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Forums - PC - GTX 1080 unveiled; 9 teraflops

sc94597 said:

This hasn't been true since the transition to the 8th generation. The PS4's performance is equivalent to GPU's with the same theoretical performance. Just compare an r9 270x or Nvidia 750TI with the PS4's performance. It has remained quite the same. The exception might be Sony exclusives, but those are a small percentage of total games. 

I wouldn't say that and even devs have already said that consoles usually pack more punch than a similar GPU on a regular PC. Thirdy party titles just aren't that much into extreme optimization and such, because it won't generate any kind of financial return. It's not like making a shooter that looks way better than CoD will make you magically outsell it, so why expend more money making a technical masterpiece?

First party studios don't have to worry that much with money since their titles aren't there just to sell well, but also to be technical showcases to make nice looking trailers to move hardware. Trying to make a showcase AND make money at the same time is risky. Crytek almost went down doing it and they are now focusing on F2P. Epic already said that one of the reasons why they sold Gears is because the kind of game they would have to make now would cost 100+ million and that was too much of a risk.



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eva01beserk said:
sc94597 said:

This hasn't been true since the transition to the 8th generation. The PS4's performance is equivalent to GPU's with the same theoretical performance. Just compare an r9 270x or Nvidia 750TI with the PS4's performance. It has remained quite the same. The exception might be Sony exclusives, but those are a small percentage of total games. 

is that why every time I see a how to make a console rival pc guide, it never comes close to a ps4 in price? Unless they use second hand parts, and its still a litle more expensive, but then again I could buy a second hand ps4 and we are back to the same deal.

The real question I have is why anyone in their right mind who actually cares about PC gaming would want to build a gaming PC that comes close to the PS4 in price? 

Even at $400, it was an exercise in building a bare bones rig. At $350, it's scraping the bottom of the barrel and usually results in the "if you reuse parts, buy dated or used parts, etc." argument which is really not the point at all when it comes to doing PC builds. So, buy a used PS4 for $200-250. Get a free old gaming PC from someone and buy a new video card for $200. Steal a PS4 off the back of a truck. It gets ridiculous at this point. 



eva01beserk said:
sc94597 said:

This hasn't been true since the transition to the 8th generation. The PS4's performance is equivalent to GPU's with the same theoretical performance. Just compare an r9 270x or Nvidia 750TI with the PS4's performance. It has remained quite the same. The exception might be Sony exclusives, but those are a small percentage of total games. 

is that why every time I see a how to make a console rival pc guide, it never comes close to a ps4 in price? Unless they use second hand parts, and its still a litle more expensive, but then again I could buy a second hand ps4 and we are back to the same deal.

When were we talking about price? You were talking about performance optimization for the same theoretical hardware constraints. I illustrated why your claim was faulty by giving real-world examples of how the PS4 compares to equivalent hardware.



greenmedic88 said:
eva01beserk said:

is that why every time I see a how to make a console rival pc guide, it never comes close to a ps4 in price? Unless they use second hand parts, and its still a litle more expensive, but then again I could buy a second hand ps4 and we are back to the same deal.

The real question I have is why anyone in their right mind who actually cares about PC gaming would want to build a gaming PC that comes close to the PS4 in price? 

Even at $400, it was an exercise in building a bare bones rig. At $350, it's scraping the bottom of the barrel and usually results in the "if you reuse parts, buy dated or used parts, etc." argument which is really not the point at all when it comes to doing PC builds. So, buy a used PS4 for $200-250. Get a free old gaming PC from someone and buy a new video card for $200. Steal a PS4 off the back of a truck. It gets ridiculous at this point. 

We weren't even talking about price. Just performance optimization. Most gaming PC's come in between the PS4's pricepoint and that of an ethusiast system. They have an overclockable i5, better memory solutions, a GPU that can do 1080p 60fps for most things the PS4 struggles to do 30fps, and a view customizability options. Usually the PC costs something like $600-800 depending on how much time is spent looking for deals. Nevertheless, the discussion was about console optimization with respect to theoretical performance, not buyer value.



eva01beserk said:
CGI-Quality said:

No way. The Maxwell gen, at most, and even that is being generous.

