aLkaLiNE said:
Halo 5 released near Christmas. Uncharted released near... a typically stagnant month.
Beyond that, Uncharted has grown with every entry. So relatively speaking that is a success where many games experience franchise fatigue by the fourth entry. Halo 5 sold less than half of what the last few entries have, a straight nosedive relatively speaking. Not hard to see where everyone's coming from with this
On one last note Uncharted is a single player driven experience that offers multiplayer while Halo is a multiplayer driven experience that offers single player. The only reason people can even compare them is because they're both premier 1st party titles. Not the same genre, not the same focus, and one sells globally while one sells nationally (+the Uk). Why are you so upset?
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No one's upset. People are just starting to notice that the goalposts are shifting a bit as people try to tell themselves these numbers are great, while completely ignoring the context of Uncharted 4 receiving the largest marketing push in PlayStation history, the team size nearly doubling from UC3, the story being entirely rewritten, and a long dev time. PS4 is not weak in US like PS3 was, and even at Uncharted's absolute peak in dev size and the biggest marketing push in history can't even outperform Halo at it's absolute lowest after a massive fall from grace and ~70% sales decline from previous Halo games.
At this rate, it will be difficult for Uncharted 4 to outsell TLoU, a new IP with a comparatively much smaller marketing budget, dev time, and team size.
Just food for thought.







