oniyide said:
What were these uninteresting games that killed the Wii? What games could Wii 2 possibly bring to the table that would have been different enough from the stuff on Wii that would have made people forked over for a whole other system? Graphics? cause the soccer moms dont really care about that. Maybe what killed the Wii was people just stopped caring, nothing was going to change that.
Everyone uses tablets though, from children to older adults what is core about that? Hell it probably made sense at the time to try to catch some of those people. Most of the games released at launch were not core. Unless we have diff definitions, cause i dont see how a mini game compilation is considered core. And to be fair most of the Wii library was made up of cheap shit and that didnt stop it from selling well. Alot cheaper than a 2d Mario
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Pretty much everything released 2009 and onwards, sans a couple of titles. Animal Crossing and Wii Music were the games that turned the tide; both were core games that you tried to market to new audience, and that failed - or, more likely Animal Crossing was intended for the core, and Wii Music for new audience, but both were core games (I have both) that the new audience didn't care about. You are right; people stopped caring the instant the games stopped coming they cared about. How do you know what "soccer moms" care about? Are you one of them? If so, I believe you, if not, I have to believe the "soccer mom" I'm married to.
The minigame collections are core games. They're just as much core games as RPG's or FPS's or sports games or driving games. It is the core audience that plays the games. Core is the audience that channels the money into the industry. It is the existing gamers that plays the games.
Yes, Wii's library was full of cheap shit, but that's a result of it's popularity, not the reason. What made it popular was the good games like Wii Sports, Wii Fit, NSMBW, SMG, SSBB, MKW and the likes.
What non-core games Wii U had available at launch? NSMB and Just Dance?