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Forums - Nintendo - Images of the NX Controller Surfaces!

Luke888 said:
spemanig said:

 They can't do that. That'd have to actually code the buttons forming, code where they form, cold when they form, code the size, code the shape, code how and when the vibration works,  code the number of buttons. And then they would have to test it to actually see if he feels good and natural. You can't do anything without having the actual physical technology. 

Maybe I haven't been exhaustive with my explanation: what I'm assuming is that Nintendo will give the controller WITHOUT any sort of Tactus/haptic feedback BUT with a software capable of placing the buttons wherever they want,  THEN, the game can be released ON THE FINAL VERSION OF NX that automatically takes the coding for the buttons of said Nintendo software and translates it into actual buttons on the surface of the screen right where they were chosen to be from the devs...

So I take it you only have a basic knowledge of how game programming actually works. Because this isn't how it works. At all.



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RolStoppable said:
Qwark said:

Thank you for converting that, did you know 6 inches is a bit more than half a feet. And it is 1% of a mile, I can't convert more imperial  (or retard) system units. 

Yes, I knew that; a foot is about 30 cm. But 16 cm multiplied by 100 is only 16 meters, so 6 inches are actually 0.01% of a mile.

Crap anyway this controller looks even dumber than the n64 controller, gamepad and move together. No buttons, not ergonomic and sticks that are in the screen.



Please excuse my (probally) poor grammar

potato_hamster said:
Luke888 said:

nope, they can code it as a normal touch game (heck, even Nintendo as I stated could give them a software to place the buttons right away) and THEN, via Nintendo's software the final controller will understand when it has or hasn't to activate a Tactus button, it's that easy...

Where on earth do you get off saying "its that easy"?

There are so many variables you're just completely ignoring.

Does the user use a controller differently when haptic buttons are raised? You might have to rewrite half of your controls code if it isn't based on that alone.

Does the haptic screen register touches the same way?

How to create the shape and height of the button?

Are the tolerances for the haptic button different?

Are gestures recognized the same way?

Are the same gestures possible on a haptic display?

It's not like they say "put a button at coordinates x, y on the controller" and the system goes here! magic button! Ohh look it's pressed in the exact way you expect it to. You have to code that.

 8 There is a 0% any devkits that are being used to make games 6 months away from launch aren't fully featured unless Nintendo wants the release games to be total shit.

 

1-Uh, no ??  it's used in the same exact way, you can already tell if a button is ergonomically well placed or not even on a mobile game so this is exactly the same;

2-read above;

3-Devs didn't have the choice to chose the height and dimension of the buttons in the first place with regular controllers, why would they suddenly want to chose that ?

4-Nintendo can easily include the possibility to regulate the haptic feel & let the player chose how to switch buttons around the screen;

5-Yes, otherwise they wouldn't be compatible with regular devices;

6-Yes again;

7-Nintendo can give devs a software to place buttons, it's one of the components of a devkit...

8-This whole argument started because of the fact that I pointed out that Nintendo might want to not give finalized devkits before the NX release: not owning the actual screen devs won't be able to give infos/details to competitors that, in the case NX is succesfull, would want to copy it...



PwerlvlAmy said:
debunked it seems

http://www.nintendolife.com/news/2016/03/rumour_new_nintendo_nx_controller_images_surface_and_set_the_web_alight

I hope THIS is true! Nevertheless, Nintendo needs to announce what the NX is real soon.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

FloatingWaffles said:
This is going to be a legendary thread if this turns out to be real come E3. Like seriously, I fully expect a lot of you to eat crow with some of the overreactions in here. Even if this turns out to be what the controller will be, not only is it still part of a dev-kit and can have design changes, but you also haven't even seen it in action. Even if the controller turns out to be completely horrible it still doesn't change the fact that a lot of you are just overreacting and judging this way too soon before you've even seen it in action.

This is almost exactly like when the Wii controller was first revealed and how people reacted to it. We all know how that turned out.

The controller is one of the most important things for a console. Touchscreen controls are imprecise and you can't determine where the button is without looking at the screen without having your not see through thumb in the way. If Nintendo can't fix this huge issue, 3rd party games will be inferior control wise, and Nintendo won't fill in the void. That is worse than having a weak console that you can't port to.

And the Wii turned out to suck for core gamers 3rd party wise.

That's why I, and I guess most of the others, do not like the direction Nintendo is taking now.



Platforms: Wii U, New 3DS, PS4, PC

currently playing: 
 -Yoshi's Wooly World 
 -Pokemon X
 -Fire Emblem Fates 

Zone: Europe (Germany)

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Ka-pi96 said:

For real? If that's true then Nintendo clearly have no idea what core even means any more.

You really think the tablet controller wasn't meant to lure in tablet using casuals?

What does casual and core even mean? Those are made up labels the gaming comunity created and you can bet every gamer has a diferent definition for them. All of those could be sumarized as "what appeals to me is core, what doesn't is casual".



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

RolStoppable said:
DanneSandin said:

I hope THIS is true! Nevertheless, Nintendo needs to announce what the NX is real soon.

They aren't under any pressure to change their plans.

no, they're probably even benefitting from all these rumours and talks thereof. Bastards.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Iyasu said:
FloatingWaffles said:
This is going to be a legendary thread if this turns out to be real come E3. Like seriously, I fully expect a lot of you to eat crow with some of the overreactions in here. Even if this turns out to be what the controller will be, not only is it still part of a dev-kit and can have design changes, but you also haven't even seen it in action. Even if the controller turns out to be completely horrible it still doesn't change the fact that a lot of you are just overreacting and judging this way too soon before you've even seen it in action.

This is almost exactly like when the Wii controller was first revealed and how people reacted to it. We all know how that turned out.

The controller is one of the most important things for a console. Touchscreen controls are imprecise and you can't determine where the button is without looking at the screen without having your not see through thumb in the way. If Nintendo can't fix this huge issue, 3rd party games will be inferior control wise, and Nintendo won't fill in the void. That is worse than having a weak console that you can't port to.

And the Wii turned out to suck for core gamers 3rd party wise.

That's why I, and I guess most of the others, do not like the direction Nintendo is taking now.

Bruh, you don't even know if these pictures are true or not but yet you somehow know the "direction" Nintendo is heading now?

Also, you act as if Nintendo don't know what they are doing with their controllers. You might not like the design choices they may have made, but they make sure the controllers they choose work well. Such as how a lot of the worries people had with the Wii U gamepad were resolved and planned way ahead of time by Nintendo. I hear alot of people say on the Wii U gamepad is that it is a good controller too, despite how people thought of it and whether they liked the decision Nintendo made on using that or a regular control.

If any company were to try a different layout and use touchscreen controls, it would be Nintendo I would trust the most to work out whether it would work or not. 

Like I said, maybe the controller will be completely terrible, maybe it will be completely amazing and revolutionary, but as of right now people are jumping way too early to conclusions. E3 is only 2 and a half months away. 



If this is real, they may as well not even release NX.

This has got to be one of the worst video game controller designs ever made. Not only does it double down on everything wrong with the Gamepad, but it exacerbates these problems while adding all new ones on top. It's like they set out to make the most awkward, expensive, and unappealing controller possible.

That a corporation with 30 years experience in the industry could be so completely out of touch with its audience and so willfully deluded as to think this was a good idea is just mind-blowing.



Maybe someone mentioned it already, but I'm leaving this idea here:



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)