Goodnightmoon said:
StarOcean said: It still looks really bad, for a Nintendo game. To me it looks like a game you'd see from a mid sized studio back in the 7th gen. The game is fine. But yeah, it's not a pretty game in this day in age. Its pretty ugly. Im not going to get it but its not the end of the world to have bad graphics. DW7 on the PS1 came out in 2000 and looked like a SNES game XD I still think its a great game though :3 but really theres no point in defending the game. It doesnt need to be pretty to be fun. Don't be insecure about the graphics. But for a Nintendo game it is noticeably unpolished for some reason... oh well. Let it be |
Insecure about the graphics? I dont give 2 shits about what people thinks when it comes to buy or love a game at all, I never gave 2 shits about something like that in my life, I'm a Nintendo fan in a place where nobody is lol, I just find a big contrast between what I see and what people comments, and I also think it has become a trend to hate on this game just because everyone else does, I mean, people is dead serious when they say this looks like a GC game so I wonder if maybe they havent take a closer look to a quality video before making such judgement.
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Actually i still play Star Fox occasionally. Yepp, that looks total crap by todays standards. But it still plays fine. And it actually set standards back then.
Now we have a game that's ok at best not because of being technically great but art direction. Yet art direction isn't really where i'd expect it. Detail etc. are somewhere between good 6th gen games and mediocre to bad 7th gen. Being pretty far from constant 60fps that actually is a disappointment.
We have a really complicated control scheme that led to an invincibilty mode for getting people used to it, because of? Actually it still seems because someone needed a showcase title. Note that gyro aim wouldn't really need the second screen.
We have a pretty blunt coop, again because of controls. There's no 4 player coop or online coop for the one Nintendo franchise where it would probybly fit best.
Someone remember easy to learn, hard to master? The new control scheme isn't really easy to learn. It makes a game actually not easy to learn. Where's the benefit of the second screen in a fast paced game? Note that you could change perspective with a single screen as well as show picture in picture perspectives.
People should Nintendo as much as other devs for decisions they make or not.