JRPGfan said:
Thats not how people are seeing it now though. People are refering to it as the Xbox One-ii (the one-two) (whats between a one and a two? 1.5). Also their saying the reason Sony didnt do a slim is because AMD doesnt have older cpu & gpu designs at 16nm FinFETs. They only have newer cpu & gpu designs for that proccess node. Thats why Sony went for a PS4 Neo, because AMD went "that would be stupid and cost alot" "why dont you just use these designs we already have?" So sony just slapped together a newer CPU & GPU (its still x86 & GCN) so there wont be compatability issues.
If Sonys PS4neo is 4.2 Tflops vs 5.3 Tflops of the Xbox One-ii, then that close enough in performance that most people probably wont be wowed by it. Thats only a 26% differnce (the differnce between PS4 & Xbox One is about 40%).
That 1 year lead is gonna feel like along time. |
agreed on most of it, but again, we have nothing to go on in terms of TFLOP performance on both consoles so it's pointless to be doing these calculations. One thing that I haven't seen mentioned yet is the eSRAM debacle, so if they adopt the GDDR5 like Sony did, that will mean a change in memory management compared to the current console (using DDR 3 + eSRAM), so I'm not sure how easy it would be to play the current games on the new console. In all honesty I'm thinking they will have pretty similar specs this time around.