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Forums - Gaming - How can anyone dissmiss the graphics of FF15? Not the devolopers but your Consoles are too weak for this game #Reality

Wright said:
Normchacho said:

Dude, really? An Alpha picture from Uncharted 4 in a low light scene? Also, stop saying FFXV is open world, it's not.

 

Uh, but FF XV is open world.

http://www.technobuffalo.com/2016/01/05/final-fantasy-xv-release-date/

http://www.gameinformer.com/b/features/archive/2016/04/06/revealing-final-fantasy-xvs-opening-gameplay.aspx

No, it's not a full open world.



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Normchacho said:
Wright said:

 

Uh, but FF XV is open world.

http://www.technobuffalo.com/2016/01/05/final-fantasy-xv-release-date/

http://www.gameinformer.com/b/features/archive/2016/04/06/revealing-final-fantasy-xvs-opening-gameplay.aspx

No, it's not a full open world.

 

I'm not sure what qualifies as "full open world", but I'm pretty sure Tabata doesn't really understand the term, or rather, he would not like to have FFXV compared to western RPGs. Because he himself admits the player can freely move in the story region they're taking part, and then move forward to a new region which then again allows for full exploration. You'll also be able to come back to certain regions later in the story.

So yeah...it's open world. The difference is that story prevents you from fully exploring the world from the start.



Normchacho said:
Wright said:

 

Uh, but FF XV is open world.

http://www.technobuffalo.com/2016/01/05/final-fantasy-xv-release-date/

http://www.gameinformer.com/b/features/archive/2016/04/06/revealing-final-fantasy-xvs-opening-gameplay.aspx

No, it's not a full open world.

Im shocked, they always said it would be à seamless openworld



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

Wright said:
Normchacho said:

http://www.technobuffalo.com/2016/01/05/final-fantasy-xv-release-date/

http://www.gameinformer.com/b/features/archive/2016/04/06/revealing-final-fantasy-xvs-opening-gameplay.aspx

No, it's not a full open world.

 

I'm not sure what qualifies as "full open world", but I'm pretty sure Tabata doesn't really understand the term, or rather, he would not like to have FFXV compared to western RPGs. Because he himself admits the player can freely move in the story region they're taking part, and then move forward to a new region which then again allows for full exploration. You'll also be able to come back to certain regions later in the story.

So yeah...it's open world. The difference is that story prevents you from fully exploring the world from the start.

Oh just like rockstar games then, good, i love being limited first 



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

Ruler said:

Its not the devolopers fault that your consoles are too weak to handle FF15. Instead complaining and whining at Square Enix you rather should beg and pettion at Sony and MS to realse a stronger PS4 or Xbox One.

We shouldnt blame the people making the game, but we should blame the consoles they are making the game for? That doesnt make any sense. If they want the game to look better, then make it a PC exclusive. Lets see how SE feel about that...



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Ruler said:

Final Fantasy 15 without scripted events/pure gameplay

Do we know if these are untouched gameplay caps though? Companies often use bullshots to showcase their games.

Here's a direct capture from the recent FFXV demo:

Granted, it is possible the actual release will look/run better than the Platinum demo, but personally I am always skeptical of promo screens, as devs/publishers love to bullshit about how good their game looks.



curl-6 said:

Do we know if these are untouched gameplay caps though? Companies often use bullshots to showcase their games.

Here's a direct capture from the recent FFXV demo:

*snip*

Granted, it is possible the actual release will look/run better than the Platinum demo, but personally I am always skeptical of promo screens, as devs/publishers love to bullshit about how good their game looks.

SE doesn't exactly have a reputation for using bullshots, they do sometimes use pre-rendered CG in games and they are somewhat explicit about it too but they don't do it often these days compared to their previous days of glory ... 

You can be pretty much assured that it's the visual quality you'll be getting with these sceens unless SE decides to suddenly downgrade at the last minute ...



outlawauron said:
Nem said:

Sure... looky here and keep the nonsense coming:

http://www.eurogamer.net/articles/digitalfoundry-2016-final-fantasy-15-platinum-demo-tech-analysis

 

That was the more recent in-depth analysis. Seems like the problem lies in the old engine that isn't optimised for the new generation consoles.

Heck, i'm even afraid to risk pre-ordering this now. Either they have improved on the engine alot or this is gonna run as bad on the final game as it did on the demo. Very worrying.

What does that have to do with what I said? Witcher 3 took several months after launch to be polished and smooth. After Duscae -> Duscae 2.0, I'd imagine that the game will continue sharpen and be optimized. As many have showed, there's a lot of bizarre things being done with Platinum demo (like AA and resolution increasing just when press the pause button), and it really doesn't matter as it's not in the game.

The Witcher 3 on PS4 ran quite well for the most part from day one. Only a few locations, those with lots of weather/environment effects in place, ran somewhat badly.

It didn't have as many framerate issues as the Platinum Demo, or even Episode Duscae. I got it day one, so I should know. I wasn't annoyed by the performance hits in those few locations the way I am with those found throughout the entirety of the Platinum Demo. Episode Duscae runs quite a bit better, but it's still not at the level Witcher 3 was at its launch.

Interestingly enough, I am more annoyed by the jaggies in Episode Duscae (pretty much the only demo to play to get a feel of what the final game will be) than I am by the frequent framerate drops.



fatslob-:O said:
curl-6 said:

Do we know if these are untouched gameplay caps though? Companies often use bullshots to showcase their games.

Here's a direct capture from the recent FFXV demo:

*snip*

Granted, it is possible the actual release will look/run better than the Platinum demo, but personally I am always skeptical of promo screens, as devs/publishers love to bullshit about how good their game looks.

SE doesn't exactly have a reputation for using bullshots, they do sometimes use pre-rendered CG in games and they are somewhat explicit about it too but they don't do it often these days compared to their previous days of glory ... 

You can be pretty much assured that it's the visual quality you'll be getting with these sceens unless SE decides to suddenly downgrade at the last minute ...

I checked a few of the screens ruler posted, and they are 1080p; in the Platinum Demo, FFXV rarely hits 1080p, spending the vast majority of its time at 900p on PS4, and even lower at times. In Episode Duscae, it never hits 1080p at all, running at a locked 900p.



curl-6 said:

I checked a few of the screens ruler posted, and they are 1080p; in the Platinum Demo, FFXV rarely hits 1080p, spending the vast majority of its time at 900p on PS4, and even lower at times. In Episode Duscae, it never hits 1080p at all, running at a locked 900p.

Are those upscaled images or were they directly captured footages ?