teigaga said: N64 and Gamecube says hi! BC made sense with Wii because it was just kind of just an overclocked gamecube. It was also a risk so made sense they played it safe when it came to catring to fans. Made sense with Wii U as they wanted to carry over Wii's 100m audience... |
This is a goldmine of wrong.
First with the Wii/GCN comparison, Nintendo specifically referenced this hardware transition as their only positive one, and specifically said that they aimed to replicate that by absorbing the Wii U's architecture. It didn't just "make sense" then. According to Nintendo, it "makes sense" now.
A disc drive has absolutely nothing to do with BC. You can have BC with no disc drive. It would just not allow for physical BC, which doesn't matter on digital-only platform. Digital games would still transfer over.
Wii U has hundreds of legacy games from their past platforms that cost them a lot of money to produce. BC let's them continue selling those games and building on that instead of needing to spend another 3 years of time, money, and recourses building it from scratch once again when they're better surved adding more VC games. BC doesn't only effect Wii U exclusives.
No one thing will sell NX hardware. That's such a shallow argument to make. "Why not" is because repackaging a bunch of Wii U games costs time, money, and resources. That's an absolute waste when the alternative is having those games available day one on the marketplace. BC means something completely different on a digital platform then it ever did on a physical on, so I understand why this concept is so alien to everyone here. BC is a means to an end here. That end is not "play your old games on your new system." It's "our marketplace has games from all generations that you can buy day 1."