Words Of Wisdom said: RolStoppable said: The way things are running, most third parties sooner or later will realize that their current approach won't work and that they have to make better games for the Wii if they want to stay in business. If they don't... well, that's their problem.  |
Why? The userbase of the PS3 and 360 go up every day. Each day the potential for profit goes up and once you have an engine built you can reuse combined with developer experience which grows with each new undertaking on the respective platforms you have a recipe for productivity. Developers may have trouble on the first PS3 game or two, but once they figure out its kinks their costs will drop. On top of that, HD graphics are the future. The more developers focus on the non-HD graphics, the more handicapped they'll be in the next generation when every system is HD bar none. Developers who support the PS3/360 won't suddenly go out of business because they don't support the Wii and it's more than likely they'll be in a much better position skill-wise next generation if they support the other systems. |
Your reasoning isn`t wrong WoW, but I think you are missing 2 points.
1) 360/PS3/PC is not a single entity (credits to Bod). Building a game for one of these platforms does not guarantee that the porting will go smoothly. 360 and PC may be similar, but PS3 is not so easy. It takes several months to make a good port evenwhen they start developing on the consoles at the same time. Porting costs are not insignificant. One could make an good game for the Wii with the money to port a AAA PS3/Xbox360 game. The userbases have different tastes, so making a multiplatform game can be bad for business (like a game selling ok on one console and breaking even/losing money on the other).
2) You are right in theory, refusing to support the Wii is not a one way trip to hell. Some developers/publishers proved this: Ubisoft, Epic and Activision. Everyone else is either bleeding money or showing us a pathetic performance this gen. Midway, THQ have crappy sales all around and are losing trucks of money. Take 2 and EA have ok sales (much less than last gen) but are losing lots of money. Konami and Square Enix are 2 big non factors, they are not making Wii games, but their HD console games are few and far between. Sega, Capcom and Ubisoft are supporting everyone evenly.
My conclusion is that only really big and profitable companies like Ubisoft and Activision could choose to ignore the Wii (even though they are not doing it).
Satan said:
"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."