No worries here, since consoles perform better with same power caps. Unless they start adopting revision every couple of years and screw up the fix hardware for at least 5years that consoles always had. Im way to worried and excited at the same time for ps4 neo.

I think Neo will do very little. Maybe on a few exclusives, but others whise why would developers spend any time on something that will have a small market?

With another shrink or two, I could see something lik this, or maybe a bit more powerful for the next gen consols. But they may to go step upgrades, so who knows.  Like how PC's are right now where you can chose your graphics, details, textures, frame rate etc.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

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torok said:
sc94597 said:

This hasn't been true since the transition to the 8th generation. The PS4's performance is equivalent to GPU's with the same theoretical performance. Just compare an r9 270x or Nvidia 750TI with the PS4's performance. It has remained quite the same. The exception might be Sony exclusives, but those are a small percentage of total games. 

I wouldn't say that and even devs have already said that consoles usually pack more punch than a similar GPU on a regular PC. Thirdy party titles just aren't that much into extreme optimization and such, because it won't generate any kind of financial return. It's not like making a shooter that looks way better than CoD will make you magically outsell it, so why expend more money making a technical masterpiece?

First party studios don't have to worry that much with money since their titles aren't there just to sell well, but also to be technical showcases to make nice looking trailers to move hardware. Trying to make a showcase AND make money at the same time is risky. Crytek almost went down doing it and they are now focusing on F2P. Epic already said that one of the reasons why they sold Gears is because the kind of game they would have to make now would cost 100+ million and that was too much of a risk.

I would say that. On a GPU-bound game like The Witcher 3, the performance is equivalent between a 750ti and a PS4. On CPU-relevant games the performance is in favor of PC.

First parties have been mostly irrelevant since the 7th generation started.



Peh said:
Slimebeast said:
How does 1080p look on a 2k monitor? Looks as good as on a 1080p monitor, yes?

It looks blurred.

You should always play with native resolution for the best image quality.

2k=1080p

4k=2160p

 

So 1080p on a 2k monitor is the native resolution



Teeqoz said:
Peh said:

It looks blurred.

You should always play with native resolution for the best image quality.

2k=1080p

4k=2160p

 

So 1080p on a 2k monitor is the native resolution

Technically, yes. But I thought he meant something higher than 1080p like 2560x1440. 



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3

greenmedic88 said:
eva01beserk said:

is that why every time I see a how to make a console rival pc guide, it never comes close to a ps4 in price? Unless they use second hand parts, and its still a litle more expensive, but then again I could buy a second hand ps4 and we are back to the same deal.

The real question I have is why anyone in their right mind who actually cares about PC gaming would want to build a gaming PC that comes close to the PS4 in price? 

Even at $400, it was an exercise in building a bare bones rig. At $350, it's scraping the bottom of the barrel and usually results in the "if you reuse parts, buy dated or used parts, etc." argument which is really not the point at all when it comes to doing PC builds. So, buy a used PS4 for $200-250. Get a free old gaming PC from someone and buy a new video card for $200. Steal a PS4 off the back of a truck. It gets ridiculous at this point. 

With you I agree almost entierly. But there are some things a ps4 cant do that a pc can, but if its just for gaming, then no sense at all.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

sc94597 said:
eva01beserk said:

is that why every time I see a how to make a console rival pc guide, it never comes close to a ps4 in price? Unless they use second hand parts, and its still a litle more expensive, but then again I could buy a second hand ps4 and we are back to the same deal.

When were we talking about price? You were talking about performance optimization for the same theoretical hardware constraints. I illustrated why your claim was faulty by giving real-world examples of how the PS4 compares to equivalent hardware.

Yea that was my bad, I jumped to the price card. although performance and price go hand in hand, I dont think you can talk about performance without talking price. It would be like the early post on this thread coparing ferrary with toyota.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.