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Forums - Sales - First 10 Weeks Sales: SFV (PS4) -VS- ROTTR (X1) - VGC Data

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Street Fighter V (PS4) 145 43.15%
 
Rise of the Tomb Raider (X1) 191 56.85%
 
Total:336
Ryng_Tolu said:
Mr Puggsly said:

All MS said was well over a million, that isn't an exact figure like Capcom threw out.

Also, there is the shipped vs sold thing.

Anyhow guys, we can revisit this thread in the future if we get new info, numbers change, etc.

But that's what i'm talking about, i don't say who won, i just reported the official numbers from Capcom and Microsoft.

I don't said Street Fighter won, and if i should be honest, i feel like Street Fighter is massive overshipped, so i think Tomb Raider most likely won those firsts 10 weeks.

"Massive Overshiped" when they shipped 1.4 Millions where they expected 2 Millions, this shows that they Shipped when they had Demand of product.



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darkenergy said:
DonFerrari said:

Care to elaborate?

No think about it yourself.

You are the one claiming, it's on you to develope it.

Mr Puggsly said:
DonFerrari said:

And we know RTR undeperformed, by admission of their own team.

I wouldn't know why someone would boast about a underpeforming game outselling another undeperformer, maybe you could explain it, since you have been very clingworthy on it.

Not totally irrelevant since it's the same aspect of denial of official information and trying to use whatever number better fit the narrative and then pushing it asside when it isn't interesting anymore.

Did they? Could you please direct me to an article of them saying RotTR underperformed.

Looking at the numbers on VGChartz, RotTR did fine compared to TR 2013 on 360. Can you say the same about SFV comapred to SFIV on PS4? Nope.

No, its irrelevant. Trust me on this one.

On the first weeks there was a thread here showing some devs saying they done their part and they weren't responsible for the low sales.

VGC numbers show SFV did a lot better than SF IV on PS4. And it was talked a lot why it have done worse than SF IV on PS3. I and everybody else accepted it underperformed. And seeing TR at 5M sales weren't acceptable and couldn't break even it's very hard to say RTR perfomed well.

Ok, won't discuss the relevance of it. But we all know how accountability and upholding what have been said in the past is threated in here.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Mr Puggsly said:

DonFerrari said:

Are you sure it's because it gives the vibe? Then why not one year? Or just FW? Seems pretty arbitrarily set to comply with what you though would be the most favorable situation for your assumption.

Of course Capcom screwed up, certainly on the execution and content. The only question is really how much is the loss potential of skipping X1 and if Sony paid enough for it to be worth to them. But looking at how screwed they done, anything Sony paid probably offset what they lost from X1 in this mess state (on a good release we would still be totally clueless).

In 10 weeks we saw RotTR go from modest start to very respectable finish. In that same period we saw SFV have an amazing first week to abysmal legs.

LoL, we don't know the Actual numbers for Street Fighter V, but we know that the best selling PS4 Game of the month of February was Naruto Ultimate Ninja Storm 4, so is Impossible for Street Fighter to had "Incredible Start" and "Abysmal Legs", what Bandai Shipped for the game ? i don't remember because they also stated Dragon Ball's Shipped data, but i think that was  over 2 Millions of units Shipped, and if the game had this awesome Start  the game would have  a better spot on NPD.

Tomb Raider don't had a "Modest start and very respectable finish" The game had a Normal start for a game that doesn't have  much fanbase in the Xbox, but after that the game dropped and only had Boost in sales because was Holidays, the Xbox One's version of Tomb Raider will never out-sell the life-time sales of the PS4's Street Fighter V Version, because those kind of games have legs.



Mr Puggsly said:
DonFerrari said:

And we know RTR undeperformed, by admission of their own team.

I wouldn't know why someone would boast about a underpeforming game outselling another undeperformer, maybe you could explain it, since you have been very clingworthy on it.

Not totally irrelevant since it's the same aspect of denial of official information and trying to use whatever number better fit the narrative and then pushing it asside when it isn't interesting anymore.

Did they? Could you please direct me to an article of them saying RotTR underperformed.

Looking at the numbers on VGChartz, RotTR did fine compared to TR 2013 on 360. Can you say the same about SFV comapred to SFIV on PS4? Nope.

No, its irrelevant. Trust me on this one.

How they can say something ? 2 of Tomb Raider's Developers were Fired.



DonFerrari said:
Mr Puggsly said:

Did they? Could you please direct me to an article of them saying RotTR underperformed.

Looking at the numbers on VGChartz, RotTR did fine compared to TR 2013 on 360. Can you say the same about SFV comapred to SFIV on PS4? Nope.

No, its irrelevant. Trust me on this one.

On the first weeks there was a thread here showing some devs saying they done their part and they weren't responsible for the low sales.

VGC numbers show SFV did a lot better than SF IV on PS4. And it was talked a lot why it have done worse than SF IV on PS3. I and everybody else accepted it underperformed. And seeing TR at 5M sales weren't acceptable and couldn't break even it's very hard to say RTR perfomed well.

Ok, won't discuss the relevance of it. But we all know how accountability and upholding what have been said in the past is threated in here.

Okay, I thought you were gonna have some sort of proof SE said it underperformed. It didn't achieve to true sales potential being on Xbox only, that's another argument.

TR 2013 was actually profitable the same year it released, look it up.



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Swordmasterman said:
Mr Puggsly said:

Did they? Could you please direct me to an article of them saying RotTR underperformed.

Looking at the numbers on VGChartz, RotTR did fine compared to TR 2013 on 360. Can you say the same about SFV comapred to SFIV on PS4? Nope.

No, its irrelevant. Trust me on this one.

How they can say something ? 2 of Tomb Raider's Developers were Fired.

People leave studios or get fired often. Rockstar, Epic, Naughty Dog, etc...



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Farsala said:

And it also includes digital for X1 and 360, as SFV does. So it would be hard to believe it made 1m retail.

He said, "well over 1 million."

Again I am talking solely retail sales for X1 version of ROTR.

So its "well over 1 million" - 360 physical+digital + X1 ROTR digital

Which we know 360 physical was over 60k in US with other sales from Europe still left to take into account, digital who knows.

So unless you think ROTR did absolutely nothing in the digital department it is very like the retail version of X1 ROTR is below 1m.



Mr Puggsly said:
Swordmasterman said:

How they can say something ? 2 of Tomb Raider's Developers were Fired.

People leave studios or get fired often. Rockstar, Epic, Naughty Dog, etc...

But they were in the same position as of the Tomb Raider's developers ? i think that one of them was the boss who made the game.



Swordmasterman said:
Mr Puggsly said:

People leave studios or get fired often. Rockstar, Epic, Naughty Dog, etc...

But they were in the same position as of the Tomb Raider's developers ? i think that one of them was the boss who made the game.

Didn't that guy leave after 10 years in that position? Also, he apparently quit but you assume he was fired for RotTR.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Swordmasterman said:

But they were in the same position as of the Tomb Raider's developers ? i think that one of them was the boss who made the game.

Didn't that guy leave after 10 years in that position? Also, he apparently quit but you assume he was fired for RotTR.

He now works for one of the Studios who make Call of Duty i don't know if he is in charge of something.