By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Future PS4 games will perform better, thanks to the PS4K!

 

Performance or visuals?

Performance! 27 32.53%
 
Visuals! 14 16.87%
 
Both! (obligatory #pcmasterrace button) 42 50.60%
 
Total:83
fatslob-:O said:
Too early to say ...

Devs could torture the PS4K enough to have sub-30FPS ...

Buuttt that would mean the PS4 would be even worse. As Devs are required to have their games run better on the PS4K



There's only 2 races: White and 'Political Agenda'
2 Genders: Male and 'Political Agenda'
2 Hairstyles for female characters: Long and 'Political Agenda'
2 Sexualities: Straight and 'Political Agenda'

Around the Network

just compare to what happens with the 3ds and new3ds

 



SvennoJ said:

Well ps4 games are required to run worse than the ps4k versions, so there's that.

A game's frame-rate must meet or exceed its equivalent performance level on base PlayStation 4 hardware.

PS4.5 "must meet or exceed" PS4.0 does not equate to PS4.0 must run worse than PS4.5.  Except in self-induced butt-hurt land.

IMHO, Vivster's original thread concept is valid and interesting...
Especially on multiplayer games where performance gap would be bad, devs may now emphasize core performance like FPS on PS4.0,
in effect holding back on "bling" graphics they can fully implement on PS4.5, but that they otherwise would have sacrificed FPS for on PS4.



I have a better idea, they could give us the external case of a PS4, just that. That way we can build our own PS4 to satisfy our performance/resolution needs.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

mutantsushi said:
SvennoJ said:

Well ps4 games are required to run worse than the ps4k versions, so there's that.

A game's frame-rate must meet or exceed its equivalent performance level on base PlayStation 4 hardware.

PS4.5 "must meet or exceed" PS4.0 does not equate to PS4.0 must run worse than PS4.5.  Except in self-induced butt-hurt land.

IMHO, Vivster's original thread concept is valid and interesting...
Especially on multiplayer games where performance gap would be bad, devs may now emphasize core performance like FPS on PS4.0,
in effect holding back on "bling" graphics they can fully implement on PS4.5, but that they otherwise would have sacrificed FPS for on PS4.

What's the opposite of >= ? Ok worse or equal is fine too.

I imagine resolution to be dropped first. Why isn't bling held back from the XBox One version to emphasize core performance like FPS? The ps4 install base will be the largest for a long time, if not always. Parity in visuals is what devs seem to prioritize most. But true in multiplayer they would have no other choice to drop effects to ensure the same fps and no advantage in resolution, although even that doesn't make it entirely fair. Less smoke effects and particles would actually make it easier. It might just be entirely more plausible that multiplayer runs in ps4 mode without NEO anything...



Around the Network

nothing will change.

And we have the XB1 to thank for that.

As is devs have to make their game run on an XB1. In so doing they pretty much guarantee that the PS4 will run the same game but better. Kinda like having medium to high setting on the PC.

The same will be the case with the PS4n, it will just be like going from high to ultra settings. All these things will be in a config file with the devs. Just as they do it today.

When devs make a game and they have their configuration for low, medium, high and ultra.... there and then they already know where all the platforms will fall. They know what has to be worked on to get any targeted setting to work on any platform. Maybe before they worked on getting medium settings for the XB1 and then high settings for the PS4, now they just have another option, ultra for the PS4n.

Nothing new.



They are not going to water down a PS4 version. All they will do is beef up the PS4K one.

Wait for the backlash when new PS4 games look worst than current PS4 games. They set a bar already they cannot go backwards. All they can do is go forward on the PS4K



 

 

Cobretti2 said:
They are not going to water down a PS4 version. All they will do is beef up the PS4K one.

Wait for the backlash when new PS4 games look worst than current PS4 games. They set a bar already they cannot go backwards. All they can do is go forward on the PS4K

You have no idea what saved time and money can do to people.

Why would they benchmark graphics on a non-cutting edge platform? They have the PS4K to show off graphics. It doesn't matter if future PS4 games look worse when future PS4K games look better than the current ones.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
Cobretti2 said:
They are not going to water down a PS4 version. All they will do is beef up the PS4K one.

Wait for the backlash when new PS4 games look worst than current PS4 games. They set a bar already they cannot go backwards. All they can do is go forward on the PS4K

You have no idea what saved time and money can do to people.

Why would they benchmark graphics on a non-cutting edge platform? They have the PS4K to show off graphics. It doesn't matter if future PS4 games look worse when future PS4K games look better than the current ones.

No no no that is not what I am saying.

Lets use Uncharted 4 as an example comes out soon.  For some reason lets assume it runs at 30fps at the current gfx level.  If they go to make Uncharted 5 and utilise the PS4K and it happens to run at 60fps. I would expect that the PS4 version run at 30fps but look just as good as Uncharted 4.  

Imagine if they decided oh lets make it run at 60fps but make the game look half as good as Uncharted 4 on the PS4 to compensate. People would feel cheated that because the PS4K is out devs are choosing to waterdown PS4 games compared to the ones we currently seen released in the past.



 

 

Intrinsic said:
nothing will change.

And we have the XB1 to thank for that.

As is devs have to make their game run on an XB1. In so doing they pretty much guarantee that the PS4 will run the same game but better. Kinda like having medium to high setting on the PC.

The same will be the case with the PS4n, it will just be like going from high to ultra settings. All these things will be in a config file with the devs. Just as they do it today.

When devs make a game and they have their configuration for low, medium, high and ultra.... there and then they already know where all the platforms will fall. They know what has to be worked on to get any targeted setting to work on any platform. Maybe before they worked on getting medium settings for the XB1 and then high settings for the PS4, now they just have another option, ultra for the PS4n.

Nothing new.

X1 will have high settings and run like shit with reduced resolution. PS4 will run at medium with high res and stable framerate. PS4K will run at ultra and depending on the game at higher fps.

I see no fault in that. PS4 does not have to compete with X1 anymore. PS4K will cover that. PS4 owners will not sell their PS4 and get an X1 to get slightly better graphics when they have the option to trade in their PS4 for a much better console.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.