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Forums - Sony - Ratchet and Clank PS4 analysis (DigitalFoundry)

binary solo said:
Paatar said:

R&C -smooth 30 FPS for the most parts, subtle dipping, no one gives a shit
Star Fox Zero - smooth 60FPS for most parts on TWO screens with some dipping down to 50FPS and sometimes even a whole 40!!! Omg so bad lets riot and tell Nintendo to get their shit together

More proof of Nintendo getting hate because it's Nintendo.

I haven't seen the video to know how much R&C drops from 30 when it does drop. But a 60 to 40 drop is huge, and noticeable and makes a game stutter. That's a 33% drop in framerate which is bad. If R&C drops to 20 (also a 33% drop) then that's almost as bad, but because its only a 10fps drop it's probably marginly less jarring. But if R&C drops to no less than 25fps then that's barely noticeable your point is totally moot. 

The lowest it goes in the video is 28 fps. I played the game for about an hour tonight (it's 2:00 AM here) and the didn't notice a single framerate drop.

Game looks great, plays great, and has great writing. I would totally recommend picking it up to anyone who likes a light hearted game.



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Zanten said:
binary solo said:
IMO for single player I prefer 1080p over 60fps. for multiplayer I think sacrificing res to achieve 60fps is the better choice. Since R7C is SP only then 30fps to achieve 1080p was the right call.

After playing nothing but Metal Gear Solid for literally weeks, I definitely think I started to succumb to the same kind of effect that have more than a few PC gamers turning up their nose about 30 frames per second, as when I got back into the Witcher 3- which I'd played for many days before MGS5 with no issues- all the movements and animations just felt really... JANKY. o_oB

Honestly, I think this is more of an issue with control method...well, at least for me. I've been PC gamer for some 20+ years, Amiga before that, so KB/M feels like extensions of my arms and I prefer to play that way. But when I decide to play the game with controller, I don't care as much for 60fps, I'm perfectly fine with 30fps since character rotation is by very nature of stick controls quite slow - yet, with KB/M even 60fps for me seems sometimes sluggish.



30 fps? only one save file? well i shall wait until this game is 20 bucks....was just about to buy it to before i saw this thread



R&C fan here. Looking forward to it 30 frames, 60 frames, whatever... It looks great, and I have no doubt it will play great. In regards to the 30 fps, most newer televisions can post process well enough to make the game look better and smoother. Of course this is not to excuse any studio who could have pushed a game out in 6o fps. Also, the post processing effects might have an effect on input lag depending on the game. But we'll see. Not having a PS4, I'll buy a Limited Edition R&C when available just so I'd have it.



So far R&C has been a strong reminder that 30 fps is fine and perfectly playable, so long as it is stable.



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LMAO I've never played a R&C game, but what I see on the comments of the Video is just people bitching about a really good looking game...