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SvennoJ said:

Well ps4 games are required to run worse than the ps4k versions, so there's that.

A game's frame-rate must meet or exceed its equivalent performance level on base PlayStation 4 hardware.

PS4.5 "must meet or exceed" PS4.0 does not equate to PS4.0 must run worse than PS4.5.  Except in self-induced butt-hurt land.

IMHO, Vivster's original thread concept is valid and interesting...
Especially on multiplayer games where performance gap would be bad, devs may now emphasize core performance like FPS on PS4.0,
in effect holding back on "bling" graphics they can fully implement on PS4.5, but that they otherwise would have sacrificed FPS for on PS4.