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Forums - Gaming - Microsoft Was Right, Video Game Discs Are Stupid

archer9234 said:
Aielyn said:

Not to mention:

3. Technology not really limited in size for given hardware - the same reader that would work for a 16 GB card should work, ultimately, for a 1 TB card (when they eventually happen - assuming there's no physical size issue for the card size chosen).

That never happens. Look at 4k BD discs. They don't work at all in a BD player. Because companies never allow future options, in their intial setups. Example: If you have 30FPS HD video on a BD discs. You aren't allowed to have the file in progressive scan. It has to be interlaced (1080i). All because, when they were making the BD plans. 1080 30 and 60 fps couldn't be in Prograssive. Due to them wanting to save on bandwith. But now, no one gives a shit.

yes, for blu-rays
but not for sd card reader
16gb hdc works the same as 256gb hdc



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soonyfanboy said:
archer9234 said:

That never happens. Look at 4k BD discs. They don't work at all in a BD player. Because companies never allow future options, in their intial setups. Example: If you have 30FPS HD video on a BD discs. You aren't allowed to have the file in progressive scan. It has to be interlaced (1080i). All because, when they were making the BD plans. 1080 30 and 60 fps couldn't be in Prograssive. Due to them wanting to save on bandwith. But now, no one gives a shit.

yes, for blu-rays
but not for sd card reader
16gb hdc works the same as 256gb hdc

Edited my post. You forgot their's 3 card reader types for SD. Regular, SDHC, SDXC. It still happens with SD Cards. Sooner or later. higher cards will not work. Because companies love to muck up with this stuff.



archer9234 said:
soonyfanboy said:

yes, for blu-rays
but not for sd card reader
16gb hdc works the same as 256gb hdc

Edited my post. You forgot their's 3 card reader types for SD. Regular, SDHC, SDXC. It still happens with SD Cards. Only SDXC can read all 3. If the internal reader is only the first two. You gotta buy an external USB one now.

that's correct
but the publisher could use the old standard and get some1 to build bigger cards.
a new standard is not invented every 2 or 3 years...
i still like this solution most for future physical games...

but it's probably still to costly: if you print 5 million blu-rays for $1.50 it's way less money than 5 million cards for $3
but if



d21lewis said:
I haven't traded in a game in forever BUT if I do buy a game that I don't like, it's nice to know I can sell it for store credit or something.

What about borrow it to a friend a lend one of his/her game in return ? U can save big ass $$ wit it, trust me.

OT : SWITCH THE DISC, BUILD MUSCLES.



Physical isn't going anywhere. If CDs are still made after Apple showed up, there will always be physical copies of games.



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Darwinianevolution said:
The reason why a digital only enviorement can be achieved on the PC space is because there are multiple digital distribution platforms, and have to compete with each other. A digital-only console means that the console manufacturer is the only one that can sell games (any games, not just 1st party exclusives, every game has to go through the digital store), and that would definitively evolve into a lot of consumer unfriendly practics.

If you take in consideration that Steam has 90% of the PC digital sales market and it packs a lot of consumer unfriendly pratics such as DRM, I rather keep my discs.



I'm all about choice myself

I think that physical, digital, & streaming should all be options next-gen



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Cloudman said:
What the heck?! How long has it been that way? If it takes a long time to install the game even with the CD, it seems to defeat the purpose of even buying it physical. If it was like that with say, the Wii U, I would have gone digi long ago...

On the collection arguement thing though, I do keep whatever games I buy. I don't sell them back.

Unfortunately it has been an issue with the XBO since launch. You can speed it up by disconnecting from the internet I believe but it's still pretty slow.



Nothing is stopping someone from going all digital. Cannot think more than 1% of games don't have that option.

Personally the install issues have been minor to non existent for me in games I've played on PS4. My bigger issue is 500GB HDD filling up so fast. I've had to delete and reinstall and delete multiple game data because when a single game take up 30-50GB it doesn't take long for 500GB to run out. Going digital wouldn't make that annoyance better.



archer9234 said:
That never happens. Look at 4k BD discs. They don't work at all in a BD player. Because companies never allow future options, in their intial setups. You can't read a 64GB+ SD card in SDHC or SD card readers. You need a SDXC reader. Another example: If you have 30FPS HD video on a BD discs. You aren't allowed to have the file in progressive scan. It has to be interlaced (1080i). All because, when they were making the BD plans. 1080 30 and 60 fps couldn't be in Prograssive. Due to them wanting to save on bandwith. But now, no one gives a shit.

64GB+ SD cards aren't an issue of technology, but of data format. SD cards use FAT16. SDHC cards use FAT32. SDXC cards use FAT64. So long as the software is able to handle the "higher" file system structure, it's fine.

In fact, all of your examples except for the BD disc issue are a matter of software, and thus can be updated by software.

BD is different, though. The limitation there lies in hardware - CD-related technology works with lasers, and the choice of laser and the structure of the actual reading apparatus limits the CD-like medium. Which is why DVDs are different from CDs, why double-layer DVDs require a drive that is able to handle double-layer DVDs, and why 4k BD is different from regular BD.

Hence why I said that technology isn't limited by hardware, for cards.