:1...



SWORDF1SH said:

Mazzy just quit it. Your baiting comments are the reason people don't care what you say.

 

We know Uncharteds first week sales and that doesn't change because Uncharted sold under 1M in US alone. 2.7M are the week one sales if you like it or not. This beats any other PS exclusive week one by almost  1m even in a quiet month. US makes up 30% of PS4 sales and Uncharted is strong in Europe. Uncharted right now is probably sitting at 4M WW with digital. 

It really shows how frontloaded it was, and you can also see this in weekly charts, and having DOOM and Overwatch stral its thunder certainly didn't help. TLoU was a slow burn, and continued to sell very well as it was a new IP with strong WoM, so you can't look at just first month and compare them (TLoU sold more anyways). If Uncharted 4 could have legs like TLoU, that would make up for its rather lackluster debut, but since it's already dipped behind TLoU in its first month, I don't see that happening.

Now maybe Uncharted 4 is a whole lot more popular globally while TLoU is much more US-centric? But I haven't seen any evidence supporting this. 



 

Mazzy said:
Uncharted 4 sales are decent if not a tad disappointing, but about what I expected given the somewhat lackluster 2.7m first week.
Mazzy said:

Thanks for numbers.

Disappointing Uncharted 4 sales, thought it would at least be in the upper 900k range.

 

Mazzy said:
Can people finally admit that Uncharted 4 sales are not really so great when considering the huge marketing push for this game? Will probably sell LTD same as TLoU, despite much more marketing and being the fourth in an established IP. It really seems Sony wanted something more for this, I mean the push and promotion has been immense.

Either exclusives just aren't what they used to be, or Uncharted as an IP just doesn't have the appeal of many of the big multiplats. Or perhaps this game is just some digital anomaly or has significantly more RotW appeal than US appeal? But both of those sound more like the usual excuses used as damage control for when a game fails to meet expectations.

Personally, I'm glad it did not sell as well, as I'd rather have Sony focus on a more diversified lineup than just one or two big AAA exclusives a year, and I'm not really a big Uncharted fan to begin with.
Mazzy said:
So Uncharted 4 had the largest ad campaign in PlayStation history, and yet performed under TLoU and Halo 5 and just barely performed above UC3 including bundles.

Interesting...
Mazzy said:
aLkaLiNE said:

Halo 5 released near Christmas. Uncharted released near... a typically stagnant month. 

 

Beyond that, Uncharted has grown with every entry. So relatively speaking that is a success where many games experience franchise fatigue by the fourth entry.

Halo 5 sold less than half of what the last few entries have, a straight nosedive relatively speaking. Not hard to see where everyone's coming from with this

 

On one last note Uncharted is a single player driven experience that offers multiplayer while Halo is a multiplayer driven experience that offers single player.  The only reason people can even compare them is because they're both premier 1st party titles. Not the same genre, not the same focus, and one sells globally while one sells nationally (+the Uk). Why are you so upset?

 

No one's upset. People are just starting to notice that the goalposts are shifting a bit as people try to tell themselves these numbers are great, while completely ignoring the context of Uncharted 4 receiving the largest marketing push in PlayStation history, the team size nearly doubling from UC3, the story being entirely rewritten, and a long dev time. PS4 is not weak in US like PS3 was, and even at Uncharted's absolute peak in dev size and the biggest marketing push in history can't even outperform Halo at it's absolute lowest after a massive fall from grace and ~70% sales decline from previous Halo games. 

At this rate, it will be difficult for Uncharted 4 to outsell TLoU, a new IP with a comparatively much smaller marketing budget, dev time, and team size. 

Just food for thought. 

I'm not mad mazzy. You're just petty