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Forums - Nintendo - XCX saw a lot more censorship than you think

Frankly removing the outfits didn't add any value to the overall package and felt more of a preemptive reaction to the assumed backlash of SJW's always looking to demonize gaming as a anti women environment.

Which considering the vast amount of strong women found in Japanese popular culture those very people would take pause before their knee jerk reactions. Hyper sexualized women in the east have a entirely different identity then the same in the west. Just because we're prudes doesn't mean that should be forced on others ideas. We all have a choice whether to purchase something that offends us or not, that is truly the only censorship that can be accepted in the gaming industry.



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outlawauron said:

There's no data to support that these types of changes benefit the game in any way or really that this is the reason why Nintendo made the changes. Looking at XCX's sales, it's pretty that they've failed to reach any wide audience.

If you're content to have games filtered down because of the personal views of a small localization team, then more power to you. I think you're lying to yourself if you believe this type of thing broadens the market in any way.

Clearly there is data to support it. Localization isn't cheap. Companies don't spend time, money, and resources making these kinds of changes unless they are sure it will have a positive effect on their bottom line. You may not have the data. That's fine. You're not meant to. They do though.

XCX not setting the world on fire only goes to show how much worse it would have sold if it got stigmatized as "that creepy japanese game" instead of just "that niche japanese game" as it likely would have without them.



spemanig said:
outlawauron said:

There's no data to support that these types of changes benefit the game in any way or really that this is the reason why Nintendo made the changes. Looking at XCX's sales, it's pretty that they've failed to reach any wide audience.

If you're content to have games filtered down because of the personal views of a small localization team, then more power to you. I think you're lying to yourself if you believe this type of thing broadens the market in any way.

Clearly there is data to support it. Localization isn't cheap. Companies don't spend time, money, and resources making these kinds of changes unless they are sure it will have a positive effect on their bottom line. You may not have the data. That's fine. You're not meant to. They do though.

XCX not setting the world on fire only goes to show how much worse it would have sold if it got stigmatized as "that creepy japanese game" instead of just "that niche japanese game" as it likely would have without them.

Well, you certainly have far more faith in Treehouse than they've ever earned (especially considering Nintendo's history with needless censorship).

You can just as easily make the argument that people skipped it because of the changes they made to it. The people who care enough to avoid playing Xenoblade because of boob slider in character creation were never going to buy the game in the first place.



"We'll toss the dice however they fall,
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Then follow young Mat whenever he calls,
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outlawauron said:
Scisca said:

From what we've seen and read a few months ago, a working emulator is coming sooner than we expect. After all, Wii U is pretty much Wii on steroids, so it should be childs play when compared to emulating TEH CELL.

A working emulator already exists, and they've got some things running at like 5-10fps. Will be a while.

Neh, they got the wiiU emulator running at near 60fps for Mario 3d World

https://streamable.com/853r

Granted various things haven't been implemented yet like proper lighting but hey! Its something! @_@

It will still take a while though like you said, specially for xcx, but they are certainly making progress considering it could bearly even even load the title screen since it was "released" around October 2015!



                  

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outlawauron said:
spemanig said:

I'm not trying to argue anything. That's exactly what's going on here. Laugh all you want.

There's no data to support that these types of changes benefit the game in any way or really that this is the reason why Nintendo made the changes. Looking at XCX's sales, it's pretty that they've failed to reach any wide audience.

If you're content to have games filtered down because of the personal views of a small localization team, then more power to you. I think you're lying to yourself if you believe this type of thing broadens the market in any way.

Edit: I could see the argument if they had to make changes in order to get a certain ESRB rating. To me, that makes sense, even if I don't necessarily agree that they should be done. I don't think you can argue that for XCX (or really any of the recent cases of censorship).

It doesn't matter if there's data to support it or not. It's a risk bringing anything overly sexualized to the overly conservative US market, especially with an underage girl involves. Bayonetta only gets away with it because that's insanely excessive to the point that it's parody. If Nintendo leaves everything as is, there's a chance, and a good one given the US media's love to hate on games, that some pundit goes off on Nintendo for making child porn, and then there's his huge travesty and white suburban soccer mom's vow to never buy a Nintendo again while their kids are in the background jerking off to CoD and Mortal Kombat. 

 

It's a risk. There doesn't need to be quantifiable data when you're talking about risking brand security on something that you wouldn't even know is missing unless you followed the game from minute one. It doesn't matter if it's a niche game or a huge mainstream one, any Nintendo game that took this risk would be punished. 



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!

You mean localization.

Localization is the adaptation of a product or service to meet the needs of a particular language, culture or desired population's "look-and-feel."



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DivinePaladin said:
outlawauron said:

There's no data to support that these types of changes benefit the game in any way or really that this is the reason why Nintendo made the changes. Looking at XCX's sales, it's pretty that they've failed to reach any wide audience.

If you're content to have games filtered down because of the personal views of a small localization team, then more power to you. I think you're lying to yourself if you believe this type of thing broadens the market in any way.

Edit: I could see the argument if they had to make changes in order to get a certain ESRB rating. To me, that makes sense, even if I don't necessarily agree that they should be done. I don't think you can argue that for XCX (or really any of the recent cases of censorship).

It doesn't matter if there's data to support it or not. It's a risk bringing anything overly sexualized to the overly conservative US market, especially with an underage girl involves. Bayonetta only gets away with it because that's insanely excessive to the point that it's parody. If Nintendo leaves everything as is, there's a chance, and a good one given the US media's love to hate on games, that some pundit goes off on Nintendo for making child porn, and then there's his huge travesty and white suburban soccer mom's vow to never buy a Nintendo again while their kids are in the background jerking off to CoD and Mortal Kombat. 

 

It's a risk. There doesn't need to be quantifiable data when you're talking about risking brand security on something that you wouldn't even know is missing unless you followed the game from minute one. It doesn't matter if it's a niche game or a huge mainstream one, any Nintendo game that took this risk would be punished. 

Honestly, this just isn't true. It's a stereotype that gets parroted without any recent backing for it. Not to mention that there are several other games with the same rating, with very similar things that are just fine. If this was a game the featured Mario, you might have an argument for actual PR hit, but a niche game that very few people care about? 

 The last time the conversation came up of holding things back from conservative market, it was Jack Thompson trying to ban GTA for being too violent. That had far more traction than any demand to have Nintendo's game censored.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

curl-6 said:

Good.
13 year olds in sexualized outfits is creepy as fuck.

a virtual character, also does this justify the removal of the breast adjuster and censoring the fundoshi?



Ruler said:
curl-6 said:

Good.
13 year olds in sexualized outfits is creepy as fuck.

a virtual character, also does this justify the removal of the breast adjuster and censoring the fundoshi?

Flawed logic. Everything in video games is virtual, you might aswell say that age ratings in general should be removed completely because games are just virtual regardless of the imagery and ideologies they depict.